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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 36,116 players on 11,615 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE

EU 212.4.138.244:28015 checked 13m ago

5x weekly wipes moddedcarbon
Release date
Next release
In five minutes (06:55 UTC)
Source
Live server queries
Server address
212.4.138.244:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

0/ 100

0% full

7-day average

1

peak 3

Rank

#3,860

top 17% · #1421 in EU

Last wipe

6d ago

weekly schedule

Next wipe

11h

Thu 29 Oct, 18:18 UTC

Main points

  • There were 0 players on it, 0% of its 100 slots.
  • Over the last seven days it averaged 1 players, with a peak of 3.
  • It ranks #3,860 of all ranked servers, the top 17%, and #1421 in EU, on player hours over the last seven days.
  • Its current map went up 6d ago; the next wipe is expected Thursday 29 October, 18:18 UTC, every Thursday at 18:18 UTC.

2. Players

Figure 1: Players on DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE

Players now and over time, UTC

AveragePeak
0123408:0017:0002:0010:0020:0005:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

02040608008:0017:0002:0010:0020:0005:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 17% of all ranked servers, top 49% in EU. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternfixed weekdays

Next wipe Thursday 29 October, 18:18 UTC, in 11h. Every Thursday at 18:18 UTC · high confidence

Usual gap

7 days

between real wipes

On rhythm

100%

of its recent wipes

Wipe-day peak

3

players, last three wipes

Crowd held

80%

else halves by day 6

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
11hThu 29 Oct, 18:18 UTCOwn schedule
7d 11hThu 5 Nov, 19:00 UTCForce wipe FW
14d 11hThu 12 Nov, 18:18 UTCOwn schedule
21d 11hThu 19 Nov, 18:18 UTCOwn schedule
28d 11hThu 26 Nov, 18:18 UTCOwn schedule
35d 11hThu 3 Dec, 19:00 UTCForce wipe FW
42d 11hThu 10 Dec, 18:18 UTCOwn schedule

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Thu 22 OctThu 15 OctThu 8 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 18:18 UTC6d ago 3 – running 0
Thu 15 Oct, 18:18 UTC13d ago 3 halved by day 6 7 days 1
Thu 8 Oct, 18:18 UTC20d ago 3 held half 7 days 0
Thu 1 Oct, 17:44 UTC FW27d ago 4 held half 7 days 3
Thu 24 Sep, 18:18 UTC34d ago 3 held half 7 days 2
Thu 17 Sep, 18:18 UTC41d ago 3 held half 7 days 1

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE

4250 · seed 1337

Map of DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE

Table 3: The world

As the server publishes it

MapProcedural Map
Size4250
Seed1337
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE

What the server publishes and what was recorded

Address212.4.138.244:28015
RegionEU
Max players100
Group limit8, the default
Wipe scheduleweekly
Last wipe22 Oct 2026, 18:18 UTC
Hostname–
First seen13 Sep 2026

9. About this server

In its own words: the description the server publishes, unedited.

In the ashes of chaos, only the ruthless survive. Welcome to DeadZone. • Max Group: 3 • Active Staff • 5x Gather Rates | 5x Crafting Rates | 5x Components & Scrap • BP Clan Sharing • Fast Recyclers • Automatic Auth Sharing | Tool Cupboards | Code Locks | AutoTurrets • Extended WB Range • Improved Loot Tables • Increased Stack Sizes • Workbench T1 BPs & Electricals Unlocked • Bgrade • Teleports & Homes • Player Trading

10. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
WARBANDITS.GG EU 5X No BPs |Loot++|PvP|MyMini|Shop|X5 JUST WIPEEU · groups of 40+ · 5x · weekly · 79 on average24 / 200
Atlas - EU 5x | No BPs | KitsEU · groups of 20+ · 5x · weekly · 63 on average35 / 100
Классика x5 для НОВИЧКОВ |Loot+|BigBoyRust|EU · groups of 8+ · 5x · weekly · 38 on average25 / 300
SYNDICATE #2 NOLIMIT [X5 | CLANS | LOOT+ | TP | FPS+] 27.10EU · groups of 90+ · 5x · weekly · 32 on average21 / 200
BURP RUST #3 NOLIMIT [X5|TP|KIT|LOOT+] WIPE 27.10EU · groups of 30+ · 5x · weekly · 5 on average1 / 150
AP RUST X5 НовосибирскEU · groups of 20+ · 5x · weekly · 4 on average1 / 150

11. Quick answers

From the figures on this page.

Wipe records

This release records the wipe timetable for DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE: what is it?

Wipes on DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE follow a rhythm of every Thursday at 18:18 UTC. On Thursday 29 October at 18:18 UTC the next wipe is expected. 6 days 12 hours have passed since this world was made. The tags list a wipe schedule of one week.

What should you expect on wipe day at DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE?

Recent wipes drew an average peak of 3 players. The peak of the latest wipe's crowd came 2 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe in 80% of cases. In the other cases, half the peak was lost by day 6.

About the server

How reliable is DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE, and is it online now?

This release records DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE as online. By its own reported uptime, it restarted about 2 hours ago. Of the 168 hours in the last 7 full days, it was up 154 of them, or 92%. The first sighting of it by Rust Census was on 13 September 2026.

Does DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE hold a steady frame rate and connection?

Over the last 48 hours, server fps averaged 50; the lowest reading was 48. Buildings, deployables and everything else in the world took the entity count to 113,311. Memory use reached 3,991 MB at its peak. Lag, as players feel it, comes from low fps and a climbing entity count.

Which location does DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE run from?

Its EU tag is how DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE lists itself in Europe. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 212.4.138.244:28015 it is addressed.

On which Rust version does DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE operate?

The version in use on DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE is Rust network protocol 2635 and build 168909 on Linux. Steam updates your game for you, but it has to be on the same protocol to join.

Player figures

What are the current player figures for DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE?

DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE stands at 0 players from 100 slots in this release. This release records a seven-day average of 1 players and a peak of 3. An average of 2 players was recorded at 13:00 UTC, the busiest hour of the last 48.

In the rankings of Rust servers, where is DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE placed?

For seven-day player hours DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE is ranked #3,860 and #1,421 in Europe, placing it in the top 17% of all ranked servers.

Lists and tags

Which Rust Census filters and lists cover DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE?

The Rust Census lists that DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE fits are: 5x Rust servers: the counted list, EU Rust servers: the regional count and Modded Rust servers, counted. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 5x.

What is meant by each tag shown on DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE?

Read by the game's server browser, DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^w (Weekly): Wipes are run every week; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins are handled by Carbon on this server; EU (Europe): The server browser files this server under Europe. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

Which map is in use on DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE?

Size 4,250 and seed 1337: that is the procedural map on DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.

How is DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE configured, and what rules does it keep?

DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE carries a 5x gather rate, as stated in its name. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Carbon. The server runs VAC, Valve's anti-cheat.

Join details

What steps are needed to join DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE?

You can open the console in Rust with F1 and enter client.connect 212.4.138.244:28015; or press Launch Rust and join on this page, and you are connected through Steam. The website recorded for it is https://dzrust.eu/.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp100,ptrak,$r?,v2635,^z,^y,^w,EU,gmrust,cs168909,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp100Max players 100 slots are available.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build Build 168909 is installed.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code This server carries no region code.

Wipe schedule

^wWeekly Wipes are run every week.

Mods and access

^zModded Modded: the game is changed by plugins or settings.
^yCarbon Plugins are handled by Carbon on this server.

Region

EUEurope The server browser files this server under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.