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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 55,597 players on 11,686 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Vigil Dev

212.70.99.192:28015 checked 11d ago

Release date
Next release
In five minutes (14:15 UTC)
Source
Live server queries
Server address
212.70.99.192:28015
First recorded
14 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 10

0% full

7-day average

0

peak –

Rank

#15,099

top 70%

Last wipe

15d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
  • It ranks #15,099 of all ranked servers, the top 70%, on player hours over the last seven days.
  • Its current map went up 15d ago.

2. Players

Figure 1: Players on Vigil Dev

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k14 Oct16 Oct18 Oct19 Oct21 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Vigil Dev

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Vigil Dev

What the server publishes and what was recorded

Address212.70.99.192:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe13 Oct 2026, 00:28 UTC
Hostname–
First seen14 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 540 on average528 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average352 / 325
Rustoria.co - EU MainEU · groups of 16+ · weekly · 314 on average35 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 313 on average39 / 250
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 273 on average156 / 200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average75 / 100

10. Quick answers

From the figures on this page.

Wipe records

This release records the wipe timetable for Vigil Dev: what is it?

With too few wipes of Vigil Dev on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 15 days 9 hours ago.

Server details

What does the record show for the uptime and current status of Vigil Dev?

The latest count records Vigil Dev as offline, last seen 11 days 20 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. First recorded by Rust Census on 14 October 2026.

What location has been recorded for Vigil Dev?

No region is published by Vigil Dev. Rust Census does not look up where the machine stands; it shows where a server says it is. At 212.70.99.192:28015 it is addressed.

On which Rust version does Vigil Dev operate?

Rust network protocol 2634 and build 167584 on Windows is the version Vigil Dev runs. Steam updates your game for you, but it has to be on the same protocol to join.

Population

How many players does Vigil Dev carry?

At this release Vigil Dev is offline, having last been seen 11 days 20 hours ago.

In the rankings of Rust servers, where is Vigil Dev placed?

For seven-day player hours, Vigil Dev is ranked #15,099, placing it in the top 70% of all ranked servers.

Lists and tags

On Rust Census, which lists and filters carry Vigil Dev?

Included in these Rust Census lists is Vigil Dev: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by each tag shown on Vigil Dev?

Read by the game's server browser, Vigil Dev publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): 10 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Your game must run protocol 2634 to join; cs167584 (Build): The server runs game build 167584; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

Which map is in use on Vigil Dev?

Vigil Dev runs a procedural map, which the game generates.

What settings and rules have been listed for Vigil Dev?

No gather rate is recorded for Vigil Dev in its name. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Community is its section in the server browser. The server runs VAC, Valve's anti-cheat.

How to join

What steps are needed to join Vigil Dev?

You can open the console in Rust with F1 and enter client.connect 212.70.99.192:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp10Max players 10 slots are available.
ts8Group limit This is the game default: 8 to a team.
v2634Protocol Your game must run protocol 2634 to join.
cs167584Build The server runs game build 167584.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.