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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 102,404 players on 11,908 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

ServerName

212.59.106.208:28015 checked 34d ago

Release date
Next release
In five minutes (10:57 UTC)
Source
Live server queries
Server address
212.59.106.208:28015
First recorded
24 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 5

20% full

7-day average

0

peak –

Rank

#13,841

top 61%

Last wipe

34d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 20% of its 5 slots.
  • It ranks #13,841 of all ranked servers, the top 61%, on player hours over the last seven days.
  • Its current map went up 34d ago.

2. Players

Figure 1: Players on ServerName

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k24 Sep26 Sep27 Sep29 Sep30 Sep2 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 25 Sep, 10:15 UTC34d ago 1 – running 1

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of ServerName

Custom map, no picture published

Table 2: The world

As the server publishes it

MapCustom Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of ServerName

What the server publishes and what was recorded

Address212.59.106.208:28015
Region–
Max players5
Group limit8, the default
Wipe schedule–
Last wipe25 Sep 2026, 10:37 UTC
Hostname–
First seen24 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average346 / 400
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average445 / 500
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average980 / 1000
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average53 / 100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average991 / 1000
Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average45 / 250

10. Quick answers

From the figures on this page.

Wipe records

When does ServerName wipe, and how often?

Too few wipes of ServerName are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 34 days 7 hours ago.

What should you expect on wipe day at ServerName?

An average of 1 players attended at peak across recent wipes. 0 hours after the latest wipe, the crowd peaked.

Server record

Is ServerName up, and how well has it held up?

Last seen 34 days 6 hours ago, ServerName is offline in this release. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. The first sighting of it by Rust Census was on 24 September 2026.

What location has been recorded for ServerName?

A region is not published by ServerName. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 212.59.106.208:28015 it is addressed.

Which Rust version is ServerName running?

Rust network protocol 2633 and build 165217 on Windows is the version ServerName runs. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

How many players does ServerName carry?

At this release ServerName is offline, having last been seen 34 days 6 hours ago.

What position does ServerName hold in the server rankings?

For seven-day player hours, ServerName is ranked #13,841, placing it in the top 61% of all ranked servers.

Lists and tags

Where does ServerName appear among the Rust Census lists and filters?

The Rust Census lists that ServerName fits are: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by each tag shown on ServerName?

Read by the game's server browser, ServerName publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): Your game must run protocol 2633 to join; cs165217 (Build): Build 165217 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. At the top of this page you will find the tags for current players, queue and world creation time.

Map and rules

What settings and rules have been listed for ServerName?

The name of ServerName carries no gather rate. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Community is its section in the server browser. VAC, Valve's anti-cheat, is enabled.

Join details

How can you connect to ServerName?

You can open the console in Rust with F1 and enter client.connect 212.59.106.208:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp5,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp5Max players The server holds 5 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2633Protocol Your game must run protocol 2633 to join.
cs165217Build Build 165217 is installed.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.