Statistical profileOffline
RustMods.win | Classic x2 Monthly | TEST
EU 212.3.194.47:28015 checked 36d ago
Connect to this server
1. Main points
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,473
top 67% · #2524 in EU
Last wipe
37d ago
monthly schedule
Next wipe
7d 16h
Thu 5 Nov, 19:00 UTC FW
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
- It ranks #15,473 of all ranked servers, the top 67%, and #2524 in EU, on player hours over the last seven days.
- Its current map went up 37d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on RustMods.win | Classic x2 Monthly | TEST
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 67% of all ranked servers, top 83% in EU. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of RustMods.win | Classic x2 Monthly | TEST
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of RustMods.win | Classic x2 Monthly | TEST
What the server publishes and what was recorded
| Address | 212.3.194.47:28015 |
|---|---|
| Region | EU |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 22 Sep 2026, 00:05 UTC |
| Hostname | – |
| First seen | 22 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes | EU · groups of 16+ · 2x · monthly · 803 on average | 282 / 350 |
| Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes | EU · groups of 16+ · 2x · monthly · 598 on average | 133 / 150 |
| EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr | EU · groups of 50+ · 2x · monthly · 349 on average | 49 / 150 |
| Vitality - EU Monthly | 2x | Vanilla+ | No BP Wipes | EU · groups of 16+ · 2x · monthly · 302 on average | 23 / 50 |
| EU Limitless 2x Monthly Main | No BP Wipes | x2 | EU · groups of 12+ · 2x · monthly · 277 on average | 84 / 200 |
| MIRAGE RUST | MONTHLY 2x | VANILLA+ | Wipe 01.10 | EU · groups of 300+ · 2x · monthly · 150 on average | 34 / 500 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on RustMods.win | Classic x2 Monthly | TEST?
From the force wipe, the next wipe of RustMods.win | Classic x2 Monthly | TEST is estimated. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. 37 days 2 hours have passed since this world was made. Its tags carry a monthly wipe schedule.
About the server
Is RustMods.win | Classic x2 Monthly | TEST up, and how well has it held up?
RustMods.win | Classic x2 Monthly | TEST is offline at the time of this release; it was last seen 36 days 3 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. First recorded by Rust Census on 22 September 2026.
In which location is RustMods.win | Classic x2 Monthly | TEST based?
Its EU tag is how RustMods.win | Classic x2 Monthly | TEST lists itself in Europe. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 212.3.194.47:28015 it is addressed.
On which Rust version does RustMods.win | Classic x2 Monthly | TEST operate?
The version in use on RustMods.win | Classic x2 Monthly | TEST is Rust network protocol 2633 and build 165217 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Population
How many players does RustMods.win | Classic x2 Monthly | TEST carry?
At this release RustMods.win | Classic x2 Monthly | TEST is offline, having last been seen 36 days 3 hours ago.
How does RustMods.win | Classic x2 Monthly | TEST compare with other servers in the rankings?
On player hours over the last seven days RustMods.win | Classic x2 Monthly | TEST stands at #15,473, #2,524 in Europe, in the top 67% of ranked servers.
Tag details
Where does RustMods.win | Classic x2 Monthly | TEST appear among the Rust Census lists and filters?
These Rust Census lists include RustMods.win | Classic x2 Monthly | TEST: Rust 2x servers, counted, EU Rust servers: the regional count and Modded Rust servers, counted. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
The tags on RustMods.win | Classic x2 Monthly | TEST: what do they indicate?
gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): Your game must run protocol 2633 to join; cs165217 (Build): Build 165217 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins are handled by Carbon on this server; EU (Europe): Europe is the region under which the browser lists it are the tags RustMods.win | Classic x2 Monthly | TEST publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
Which map has been recorded for RustMods.win | Classic x2 Monthly | TEST?
RustMods.win | Classic x2 Monthly | TEST runs a procedural map, which the game generates.
How is RustMods.win | Classic x2 Monthly | TEST configured, and what rules does it keep?
RustMods.win | Classic x2 Monthly | TEST carries a 2x gather rate, as stated in its name. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. Carbon plugins are recorded on it. The server runs VAC, Valve's anti-cheat.
How to join
How can you connect to RustMods.win | Classic x2 Monthly | TEST?
You can open the console in Rust with F1 and enter client.connect 212.3.194.47:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2633,^z,^y,^m,EU,gmrust,cs165217,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp10 | Max players The server holds 10 slots. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2633 | Protocol Your game must run protocol 2633 to join. |
cs165217 | Build Build 165217 is installed. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Wipe schedule
^m | Monthly This server wipes monthly, on Facepunch's force wipe. |
|---|
Mods and access
^z | Modded Modded: the game is changed by plugins or settings. |
|---|---|
^y | Carbon Plugins are handled by Carbon on this server. |
Region
EU | Europe Europe is the region under which the browser lists it. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.