Statistical profileOffline
Server
212.8.60.160:28015 checked 25d ago
Connect to this server
1. Main points
Players now
0/ 500
0% full
7-day average
0
peak –
Rank
#16,006
top 70%
Last wipe
25d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 500 slots.
- It ranks #16,006 of all ranked servers, the top 70%, on player hours over the last seven days.
- Its current map went up 25d ago.
2. Players
Figure 1: Players on Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Server
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Server
What the server publishes and what was recorded
| Address | 212.8.60.160:28015 |
|---|---|
| Region | – |
| Max players | 500 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 3 Oct 2026, 11:10 UTC |
| Hostname | – |
| First seen | 3 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 542 on average | 164 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 142 / 200 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 16 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 283 on average | 19 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 14 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 249 on average | 62 / 200 |
10. Quick answers
From the figures on this page.
Wipe schedule
When does Server wipe, and how often?
The rhythm of Server's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 25 days 18 hours have passed since this world was made.
Server record
Is Server up, and how well has it held up?
Last seen 25 days 18 hours ago, Server is offline in this release. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. The first sighting of it by Rust Census was on 3 October 2026.
In which location is Server based?
A region is not published by Server. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 212.8.60.160:28015 it is addressed.
On which Rust version does Server operate?
Rust network protocol 2634 and build 166652 on Windows is the version Server runs. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
What are the current player figures for Server?
The last count for Server was 25 days 18 hours ago; it is offline at present.
In the rankings of Rust servers, where is Server placed?
The rank for Server is #16,006 on seven-day player hours, in the top 70% of ranked servers.
Tags, lists
Which Rust Census filters and lists cover Server?
Included in these Rust Census lists is Server: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on Server carry?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Your game must run protocol 2634 to join; cs166652 (Build): The server runs game build 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code are the tags Server publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
What map is listed for Server?
A procedural map runs on Server, generated by the game.
On Server, what rules and settings are in force?
No gather rate is recorded for Server in its name. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its section in the server browser. The server runs VAC, Valve's anti-cheat.
Join details
How can you connect to Server?
You can open the console in Rust with F1 and enter client.connect 212.8.60.160:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp500,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp500 | Max players The server holds 500 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs166652 | Build The server runs game build 166652. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.