Statistical profileOnline
FunDev Coming Soon...
212.22.93.98:28054 checked 8m ago
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1. Main points
Players now
0/ 10
0% full
7-day average
0
peak 1
Rank
#14,118
top 63%
Last wipe
14d ago
monthly schedule
Next wipe
8d 2h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 0 players on it, 0% of its 10 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #14,118 of all ranked servers, the top 63%, on player hours over the last seven days.
- Its current map went up 14d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on FunDev Coming Soon...
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 63% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 2h. The force wipe · high confidence
Usual gap
8 days
between real wipes
Wipe-day peak
1
players, last three wipes
Crowd held
0%
else halves by day 1
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 8d 2h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 36d 2h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 18:54 UTC14d ago | 1 | – | running | 1 |
| Mon 5 Oct, 17:54 UTC22d ago | 1 | halved by day 1 | 8 days | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 4: Characteristics of FunDev Coming Soon...
What the server publishes and what was recorded
| Address | 212.22.93.98:28054 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 13 Oct 2026, 19:00 UTC |
| Hostname | – |
| First seen | 5 Oct 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 89 on average | 136 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 52 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 70 on average | 459 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 | EU · groups of 16+ · monthly · 66 on average | 22 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 | EU · groups of 16+ · monthly · 65 on average | 187 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 | EU · groups of 16+ · monthly · 57 on average | 568 / 1000 |
10. Quick answers
From the figures on this page.
Wipe details
When does FunDev Coming Soon... wipe, and how often?
A monthly force wipe is the sole occasion on which FunDev Coming Soon... wipes. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. This world was generated 14 days 21 hours ago. The tags list a wipe schedule of one month.
What should you expect on wipe day at FunDev Coming Soon...?
The average busiest point of its recent wipes drew 1 players. 0 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. In the other cases, half the peak was lost by day 1.
Server record
What does the record show for the uptime and current status of FunDev Coming Soon...?
At the latest check, FunDev Coming Soon... was online. The uptime it reports puts the last restart at about 14 days 20 hours ago. A total of 168 of 168 hours were up over 7 full days, which is 100% of the time. The first sighting of it by Rust Census was on 5 October 2026.
What does the performance record of FunDev Coming Soon... show?
Over the last 48 hours, server fps averaged 64; the lowest reading was 28. The world carried up to 8,219 entities, including buildings, deployables and all else. The peak memory use recorded was 2,047 MB. What players experience as lag is low fps combined with a climbing entity count.
In which location is FunDev Coming Soon... based?
No region is published by FunDev Coming Soon.... No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 212.22.93.98:28054 is its address.
On which Rust version does FunDev Coming Soon... operate?
Rust network protocol 2634 and build 166652 on Windows is the version FunDev Coming Soon... runs. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
What are the current player figures for FunDev Coming Soon...?
The present count is 0 players on FunDev Coming Soon..., out of 10 slots. This release records a seven-day average of 0 players and a peak of 1.
In the rankings of Rust servers, where is FunDev Coming Soon... placed?
The rank for FunDev Coming Soon... is #14,118 on seven-day player hours, in the top 63% of ranked servers.
Tags, lists
Where does FunDev Coming Soon... appear among the Rust Census lists and filters?
Included in these Rust Census lists is FunDev Coming Soon...: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What is meant by each tag shown on FunDev Coming Soon...?
Read by the game's server browser, FunDev Coming Soon... publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs166652 (Build): Build 166652 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
Which map has been recorded for FunDev Coming Soon...?
FunDev Coming Soon... runs a procedural map of size 1,600 with seed 1337, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.
How is FunDev Coming Soon... configured, and what rules does it keep?
No gather rate is recorded for FunDev Coming Soon... in its name. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Plugins or settings change the game, and the browser lists it under Modded. Oxide plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.
Join details
What is the way to join FunDev Coming Soon...?
Enter client.connect 212.22.93.98:28054 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2634,^m,gmrust,cs166652,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp10 | Max players 10 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs166652 | Build Build 166652 is installed. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code This server carries no region code. |
Wipe schedule
^m | Monthly Wipes follow Facepunch's force wipe, once a month. |
|---|
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.