Statistical profileOnline
dust2v2.1_server
212.22.93.48:28014 checked 10m ago
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1. Main points
Players now
0/ 100
0% full
7-day average
0
peak 2
Rank
#9,435
top 42%
Last wipe
12h ago
monthly schedule
Next wipe
7d 15h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 0 players on it, 0% of its 100 slots.
- Over the last seven days it averaged 0 players, with a peak of 2.
- It ranks #9,435 of all ranked servers, the top 42%, on player hours over the last seven days.
- Its current map went up 12h ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on dust2v2.1_server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 42% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence
Usual gap
5.4 days
between real wipes
On rhythm
0%
of its recent wipes
Wipe-day peak
4
players, last three wipes
Crowd held
50%
else halves by day 3.5
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 7d 15h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 35d 15h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 3, 5 hours in, with 1 in the queue.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 13:38 UTC13h ago | – | – | running | 0 |
| Sat 10 Oct, 11:11 UTC18d ago | 3+1 queue | halved by day 3 | 18.1 days | 0 |
| Sat 3 Oct, 18:37 UTC25d ago | 5 | halved by day 4 | 6.7 days | 0 |
| Thu 1 Oct, 18:23 UTC FW27d ago | 5 | held half | 2 days | 0 |
| Sun 27 Sep, 16:36 UTC31d ago | 3 | held half | 4.1 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 4: Characteristics of dust2v2.1_server
What the server publishes and what was recorded
| Address | 212.22.93.48:28014 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 28 Oct 2026, 15:09 UTC |
| Hostname | – |
| First seen | 20 Sep 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 13 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 1 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 78 on average | 35 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 | EU · groups of 16+ · monthly · 70 on average | 27 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 | EU · groups of 16+ · monthly · 67 on average | 1 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 | EU · groups of 16+ · monthly · 64 on average | 57 / 1000 |
10. Quick answers
From the figures on this page.
Wipe schedule
When does dust2v2.1_server wipe, and how often?
The force wipe is the only wipe dust2v2.1_server takes, once a month. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. The present world dates from 12 hours. A monthly wipe schedule is published in its tags.
On dust2v2.1_server, what happens on wipe day?
Recent wipes drew an average peak of 4 players. 1 more were waiting in the queue when the crowd peaked 5 hours into the latest wipe. Half that peak was held until the next wipe in 50% of its recent wipes. If not, it dropped below half by day 3.5.
Server details
Is dust2v2.1_server up, and how well has it held up?
dust2v2.1_server is online at the time of this release. The uptime it reports puts the last restart at about 5 hours ago. A total of 10 of 168 hours were up over 7 full days, which is 6% of the time. It was first seen by Rust Census on 20 September 2026.
Does dust2v2.1_server hold a steady frame rate and connection?
Average server fps over the last 48 hours was 192, with a low of 66. The world carried up to 46,294 entities, including buildings, deployables and all else. Up to 1,572 MB of memory was used. Players feel low fps and a rising entity count as lag.
Which location does dust2v2.1_server run from?
No region is published by dust2v2.1_server. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 212.22.93.48:28014 it is addressed.
Which Rust version is dust2v2.1_server running?
Rust network protocol 2635 and build 168909 on Windows is the version dust2v2.1_server runs. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
What are the current player figures for dust2v2.1_server?
dust2v2.1_server stands at 0 players from 100 slots in this release. Averaged over seven days: 0 players, with a peak of 2. An average of 2 players was recorded at 20:00 UTC, the busiest hour of the last 48.
In the rankings of Rust servers, where is dust2v2.1_server placed?
The rank for dust2v2.1_server is #9,435 on seven-day player hours, in the top 42% of ranked servers.
Tag details
Where does dust2v2.1_server appear among the Rust Census lists and filters?
These Rust Census lists include dust2v2.1_server: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.
Which meanings do the tags on dust2v2.1_server carry?
These are the tags dust2v2.1_server publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
Which map has been recorded for dust2v2.1_server?
Size 2,000 and seed 1605290779: that is the procedural map on dust2v2.1_server, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page. The map carries the name: Custom Map.
On dust2v2.1_server, what rules and settings are in force?
No gather rate is recorded for dust2v2.1_server in its name. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.
Connecting
What is the way to join dust2v2.1_server?
You can open the console in Rust with F1 and enter client.connect 212.22.93.48:28014; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp100 | Max players 100 slots are available. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Wipe schedule
^m | Monthly Wipes follow Facepunch's force wipe, once a month. |
|---|
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.