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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 73,926 players on 11,841 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Steve Local

212.60.126.83:28015 checked 31d ago

Release date
Next release
In five minutes (20:49 UTC)
Source
Live server queries
Server address
212.60.126.83:28015
First recorded
20 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 10

0% full

7-day average

0

peak –

Rank

#15,523

top 65%

Last wipe

38d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
  • It ranks #15,523 of all ranked servers, the top 65%, on player hours over the last seven days.
  • Its current map went up 38d ago.

2. Players

Figure 1: Players on Steve Local

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep28 Sep1 Oct4 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Steve Local

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Steve Local

What the server publishes and what was recorded

Address212.60.126.83:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe20 Sep 2026, 14:18 UTC
Hostname–
First seen20 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 513 on average556 / 550
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average424 / 450
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average71 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average66 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average53 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 238 on average185 / 200

10. Quick answers

From the figures on this page.

Wipe details

When does Steve Local wipe, and how often?

Too few wipes of Steve Local are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 38 days 23 hours.

Server details

Is Steve Local up, and how well has it held up?

Last seen 31 days 16 hours ago, Steve Local is offline in this release. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. The first sighting of it by Rust Census was on 20 September 2026.

What location has been recorded for Steve Local?

A region is not published by Steve Local. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 212.60.126.83:28015 is its address.

Which Rust version is Steve Local running?

The version in use on Steve Local is Rust network protocol 2633 and build 164530 on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

What population has been recorded on Steve Local?

At this release Steve Local is offline, having last been seen 31 days 16 hours ago.

What position does Steve Local hold in the server rankings?

For seven-day player hours, Steve Local is ranked #15,523, placing it in the top 65% of all ranked servers.

Lists and tags

Where does Steve Local appear among the Rust Census lists and filters?

The Rust Census lists that Steve Local fits are: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by each tag shown on Steve Local?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): Your game must run protocol 2633 to join; cs164530 (Build): The server runs game build 164530; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code are the tags Steve Local publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

Which map is in use on Steve Local?

Steve Local runs a procedural map, which the game generates.

On Steve Local, what rules and settings are in force?

No gather rate is recorded for Steve Local in its name. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. The server runs VAC, Valve's anti-cheat.

Connecting

What is the way to join Steve Local?

Enter client.connect 212.60.126.83:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp10Max players 10 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2633Protocol Your game must run protocol 2633 to join.
cs164530Build The server runs game build 164530.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.