Statistical profileOffline
Rust STANDARD Server
212.22.93.107:28014 checked 18d ago
Connect to this server
1. Main points
Players now
0/ 1
0% full
7-day average
0
peak –
Rank
#15,861
top 72%
Last wipe
48d ago
monthly schedule
Next wipe
7d 5h
Thu 5 Nov, 19:00 UTC FW
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 1 slots.
- It ranks #15,861 of all ranked servers, the top 72%, on player hours over the last seven days.
- Its current map went up 48d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on Rust STANDARD Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Rust STANDARD Server
3000 · seed 1605290779
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 3000 |
| Seed | 1605290779 |
8. Server characteristics
Table 3: Characteristics of Rust STANDARD Server
What the server publishes and what was recorded
| Address | 212.22.93.107:28014 |
|---|---|
| Region | – |
| Max players | 1 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 11 Sep 2026, 02:38 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 431 / 450 |
| Rusty Moose |EU Monthly| | EU · groups of 12+ · monthly · 215 on average | 259 / 300 |
| [EU East] Facepunch 4 | EU · groups of 8+ · monthly · 169 on average | 89 / 350 |
| [EU] Facepunch 1 | EU · groups of 8+ · monthly · 161 on average | 152 / 400 |
| Rustopia.gg - US Large | NA · groups of 16+ · monthly · 128 on average | 50 / 200 |
| Rustafied.com - EU Long - Large | EU · groups of 16+ · monthly · 127 on average | 86 / 100 |
10. Quick answers
From the figures on this page.
Wipe details
When does Rust STANDARD Server wipe, and how often?
From the force wipe, the next wipe of Rust STANDARD Server is estimated. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. This world was generated 48 days 10 hours ago. A monthly wipe schedule is published in its tags.
Server record
What does the record show for the uptime and current status of Rust STANDARD Server?
Rust STANDARD Server is offline at the time of this release; it was last seen 18 days 10 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 13 September 2026.
In which location is Rust STANDARD Server based?
A region is not published by Rust STANDARD Server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 212.22.93.107:28014 is its address.
What version of Rust has been recorded on Rust STANDARD Server?
The version in use on Rust STANDARD Server is Rust network protocol 2633 and build 163493 on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
How many players does Rust STANDARD Server carry?
The last count for Rust STANDARD Server was 18 days 10 hours ago; it is offline at present.
How does Rust STANDARD Server compare with other servers in the rankings?
For seven-day player hours, Rust STANDARD Server is ranked #15,861, placing it in the top 72% of all ranked servers.
Tag details
Where does Rust STANDARD Server appear among the Rust Census lists and filters?
These Rust Census lists include Rust STANDARD Server: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly.
What is meant by each tag shown on Rust STANDARD Server?
gmrust (Game mode): Survival play, in the standard Rust format; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): Your game must run protocol 2633 to join; cs163493 (Build): The server runs game build 163493; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month are the tags Rust STANDARD Server publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
Which map has been recorded for Rust STANDARD Server?
The procedural map on Rust STANDARD Server is generated by the game, measures 3,000 and carries seed 1605290779. The same size and seed produce the same map; RustMaps shows it from this page.
How is Rust STANDARD Server configured, and what rules does it keep?
No gather rate is given in the name of Rust STANDARD Server. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. VAC, Valve's anti-cheat, is enabled.
Connecting
What steps are needed to join Rust STANDARD Server?
Enter client.connect 212.22.93.107:28014 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp1,ptrak,$r?,v2633,^m,gmrust,cs163493,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp1 | Max players The server holds 1 slots. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2633 | Protocol Your game must run protocol 2633 to join. |
cs163493 | Build The server runs game build 163493. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Wipe schedule
^m | Monthly Wipes follow Facepunch's force wipe, once a month. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.