Statistical profileOnline
DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE
EU 212.4.138.244:28015 checked 13m ago
Connect to this server
1. Main points
Players now
0/ 100
0% full
7-day average
1
peak 3
Rank
#3,860
top 17% · #1421 in EU
Last wipe
6d ago
weekly schedule
Next wipe
11h
Thu 29 Oct, 18:18 UTC
Main points
- There were 0 players on it, 0% of its 100 slots.
- Over the last seven days it averaged 1 players, with a peak of 3.
- It ranks #3,860 of all ranked servers, the top 17%, and #1421 in EU, on player hours over the last seven days.
- Its current map went up 6d ago; the next wipe is expected Thursday 29 October, 18:18 UTC, every Thursday at 18:18 UTC.
2. Players
Figure 1: Players on DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 17% of all ranked servers, top 49% in EU. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternfixed weekdays
Next wipe Thursday 29 October, 18:18 UTC, in 11h. Every Thursday at 18:18 UTC · high confidence
Usual gap
7 days
between real wipes
On rhythm
100%
of its recent wipes
Wipe-day peak
3
players, last three wipes
Crowd held
80%
else halves by day 6
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 11h | Thu 29 Oct, 18:18 UTC | Own schedule |
| 7d 11h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 14d 11h | Thu 12 Nov, 18:18 UTC | Own schedule |
| 21d 11h | Thu 19 Nov, 18:18 UTC | Own schedule |
| 28d 11h | Thu 26 Nov, 18:18 UTC | Own schedule |
| 35d 11h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
| 42d 11h | Thu 10 Dec, 18:18 UTC | Own schedule |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 18:18 UTC6d ago | 3 | – | running | 0 |
| Thu 15 Oct, 18:18 UTC13d ago | 3 | halved by day 6 | 7 days | 1 |
| Thu 8 Oct, 18:18 UTC20d ago | 3 | held half | 7 days | 0 |
| Thu 1 Oct, 17:44 UTC FW27d ago | 4 | held half | 7 days | 3 |
| Thu 24 Sep, 18:18 UTC34d ago | 3 | held half | 7 days | 2 |
| Thu 17 Sep, 18:18 UTC41d ago | 3 | held half | 7 days | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 4: Characteristics of DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE
What the server publishes and what was recorded
| Address | 212.4.138.244:28015 |
|---|---|
| Region | EU |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | weekly |
| Last wipe | 22 Oct 2026, 18:18 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
In the ashes of chaos, only the ruthless survive. Welcome to DeadZone. • Max Group: 3 • Active Staff • 5x Gather Rates | 5x Crafting Rates | 5x Components & Scrap • BP Clan Sharing • Fast Recyclers • Automatic Auth Sharing | Tool Cupboards | Code Locks | AutoTurrets • Extended WB Range • Improved Loot Tables • Increased Stack Sizes • Workbench T1 BPs & Electricals Unlocked • Bgrade • Teleports & Homes • Player Trading
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| WARBANDITS.GG EU 5X No BPs |Loot++|PvP|MyMini|Shop|X5 JUST WIPE | EU · groups of 40+ · 5x · weekly · 79 on average | 24 / 200 |
| Atlas - EU 5x | No BPs | Kits | EU · groups of 20+ · 5x · weekly · 63 on average | 35 / 100 |
| Классика x5 для НОВИЧКОВ |Loot+|BigBoyRust| | EU · groups of 8+ · 5x · weekly · 38 on average | 25 / 300 |
| SYNDICATE #2 NOLIMIT [X5 | CLANS | LOOT+ | TP | FPS+] 27.10 | EU · groups of 90+ · 5x · weekly · 32 on average | 21 / 200 |
| BURP RUST #3 NOLIMIT [X5|TP|KIT|LOOT+] WIPE 27.10 | EU · groups of 30+ · 5x · weekly · 5 on average | 1 / 150 |
| AP RUST X5 Новосибирск | EU · groups of 20+ · 5x · weekly · 4 on average | 1 / 150 |
11. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE: what is it?
Wipes on DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE follow a rhythm of every Thursday at 18:18 UTC. On Thursday 29 October at 18:18 UTC the next wipe is expected. 6 days 12 hours have passed since this world was made. The tags list a wipe schedule of one week.
What should you expect on wipe day at DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE?
Recent wipes drew an average peak of 3 players. The peak of the latest wipe's crowd came 2 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe in 80% of cases. In the other cases, half the peak was lost by day 6.
About the server
How reliable is DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE, and is it online now?
This release records DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE as online. By its own reported uptime, it restarted about 2 hours ago. Of the 168 hours in the last 7 full days, it was up 154 of them, or 92%. The first sighting of it by Rust Census was on 13 September 2026.
Does DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE hold a steady frame rate and connection?
Over the last 48 hours, server fps averaged 50; the lowest reading was 48. Buildings, deployables and everything else in the world took the entity count to 113,311. Memory use reached 3,991 MB at its peak. Lag, as players feel it, comes from low fps and a climbing entity count.
Which location does DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE run from?
Its EU tag is how DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE lists itself in Europe. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 212.4.138.244:28015 it is addressed.
On which Rust version does DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE operate?
The version in use on DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE is Rust network protocol 2635 and build 168909 on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
What are the current player figures for DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE?
DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE stands at 0 players from 100 slots in this release. This release records a seven-day average of 1 players and a peak of 3. An average of 2 players was recorded at 13:00 UTC, the busiest hour of the last 48.
In the rankings of Rust servers, where is DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE placed?
For seven-day player hours DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE is ranked #3,860 and #1,421 in Europe, placing it in the top 17% of all ranked servers.
Lists and tags
Which Rust Census filters and lists cover DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE?
The Rust Census lists that DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE fits are: 5x Rust servers: the counted list, EU Rust servers: the regional count and Modded Rust servers, counted. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 5x.
What is meant by each tag shown on DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE?
Read by the game's server browser, DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^w (Weekly): Wipes are run every week; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins are handled by Carbon on this server; EU (Europe): The server browser files this server under Europe. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
Which map is in use on DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE?
Size 4,250 and seed 1337: that is the procedural map on DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.
How is DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE configured, and what rules does it keep?
DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE carries a 5x gather rate, as stated in its name. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Carbon. The server runs VAC, Valve's anti-cheat.
Join details
What steps are needed to join DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE?
You can open the console in Rust with F1 and enter client.connect 212.4.138.244:28015; or press Launch Rust and join on this page, and you are connected through Steam. The website recorded for it is https://dzrust.eu/.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2635,^z,^y,^w,EU,gmrust,cs168909,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp100 | Max players 100 slots are available. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code This server carries no region code. |
Wipe schedule
^w | Weekly Wipes are run every week. |
|---|
Mods and access
^z | Modded Modded: the game is changed by plugins or settings. |
|---|---|
^y | Carbon Plugins are handled by Carbon on this server. |
Region
EU | Europe The server browser files this server under Europe. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
