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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 35,842 players on 11,691 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

dust2v2.1_server

212.22.93.48:28014 checked 10m ago

monthly wipes moddedoxide
Release date
Next release
In five minutes (03:05 UTC)
Source
Live server queries
Server address
212.22.93.48:28014
First recorded
20 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 100

0% full

7-day average

0

peak 2

Rank

#9,435

top 42%

Last wipe

12h ago

monthly schedule

Next wipe

7d 15h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 0 players on it, 0% of its 100 slots.
  • Over the last seven days it averaged 0 players, with a peak of 2.
  • It ranks #9,435 of all ranked servers, the top 42%, on player hours over the last seven days.
  • Its current map went up 12h ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on dust2v2.1_server

Players now and over time, UTC

AveragePeakWipe
00.511.5213:0015:0017:0021:0023:0001:00Wiped Wed 28 Oct, 13:38 UTCWIPE

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

Server fpsWipe
010020030040013:0015:0017:0021:0023:0001:00Wiped Wed 28 Oct, 13:38 UTCWIPE

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence

Usual gap

5.4 days

between real wipes

On rhythm

0%

of its recent wipes

Wipe-day peak

4

players, last three wipes

Crowd held

50%

else halves by day 3.5

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
7d 15hThu 5 Nov, 19:00 UTCForce wipe FW
35d 15hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Sat 10 OctSat 3 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 5 hours in, with 1 in the queue.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 13:38 UTC13h ago – – running 0
Sat 10 Oct, 11:11 UTC18d ago 3+1 queue halved by day 3 18.1 days 0
Sat 3 Oct, 18:37 UTC25d ago 5 halved by day 4 6.7 days 0
Thu 1 Oct, 18:23 UTC FW27d ago 5 held half 2 days 0
Sun 27 Sep, 16:36 UTC31d ago 3 held half 4.1 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of dust2v2.1_server

2000 · seed 1605290779

Map of dust2v2.1_server

Table 3: The world

As the server publishes it

MapCustom Map
Size2000
Seed1605290779

8. Server characteristics

Table 4: Characteristics of dust2v2.1_server

What the server publishes and what was recorded

Address212.22.93.48:28014
Region–
Max players100
Group limit8, the default
Wipe schedulemonthly
Last wipe28 Oct 2026, 15:09 UTC
Hostname–
First seen20 Sep 2026

9. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average13 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average1 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 78 on average35 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 70 on average27 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 67 on average1 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 64 on average57 / 1000

10. Quick answers

From the figures on this page.

Wipe schedule

When does dust2v2.1_server wipe, and how often?

The force wipe is the only wipe dust2v2.1_server takes, once a month. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. The present world dates from 12 hours. A monthly wipe schedule is published in its tags.

On dust2v2.1_server, what happens on wipe day?

Recent wipes drew an average peak of 4 players. 1 more were waiting in the queue when the crowd peaked 5 hours into the latest wipe. Half that peak was held until the next wipe in 50% of its recent wipes. If not, it dropped below half by day 3.5.

Server details

Is dust2v2.1_server up, and how well has it held up?

dust2v2.1_server is online at the time of this release. The uptime it reports puts the last restart at about 5 hours ago. A total of 10 of 168 hours were up over 7 full days, which is 6% of the time. It was first seen by Rust Census on 20 September 2026.

Does dust2v2.1_server hold a steady frame rate and connection?

Average server fps over the last 48 hours was 192, with a low of 66. The world carried up to 46,294 entities, including buildings, deployables and all else. Up to 1,572 MB of memory was used. Players feel low fps and a rising entity count as lag.

Which location does dust2v2.1_server run from?

No region is published by dust2v2.1_server. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 212.22.93.48:28014 it is addressed.

Which Rust version is dust2v2.1_server running?

Rust network protocol 2635 and build 168909 on Windows is the version dust2v2.1_server runs. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

What are the current player figures for dust2v2.1_server?

dust2v2.1_server stands at 0 players from 100 slots in this release. Averaged over seven days: 0 players, with a peak of 2. An average of 2 players was recorded at 20:00 UTC, the busiest hour of the last 48.

In the rankings of Rust servers, where is dust2v2.1_server placed?

The rank for dust2v2.1_server is #9,435 on seven-day player hours, in the top 42% of ranked servers.

Tag details

Where does dust2v2.1_server appear among the Rust Census lists and filters?

These Rust Census lists include dust2v2.1_server: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

Which meanings do the tags on dust2v2.1_server carry?

These are the tags dust2v2.1_server publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Rules, map

Which map has been recorded for dust2v2.1_server?

Size 2,000 and seed 1605290779: that is the procedural map on dust2v2.1_server, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page. The map carries the name: Custom Map.

On dust2v2.1_server, what rules and settings are in force?

No gather rate is recorded for dust2v2.1_server in its name. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.

Connecting

What is the way to join dust2v2.1_server?

You can open the console in Rust with F1 and enter client.connect 212.22.93.48:28014; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp100,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp100Max players 100 slots are available.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build Build 168909 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Wipe schedule

^mMonthly Wipes follow Facepunch's force wipe, once a month.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.