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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 89,289 players on 11,829 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

nameserver

212.32.192.252:28015 checked 20d ago

Release date
Next release
In five minutes (20:30 UTC)
Source
Live server queries
Server address
212.32.192.252:28015
First recorded
16 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 8

0% full

7-day average

0

peak –

Rank

#14,871

top 67%

Last wipe

26d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 8 slots.
  • It ranks #14,871 of all ranked servers, the top 67%, on player hours over the last seven days.
  • Its current map went up 26d ago.

2. Players

Figure 1: Players on nameserver

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

2.7 days

between real wipes

On rhythm

0%

of its recent wipes

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Fri 2 OctWed 30 SepSat 26 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 01:36 UTC26d ago 1 – running 1
Wed 30 Sep, 09:58 UTC28d ago 1 – 1.7 days 0
Sat 26 Sep, 16:32 UTC32d ago – – 3.7 days 1

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of nameserver

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of nameserver

What the server publishes and what was recorded

Address212.32.192.252:28015
Region–
Max players8
Group limit8, the default
Wipe schedule–
Last wipe2 Oct 2026, 01:36 UTC
Hostname–
First seen16 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 550 on average636 / 675
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average485 / 525
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 300 on average59 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 300 on average36 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 269 on average138 / 200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 257 on average255 / 300

10. Quick answers

From the figures on this page.

Wipe details

When does nameserver wipe, and how often?

Wipes on nameserver fall at irregular times, leaving no next date to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 26 days 16 hours ago.

On nameserver, what happens on wipe day?

The average busiest point of its recent wipes drew 1 players. On the latest wipe, 0 hours passed before the crowd peaked.

Server record

What does the record show for the uptime and current status of nameserver?

The latest count records nameserver as offline, last seen 20 days 21 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 16 September 2026.

In which location is nameserver based?

No region is published by nameserver. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 212.32.192.252:28015 is its address.

On which Rust version does nameserver operate?

The version in use on nameserver is Rust network protocol 2634 and build 166494 on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

How many players does nameserver carry?

nameserver is offline at present; its last recording was 20 days 21 hours ago.

What position does nameserver hold in the server rankings?

The rank for nameserver is #14,871 on seven-day player hours, in the top 67% of ranked servers.

Tags, lists

On Rust Census, which lists and filters carry nameserver?

Included in these Rust Census lists is nameserver: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The tags on nameserver: what do they indicate?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp8 (Max players): Slots: 8; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): To connect, your game version must match protocol 2634; cs166494 (Build): The server runs game build 166494; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code are the tags nameserver publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

What map is listed for nameserver?

nameserver runs a procedural map, which the game generates.

How is nameserver configured, and what rules does it keep?

No gather rate is given in the name of nameserver. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears under Community in the server browser. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

How can you connect to nameserver?

Enter client.connect 212.32.192.252:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp8,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp8Max players Slots: 8.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2634Protocol To connect, your game version must match protocol 2634.
cs166494Build The server runs game build 166494.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.