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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 37,293 players on 11,693 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Rust STANDARD Server

212.22.93.50:28024 checked 11m ago

monthly wipes moddedoxide
Release date
Next release
In five minutes (02:40 UTC)
Source
Live server queries
Server address
212.22.93.50:28024
First recorded
18 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

2

peak 12

Rank

#1,942

top 9%

Last wipe

10d ago

monthly schedule

Next wipe

7d 16h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 0 players on it, 0% of its 50 slots.
  • Over the last seven days it averaged 2 players, with a peak of 12.
  • It ranks #1,942 of all ranked servers, the top 9%, on player hours over the last seven days.
  • Its current map went up 10d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on Rust STANDARD Server

Players now and over time, UTC

AveragePeak
02.557.51003:0012:0021:0006:0015:0001:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

02040608003:0012:0021:0006:0015:0001:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct25 Oct27 Oct29 Oct

Top 9% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Rust STANDARD Server

3000 · seed 1605290779

Map of Rust STANDARD Server

Table 2: The world

As the server publishes it

MapProcedural Map
Size3000
Seed1605290779
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of Rust STANDARD Server

What the server publishes and what was recorded

Address212.22.93.50:28024
Region–
Max players50
Group limit8, the default
Wipe schedulemonthly
Last wipe18 Oct 2026, 13:09 UTC
Hostname–
First seen18 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average13 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average1 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 78 on average34 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 70 on average25 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 67 on average1 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 63 on average61 / 1000

10. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for Rust STANDARD Server: what is it?

An estimate from the force wipe gives the next wipe of Rust STANDARD Server. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. This world was generated 10 days 13 hours ago. Its tags carry a monthly wipe schedule.

About the server

How reliable is Rust STANDARD Server, and is it online now?

This release records Rust STANDARD Server as online. About 21 hours ago is when it last restarted, according to the uptime it reports. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. First recorded by Rust Census on 18 October 2026.

How well does Rust STANDARD Server perform?

The figures for the last 48 hours give an average of 65 server fps and a minimum of 39. Buildings, deployables and everything else in the world took the entity count to 55,422. Up to 1,937 MB of memory was used. What players experience as lag is low fps combined with a climbing entity count.

Which location does Rust STANDARD Server run from?

No region is given by Rust STANDARD Server. Rust Census does not look up where the machine stands; it shows where a server says it is. At 212.22.93.50:28024 it is addressed.

On which Rust version does Rust STANDARD Server operate?

This release lists Rust STANDARD Server on Rust network protocol 2635 and build 168909, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Player counts

What are the current player figures for Rust STANDARD Server?

The present count is 0 players on Rust STANDARD Server, out of 50 slots. This release records a seven-day average of 2 players and a peak of 12. The busiest hour in the last 48 hours was 11:00 UTC, with an average of 9 players.

How does Rust STANDARD Server compare with other servers in the rankings?

For seven-day player hours, Rust STANDARD Server is ranked #1,942, placing it in the top 9% of all ranked servers.

Lists and tags

On Rust Census, which lists and filters carry Rust STANDARD Server?

Included in these Rust Census lists is Rust STANDARD Server: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Which meanings do the tags on Rust STANDARD Server carry?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings are the tags Rust STANDARD Server publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Rules, map

Which map is in use on Rust STANDARD Server?

Size 3,000 and seed 1605290779: that is the procedural map on Rust STANDARD Server, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.

On Rust STANDARD Server, what rules and settings are in force?

The name of Rust STANDARD Server carries no gather rate. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are recorded on it. The server runs VAC, Valve's anti-cheat.

Join details

What is the way to join Rust STANDARD Server?

You can open the console in Rust with F1 and enter client.connect 212.22.93.50:28024; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp50Max players 50 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build The server runs game build 168909.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Wipe schedule

^mMonthly Wipes follow Facepunch's force wipe, once a month.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.