Statistical profileOnline
[RU] Sentinel Project | Классика
EU 212.22.93.106:28034 checked 9m ago
Connect to this server
1. Main points
Players now
0/ 50
0% full
7-day average
1
peak 7
Rank
#3,357
top 15% · #1254 in EU
Last wipe
17d ago
monthly schedule
Next wipe
7d 13h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 0 players on it, 0% of its 50 slots.
- Over the last seven days it averaged 1 players, with a peak of 7.
- It ranks #3,357 of all ranked servers, the top 15%, and #1254 in EU, on player hours over the last seven days.
- Its current map went up 17d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on [RU] Sentinel Project | Классика
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 15% of all ranked servers, top 43% in EU. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence
Wipe-day peak
3
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 7d 13h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 35d 13h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 15:51 UTC17d ago | 3 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of [RU] Sentinel Project | Классика
3000 · seed 4008745415
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 3000 |
| Seed | 4008745415 |
8. Server characteristics
Table 4: Characteristics of [RU] Sentinel Project | Классика
What the server publishes and what was recorded
| Address | 212.22.93.106:28034 |
|---|---|
| Region | EU |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 11 Oct 2026, 15:51 UTC |
| Hostname | rust.sentinelproject.ru |
| First seen | 13 Sep 2026 |
9. Operator
Hostnamesentinelproject.ru
The only server publishing a sentinelproject.ru hostname.
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 152 / 200 |
| Rusty Moose |EU Monthly| | EU · groups of 12+ · monthly · 216 on average | 82 / 200 |
| [EU East] Facepunch 4 | EU · groups of 8+ · monthly · 173 on average | 19 / 350 |
| [EU] Facepunch 1 | EU · groups of 8+ · monthly · 161 on average | 41 / 400 |
| Rustafied.com - EU Long - Large | EU · groups of 16+ · monthly · 128 on average | 37 / 100 |
| Magic Rust — Long | Kлaccикa x1 | Pyccкий | EU · groups of 150+ · 1x · monthly · 124 on average | 35 / 300 |
11. Quick answers
From the figures on this page.
Wipe details
When does [RU] Sentinel Project | Классика wipe, and how often?
The force wipe is the only wipe [RU] Sentinel Project | Классика takes, once a month. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. This world was generated 17 days 14 hours ago. The tags list a wipe schedule of one month.
On [RU] Sentinel Project | Классика, what happens on wipe day?
An average of 3 players attended at peak across recent wipes. On the latest wipe, 1 hours passed before the crowd peaked.
About the server
Is [RU] Sentinel Project | Классика up, and how well has it held up?
[RU] Sentinel Project | Классика is online at the time of this release. About 6 days 7 hours ago is when it last restarted, according to the uptime it reports. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. It was first seen by Rust Census on 13 September 2026.
What does the performance record of [RU] Sentinel Project | Классика show?
Average server fps over the last 48 hours was 63, with a low of 27. The world carried up to 49,682 entities, including buildings, deployables and all else. Up to 3,825 MB of memory was used. Lag, as players feel it, comes from low fps and a climbing entity count.
In which location is [RU] Sentinel Project | Классика based?
In Europe [RU] Sentinel Project | Классика lists itself, with its EU tag. Rust Census does not look up where the machine stands; it shows where a server says it is. 212.22.93.106:28034 is its address.
Which Rust version is [RU] Sentinel Project | Классика running?
This release lists [RU] Sentinel Project | Классика on Rust network protocol 2635 and build 168909, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Population
What are the current player figures for [RU] Sentinel Project | Классика?
[RU] Sentinel Project | Классика stands at 0 players from 50 slots in this release. This release records a seven-day average of 1 players and a peak of 7. Over the past 48 hours the highest average fell at 15:00 UTC: 2 players.
What position does [RU] Sentinel Project | Классика hold in the server rankings?
For seven-day player hours [RU] Sentinel Project | Классика is ranked #3,357 and #1,254 in Europe, placing it in the top 15% of all ranked servers.
Tags, lists
Which Rust Census filters and lists cover [RU] Sentinel Project | Классика?
Included in these Rust Census lists is [RU] Sentinel Project | Классика: EU Rust servers: the regional count, Community servers and Vanilla Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Who is listed as the operator of [RU] Sentinel Project | Классика?
The sentinelproject.ru hostname published by [RU] Sentinel Project | Классика is used by no other server we track.
Which meanings do the tags on [RU] Sentinel Project | Классика carry?
These are the tags [RU] Sentinel Project | Классика publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^v (Vanilla): No rates, kits or rules are changed; this is the game as Facepunch ships it; ^o (Oxide): The plugin framework in use is Oxide (uMod); EU (Europe): In the server browser it appears under Europe. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
What map is listed for [RU] Sentinel Project | Классика?
[RU] Sentinel Project | Классика runs a procedural map of size 3,000 with seed 4008745415, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.
On [RU] Sentinel Project | Классика, what rules and settings are in force?
No gather rate is given in the name of [RU] Sentinel Project | Классика. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Community is its section in the server browser. The plugin count is Oxide. Its own label is vanilla: no rates, kits or rules are changed; this is the game as Facepunch ships it. Anti-cheat is active: VAC, Valve's system, is on.
Connecting
What steps are needed to join [RU] Sentinel Project | Классика?
Enter client.connect 212.22.93.106:28034 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you. The website recorded for it is https://discord.com/invite/vn3swCwEQD.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2635,^m,^v,EU,gmrust,cs168909,ts8,^o
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp50 | Max players Slots: 50. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Wipe schedule
^m | Monthly This server wipes monthly, on Facepunch's force wipe. |
|---|
Difficulty
^v | Vanilla No rates, kits or rules are changed; this is the game as Facepunch ships it. |
|---|
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|
Region
EU | Europe In the server browser it appears under Europe. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.