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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 37,293 players on 11,693 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

RustMods.win | Classic x2 Monthly | TEST

EU 212.3.194.47:28015 checked 36d ago

2x monthly wipes moddedcarbon
Release date
Next release
In five minutes (23:46 UTC)
Source
Live server queries
Server address
212.3.194.47:28015
First recorded
22 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 10

0% full

7-day average

0

peak –

Rank

#15,473

top 67% · #2524 in EU

Last wipe

37d ago

monthly schedule

Next wipe

7d 16h

Thu 5 Nov, 19:00 UTC FW

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
  • It ranks #15,473 of all ranked servers, the top 67%, and #2524 in EU, on player hours over the last seven days.
  • Its current map went up 37d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on RustMods.win | Classic x2 Monthly | TEST

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k22 Sep23 Sep25 Sep26 Sep28 Sep29 Sep

Top 67% of all ranked servers, top 83% in EU. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of RustMods.win | Classic x2 Monthly | TEST

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of RustMods.win | Classic x2 Monthly | TEST

What the server publishes and what was recorded

Address212.3.194.47:28015
RegionEU
Max players10
Group limit8, the default
Wipe schedulemonthly
Last wipe22 Sep 2026, 00:05 UTC
Hostname–
First seen22 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 803 on average282 / 350
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 598 on average133 / 150
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob FrEU · groups of 50+ · 2x · monthly · 349 on average49 / 150
Vitality - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 302 on average23 / 50
EU Limitless 2x Monthly Main | No BP Wipes | x2EU · groups of 12+ · 2x · monthly · 277 on average84 / 200
MIRAGE RUST | MONTHLY 2x | VANILLA+ | Wipe 01.10EU · groups of 300+ · 2x · monthly · 150 on average34 / 500

10. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on RustMods.win | Classic x2 Monthly | TEST?

From the force wipe, the next wipe of RustMods.win | Classic x2 Monthly | TEST is estimated. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. 37 days 2 hours have passed since this world was made. Its tags carry a monthly wipe schedule.

About the server

Is RustMods.win | Classic x2 Monthly | TEST up, and how well has it held up?

RustMods.win | Classic x2 Monthly | TEST is offline at the time of this release; it was last seen 36 days 3 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. First recorded by Rust Census on 22 September 2026.

In which location is RustMods.win | Classic x2 Monthly | TEST based?

Its EU tag is how RustMods.win | Classic x2 Monthly | TEST lists itself in Europe. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 212.3.194.47:28015 it is addressed.

On which Rust version does RustMods.win | Classic x2 Monthly | TEST operate?

The version in use on RustMods.win | Classic x2 Monthly | TEST is Rust network protocol 2633 and build 165217 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Population

How many players does RustMods.win | Classic x2 Monthly | TEST carry?

At this release RustMods.win | Classic x2 Monthly | TEST is offline, having last been seen 36 days 3 hours ago.

How does RustMods.win | Classic x2 Monthly | TEST compare with other servers in the rankings?

On player hours over the last seven days RustMods.win | Classic x2 Monthly | TEST stands at #15,473, #2,524 in Europe, in the top 67% of ranked servers.

Tag details

Where does RustMods.win | Classic x2 Monthly | TEST appear among the Rust Census lists and filters?

These Rust Census lists include RustMods.win | Classic x2 Monthly | TEST: Rust 2x servers, counted, EU Rust servers: the regional count and Modded Rust servers, counted. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

The tags on RustMods.win | Classic x2 Monthly | TEST: what do they indicate?

gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): Your game must run protocol 2633 to join; cs165217 (Build): Build 165217 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins are handled by Carbon on this server; EU (Europe): Europe is the region under which the browser lists it are the tags RustMods.win | Classic x2 Monthly | TEST publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Map and rules

Which map has been recorded for RustMods.win | Classic x2 Monthly | TEST?

RustMods.win | Classic x2 Monthly | TEST runs a procedural map, which the game generates.

How is RustMods.win | Classic x2 Monthly | TEST configured, and what rules does it keep?

RustMods.win | Classic x2 Monthly | TEST carries a 2x gather rate, as stated in its name. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. Carbon plugins are recorded on it. The server runs VAC, Valve's anti-cheat.

How to join

How can you connect to RustMods.win | Classic x2 Monthly | TEST?

You can open the console in Rust with F1 and enter client.connect 212.3.194.47:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2633,^z,^y,^m,EU,gmrust,cs165217,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp10Max players The server holds 10 slots.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2633Protocol Your game must run protocol 2633 to join.
cs165217Build Build 165217 is installed.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Wipe schedule

^mMonthly This server wipes monthly, on Facepunch's force wipe.

Mods and access

^zModded Modded: the game is changed by plugins or settings.
^yCarbon Plugins are handled by Carbon on this server.

Region

EUEurope Europe is the region under which the browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.