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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 35,842 players on 11,691 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Test Server (by magic)

212.220.0.55:28015 checked 2d ago

weekly wipes moddedoxide
Release date
Next release
In five minutes (21:50 UTC)
Source
Live server queries
Server address
212.220.0.55:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

0/ 150

0% full

7-day average

2

peak 4

Rank

#4,785

top 21%

Last wipe

3d ago

weekly schedule

Next wipe

3d 15h

Sun 1 Nov, 18:22 UTC

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 150 slots.
  • Over the last seven days it averaged 2 players, with a peak of 4.
  • It ranks #4,785 of all ranked servers, the top 21%, on player hours over the last seven days.
  • Its current map went up 3d ago; the next wipe is expected Sunday 1 November, 18:22 UTC, its weekly schedule tag.

2. Players

Figure 1: Players on Test Server (by magic)

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternfrom its schedule tag

Next wipe Sunday 1 November, 18:22 UTC, in 3d 15h. Its weekly schedule tag · low confidence

Usual gap

2.5 days

between real wipes

On rhythm

0%

of its recent wipes

Wipe-day peak

3

players, last three wipes

Crowd held

100%

of its cycles kept half the crowd

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
3d 15hSun 1 Nov, 18:22 UTCOwn schedule
7d 15hThu 5 Nov, 19:00 UTCForce wipe FW
10d 15hSun 8 Nov, 18:22 UTCOwn schedule
17d 15hSun 15 Nov, 18:22 UTCOwn schedule
24d 15hSun 22 Nov, 18:22 UTCOwn schedule
31d 15hSun 29 Nov, 18:22 UTCOwn schedule
35d 15hThu 3 Dec, 19:00 UTCForce wipe FW
38d 15hSun 6 Dec, 18:22 UTCOwn schedule

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Sun 25 OctFri 23 OctSun 18 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 18:22 UTC3d ago 4 – running 3
Fri 23 Oct, 16:53 UTC5d ago 3 held half 2.1 days 2
Sun 18 Oct, 18:06 UTC10d ago 2 held half 4.9 days 0
Sun 18 Oct, 11:45 UTC10d ago 1 – 0.3 days 0
Thu 8 Oct, 16:19 UTC20d ago 4 held half 9.8 days 0
Mon 5 Oct, 17:54 UTC23d ago 2 held half 2.9 days 0
Sat 3 Oct, 15:27 UTC25d ago 1 – 2.1 days 1
Thu 1 Oct, 15:57 UTC27d ago 7 – 2 days 0
Sun 27 Sep, 15:13 UTC31d ago 4 halved by day 2 4 days 2
Thu 24 Sep, 16:45 UTC34d ago 4 held half 2.9 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Test Server (by magic)

1000 · seed 1

Map of Test Server (by magic)

Table 3: The world

As the server publishes it

MapProcedural Map
Size1000
Seed1
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of Test Server (by magic)

What the server publishes and what was recorded

Address212.220.0.55:28015
Region–
Max players150
Group limit8, the default
Wipe scheduleweekly
Last wipe25 Oct 2026, 18:39 UTC
Hostname–
First seen13 Sep 2026

9. About this server

In its own words: the description the server publishes, unedited.

Привет! Рад что ты кликнул на этот сервер! Буду рад еще сильнее если ты зайдешь, при этом если ты зайдешь на 5 онлайна ты просто босс который помогает развиваться серверу! Чтобы быть вкурсе всего что происходит прошу пройти в мой дискорд сервер! https://discord.gg/mNrUbG4uhW ВАЙП КАЖДУЮ ПЯТНИЦУ В 15:00 ПО МСК!

10. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average130 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average34 / 225
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average5 / 200
[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 26 on average15 / 100
[EU] Willjum's Solo Only | Thursday WipesEU · groups of 8+ · weekly · 26 on average3 / 175
QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造EA · groups of 20+ · weekly · 24 on average32 / 100

11. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on Test Server (by magic)?

As its schedule cannot be confirmed from the few wipes of Test Server (by magic) on record, the prediction follows its tag. Sunday 1 November at 18:22 UTC is the date of its next wipe. 3 days 8 hours have passed since this world was made. The tags list a wipe schedule of one week.

What should you expect on wipe day at Test Server (by magic)?

An average of 3 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 0 hours after it began. Half that peak was held until the next wipe in 100% of its recent wipes.

Server record

What does the record show for the uptime and current status of Test Server (by magic)?

The latest count records Test Server (by magic) as offline, last seen 2 days 5 hours ago. 31 of 168 hours on across the last 7 full days gives an uptime of 18%. It was first seen by Rust Census on 13 September 2026.

Which location does Test Server (by magic) run from?

No region is published by Test Server (by magic). Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 212.220.0.55:28015 it is addressed.

What version of Rust has been recorded on Test Server (by magic)?

Rust network protocol 2635 and build 168909 on Windows is the version Test Server (by magic) runs. Steam updates your game for you, but it has to be on the same protocol to join.

Population

What population has been recorded on Test Server (by magic)?

At this release Test Server (by magic) is offline, having last been seen 2 days 5 hours ago. This release records a seven-day average of 2 players and a peak of 4.

What position does Test Server (by magic) hold in the server rankings?

The rank for Test Server (by magic) is #4,785 on seven-day player hours, in the top 21% of ranked servers.

Tags, lists

On Rust Census, which lists and filters carry Test Server (by magic)?

These Rust Census lists include Test Server (by magic): Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

What is meant by each tag shown on Test Server (by magic)?

gmrust (Game mode): Survival play, in the standard Rust format; mp150 (Max players): 150 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^w (Weekly): Wipes are run every week; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings are the tags Test Server (by magic) publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

What map is listed for Test Server (by magic)?

Size 1,000 and seed 1: that is the procedural map on Test Server (by magic), generated by the game. Because one size and seed give one map, RustMaps can display it from this page.

On Test Server (by magic), what rules and settings are in force?

No gather rate is given in the name of Test Server (by magic). 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

What steps are needed to join Test Server (by magic)?

Enter client.connect 212.220.0.55:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. https://discord.com/invite/mNrUbG4uhW is the website listed for it.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp150,ptrak,$r?,v2635,^w,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp150Max players 150 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build Game build: 168909.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Wipe schedule

^wWeekly Wipes are run every week.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.