Statistical profileOffline
STALKER_Chernobyl_Zone
212.32.208.22:28015 checked 37d ago
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1. Main points
Players now
1/ 5
20% full
7-day average
0
peak –
Rank
#12,182
top 53%
Last wipe
37d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 20% of its 5 slots.
- It ranks #12,182 of all ranked servers, the top 53%, on player hours over the last seven days.
- Its current map went up 37d ago.
2. Players
Figure 1: Players on STALKER_Chernobyl_Zone
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 53% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of STALKER_Chernobyl_Zone
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of STALKER_Chernobyl_Zone
What the server publishes and what was recorded
| Address | 212.32.208.22:28015 |
|---|---|
| Region | – |
| Max players | 5 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 22 Sep 2026, 11:24 UTC |
| Hostname | – |
| First seen | 22 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 512 on average | 343 / 400 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 452 / 500 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 280 on average | 972 / 1000 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 276 on average | 42 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 265 on average | 979 / 1000 |
| Rustoria.co - US Main | NA · groups of 16+ · weekly · 235 on average | 45 / 250 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on STALKER_Chernobyl_Zone?
The rhythm of STALKER_Chernobyl_Zone's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 37 days 6 hours.
Server details
Is STALKER_Chernobyl_Zone up, and how well has it held up?
Last seen 37 days 6 hours ago, STALKER_Chernobyl_Zone is offline in this release. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. The first sighting of it by Rust Census was on 22 September 2026.
Which location does STALKER_Chernobyl_Zone run from?
No region is given by STALKER_Chernobyl_Zone. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 212.32.208.22:28015 is its address.
On which Rust version does STALKER_Chernobyl_Zone operate?
This release lists STALKER_Chernobyl_Zone on Rust network protocol 2633 and build 165217, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
What population has been recorded on STALKER_Chernobyl_Zone?
STALKER_Chernobyl_Zone is offline at present; its last recording was 37 days 6 hours ago.
In the rankings of Rust servers, where is STALKER_Chernobyl_Zone placed?
For seven-day player hours, STALKER_Chernobyl_Zone is ranked #12,182, placing it in the top 53% of all ranked servers.
Tag details
Which Rust Census filters and lists cover STALKER_Chernobyl_Zone?
Included in these Rust Census lists is STALKER_Chernobyl_Zone: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by each tag shown on STALKER_Chernobyl_Zone?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set are the tags STALKER_Chernobyl_Zone publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
Which map has been recorded for STALKER_Chernobyl_Zone?
A procedural map runs on STALKER_Chernobyl_Zone, generated by the game.
How is STALKER_Chernobyl_Zone configured, and what rules does it keep?
No gather rate is recorded for STALKER_Chernobyl_Zone in its name. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. It appears under Community in the server browser. The server runs VAC, Valve's anti-cheat.
Connecting
What steps are needed to join STALKER_Chernobyl_Zone?
Enter client.connect 212.32.208.22:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp5,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp5 | Max players The server holds 5 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2633 | Protocol Protocol 2633 is required; a different version cannot join. |
cs165217 | Build Game build: 165217. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.