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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 87,533 players on 11,823 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

FunDev Coming Soon...

212.22.93.98:28054 checked 8m ago

monthly wipes moddedoxide
Release date
Next release
In five minutes (16:25 UTC)
Source
Live server queries
Server address
212.22.93.98:28054
First recorded
5 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 10

0% full

7-day average

0

peak 1

Rank

#14,118

top 63%

Last wipe

14d ago

monthly schedule

Next wipe

8d 2h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 0 players on it, 0% of its 10 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #14,118 of all ranked servers, the top 63%, on player hours over the last seven days.
  • Its current map went up 14d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on FunDev Coming Soon...

Players now and over time, UTC

AveragePeak
0123417:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

02040608017:0002:0011:0021:0006:0015:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k5 Oct10 Oct14 Oct19 Oct23 Oct28 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 2h. The force wipe · high confidence

Usual gap

8 days

between real wipes

Wipe-day peak

1

players, last three wipes

Crowd held

0%

else halves by day 1

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
8d 2hThu 5 Nov, 19:00 UTCForce wipe FW
36d 2hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Tue 13 OctMon 5 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 18:54 UTC14d ago 1 – running 1
Mon 5 Oct, 17:54 UTC22d ago 1 halved by day 1 8 days 1

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of FunDev Coming Soon...

1600 · seed 1337

Map of FunDev Coming Soon...

Table 3: The world

As the server publishes it

MapProcedural Map
Size1600
Seed1337
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of FunDev Coming Soon...

What the server publishes and what was recorded

Address212.22.93.98:28054
Region–
Max players10
Group limit8, the default
Wipe schedulemonthly
Last wipe13 Oct 2026, 19:00 UTC
Hostname–
First seen5 Oct 2026

9. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 89 on average136 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average52 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 70 on average459 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 66 on average22 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 65 on average187 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 57 on average568 / 1000

10. Quick answers

From the figures on this page.

Wipe details

When does FunDev Coming Soon... wipe, and how often?

A monthly force wipe is the sole occasion on which FunDev Coming Soon... wipes. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. This world was generated 14 days 21 hours ago. The tags list a wipe schedule of one month.

What should you expect on wipe day at FunDev Coming Soon...?

The average busiest point of its recent wipes drew 1 players. 0 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. In the other cases, half the peak was lost by day 1.

Server record

What does the record show for the uptime and current status of FunDev Coming Soon...?

At the latest check, FunDev Coming Soon... was online. The uptime it reports puts the last restart at about 14 days 20 hours ago. A total of 168 of 168 hours were up over 7 full days, which is 100% of the time. The first sighting of it by Rust Census was on 5 October 2026.

What does the performance record of FunDev Coming Soon... show?

Over the last 48 hours, server fps averaged 64; the lowest reading was 28. The world carried up to 8,219 entities, including buildings, deployables and all else. The peak memory use recorded was 2,047 MB. What players experience as lag is low fps combined with a climbing entity count.

In which location is FunDev Coming Soon... based?

No region is published by FunDev Coming Soon.... No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 212.22.93.98:28054 is its address.

On which Rust version does FunDev Coming Soon... operate?

Rust network protocol 2634 and build 166652 on Windows is the version FunDev Coming Soon... runs. The same protocol is required for your game to join, and Steam updates it for you.

Player figures

What are the current player figures for FunDev Coming Soon...?

The present count is 0 players on FunDev Coming Soon..., out of 10 slots. This release records a seven-day average of 0 players and a peak of 1.

In the rankings of Rust servers, where is FunDev Coming Soon... placed?

The rank for FunDev Coming Soon... is #14,118 on seven-day player hours, in the top 63% of ranked servers.

Tags, lists

Where does FunDev Coming Soon... appear among the Rust Census lists and filters?

Included in these Rust Census lists is FunDev Coming Soon...: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What is meant by each tag shown on FunDev Coming Soon...?

Read by the game's server browser, FunDev Coming Soon... publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs166652 (Build): Build 166652 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Rules, map

Which map has been recorded for FunDev Coming Soon...?

FunDev Coming Soon... runs a procedural map of size 1,600 with seed 1337, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.

How is FunDev Coming Soon... configured, and what rules does it keep?

No gather rate is recorded for FunDev Coming Soon... in its name. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Plugins or settings change the game, and the browser lists it under Modded. Oxide plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.

Join details

What is the way to join FunDev Coming Soon...?

Enter client.connect 212.22.93.98:28054 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2634,^m,gmrust,cs166652,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp10Max players 10 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol Protocol 2634 is required; a different version cannot join.
cs166652Build Build 166652 is installed.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code This server carries no region code.

Wipe schedule

^mMonthly Wipes follow Facepunch's force wipe, once a month.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded This server is listed as modded, with plugins or settings that change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.