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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 31,880 players on 11,622 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

My Server PvE

212.22.93.93:28014 checked 10d ago

monthly wipes moddedoxide
Release date
Next release
In five minutes (03:05 UTC)
Source
Live server queries
Server address
212.22.93.93:28014
First recorded
19 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 5

0% full

7-day average

0

peak –

Rank

#15,297

top 69%

Last wipe

19d ago

monthly schedule

Next wipe

7d 13h

Thu 5 Nov, 19:00 UTC FW

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 5 slots.
  • It ranks #15,297 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 19d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on My Server PvE

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct12 Oct19 Oct26 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence

Usual gap

0.9 days

between real wipes

Wipe-day peak

0

players, last three wipes

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
7d 13hThu 5 Nov, 19:00 UTCForce wipe FW
35d 13hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Fri 9 OctThu 8 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 08:33 UTC19d ago 0 – running 1
Thu 8 Oct, 11:10 UTC20d ago 1 – 0.9 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of My Server PvE

4000 · seed 1671487137

Map of My Server PvE

Table 3: The world

As the server publishes it

MapProcedural Map
Size4000
Seed1671487137
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of My Server PvE

What the server publishes and what was recorded

Address212.22.93.93:28014
Region–
Max players5
Group limit8, the default
Wipe schedulemonthly
Last wipe9 Oct 2026, 08:33 UTC
Hostname–
First seen19 Sep 2026

9. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average19 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average5 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 79 on average67 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 70 on average40 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 66 on average4 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 64 on average52 / 1000

10. Quick answers

From the figures on this page.

Wipe records

When does My Server PvE wipe, and how often?

Once a month, and only with the force wipe, does My Server PvE wipe. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The present world dates from 19 days 21 hours. A monthly wipe schedule is published in its tags.

On My Server PvE, what happens on wipe day?

Recent wipes drew an average peak of 0 players. 0 hours after the latest wipe, the crowd peaked.

About the server

Is My Server PvE up, and how well has it held up?

My Server PvE is offline at the time of this release; it was last seen 10 days 2 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. First recorded by Rust Census on 19 September 2026.

In which location is My Server PvE based?

No region is given by My Server PvE. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 212.22.93.93:28014 it is addressed.

What version of Rust has been recorded on My Server PvE?

Rust network protocol 2634 and build 167231 on Windows is the version My Server PvE runs. The same protocol is required for your game to join, and Steam updates it for you.

Player figures

What are the current player figures for My Server PvE?

At this release My Server PvE is offline, having last been seen 10 days 2 hours ago.

In the rankings of Rust servers, where is My Server PvE placed?

The rank for My Server PvE is #15,297 on seven-day player hours, in the top 69% of ranked servers.

Tag details

Where does My Server PvE appear among the Rust Census lists and filters?

The Rust Census lists that My Server PvE fits are: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What is meant by each tag shown on My Server PvE?

These are the tags My Server PvE publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167231 (Build): Game build: 167231; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

Which map is in use on My Server PvE?

Size 4,000 and seed 1671487137: that is the procedural map on My Server PvE, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.

How is My Server PvE configured, and what rules does it keep?

The name of My Server PvE carries no gather rate. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Oxide. Anti-cheat is active: VAC, Valve's system, is on.

Join details

What steps are needed to join My Server PvE?

Enter client.connect 212.22.93.93:28014 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp5,ptrak,$r?,v2634,^m,gmrust,cs167231,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp5Max players The server holds 5 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol Protocol 2634 is required; a different version cannot join.
cs167231Build Game build: 167231.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code This server carries no region code.

Wipe schedule

^mMonthly This server wipes monthly, on Facepunch's force wipe.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.