Statistical profileOffline
nameserver
212.32.192.252:28015 checked 20d ago
Connect to this server
1. Main points
Players now
0/ 8
0% full
7-day average
0
peak –
Rank
#14,871
top 67%
Last wipe
26d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 8 slots.
- It ranks #14,871 of all ranked servers, the top 67%, on player hours over the last seven days.
- Its current map went up 26d ago.
2. Players
Figure 1: Players on nameserver
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
2.7 days
between real wipes
On rhythm
0%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 01:36 UTC26d ago | 1 | – | running | 1 |
| Wed 30 Sep, 09:58 UTC28d ago | 1 | – | 1.7 days | 0 |
| Sat 26 Sep, 16:32 UTC32d ago | – | – | 3.7 days | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of nameserver
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of nameserver
What the server publishes and what was recorded
| Address | 212.32.192.252:28015 |
|---|---|
| Region | – |
| Max players | 8 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 2 Oct 2026, 01:36 UTC |
| Hostname | – |
| First seen | 16 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 550 on average | 636 / 675 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 485 / 525 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 300 on average | 59 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 300 on average | 36 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 269 on average | 138 / 200 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 257 on average | 255 / 300 |
10. Quick answers
From the figures on this page.
Wipe details
When does nameserver wipe, and how often?
Wipes on nameserver fall at irregular times, leaving no next date to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 26 days 16 hours ago.
On nameserver, what happens on wipe day?
The average busiest point of its recent wipes drew 1 players. On the latest wipe, 0 hours passed before the crowd peaked.
Server record
What does the record show for the uptime and current status of nameserver?
The latest count records nameserver as offline, last seen 20 days 21 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 16 September 2026.
In which location is nameserver based?
No region is published by nameserver. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 212.32.192.252:28015 is its address.
On which Rust version does nameserver operate?
The version in use on nameserver is Rust network protocol 2634 and build 166494 on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
How many players does nameserver carry?
nameserver is offline at present; its last recording was 20 days 21 hours ago.
What position does nameserver hold in the server rankings?
The rank for nameserver is #14,871 on seven-day player hours, in the top 67% of ranked servers.
Tags, lists
On Rust Census, which lists and filters carry nameserver?
Included in these Rust Census lists is nameserver: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on nameserver: what do they indicate?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp8 (Max players): Slots: 8; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): To connect, your game version must match protocol 2634; cs166494 (Build): The server runs game build 166494; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code are the tags nameserver publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
What map is listed for nameserver?
nameserver runs a procedural map, which the game generates.
How is nameserver configured, and what rules does it keep?
No gather rate is given in the name of nameserver. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears under Community in the server browser. Anti-cheat is active: VAC, Valve's system, is on.
Connecting
How can you connect to nameserver?
Enter client.connect 212.32.192.252:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp8,ptrak,$r?,v2634,gmrust,cs166494,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp8 | Max players Slots: 8. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs166494 | Build The server runs game build 166494. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.