Statistical profileOnline
Rust START Server
212.22.93.105:28034 checked 11m ago
Connect to this server
1. Main points
Players now
0/ 1
0% full
7-day average
0
peak 1
Rank
#15,013
top 67%
Last wipe
19d ago
monthly schedule
Next wipe
7d 12h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 0 players on it, 0% of its 1 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #15,013 of all ranked servers, the top 67%, on player hours over the last seven days.
- Its current map went up 19d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on Rust START Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence
Usual gap
19.6 days
between real wipes
Wipe-day peak
1
players, last three wipes
Crowd held
100%
of its cycles kept half the crowd
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 7d 12h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 35d 12h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 45 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 07:43 UTC19d ago | 1 | – | running | 0 |
| Sat 19 Sep, 17:10 UTC39d ago | 1 | held half | 19.6 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Rust START Server
3000 · seed 1605290779
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 3000 |
| Seed | 1605290779 |
8. Server characteristics
Table 4: Characteristics of Rust START Server
What the server publishes and what was recorded
| Address | 212.22.93.105:28034 |
|---|---|
| Region | – |
| Max players | 1 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 9 Oct 2026, 07:43 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 176 / 200 |
| Rusty Moose |EU Monthly| | EU · groups of 12+ · monthly · 216 on average | 95 / 200 |
| [EU East] Facepunch 4 | EU · groups of 8+ · monthly · 173 on average | 27 / 350 |
| [EU] Facepunch 1 | EU · groups of 8+ · monthly · 161 on average | 59 / 400 |
| Rustopia.gg - US Large | NA · groups of 16+ · monthly · 130 on average | 65 / 200 |
| Rustafied.com - EU Long - Large | EU · groups of 16+ · monthly · 128 on average | 30 / 100 |
10. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for Rust START Server: what is it?
The force wipe is the only wipe Rust START Server takes, once a month. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. 19 days 23 hours have passed since this world was made. The tags list a wipe schedule of one month.
On Rust START Server, what happens on wipe day?
The average busiest point of its recent wipes drew 1 players. 45 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.
Server details
Is Rust START Server up, and how well has it held up?
Rust START Server is online at the time of this release. About 17 days 21 hours ago is when it last restarted, according to the uptime it reports. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. It was first seen by Rust Census on 13 September 2026.
Does Rust START Server hold a steady frame rate and connection?
Average server fps over the last 48 hours was 65, with a low of 59. Buildings, deployables and everything else in the world took the entity count to 48,046. Memory use reached 4,330 MB at its peak. What players experience as lag is low fps combined with a climbing entity count.
Which location does Rust START Server run from?
No region is given by Rust START Server. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 212.22.93.105:28034 it is addressed.
On which Rust version does Rust START Server operate?
The version in use on Rust START Server is Rust network protocol 2634 and build 167231 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
What population has been recorded on Rust START Server?
Rust START Server stands at 0 players from 1 slots in this release. Averaged over seven days: 0 players, with a peak of 1.
In the rankings of Rust servers, where is Rust START Server placed?
For seven-day player hours, Rust START Server is ranked #15,013, placing it in the top 67% of all ranked servers.
Tag details
Which Rust Census filters and lists cover Rust START Server?
The Rust Census lists that Rust START Server fits are: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly.
Which meanings do the tags on Rust START Server carry?
Read by the game's server browser, Rust START Server publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp1 (Max players): Slots: 1; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167231 (Build): Game build: 167231; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
Which map is in use on Rust START Server?
The procedural map on Rust START Server is generated by the game, measures 3,000 and carries seed 1605290779. Because one size and seed give one map, RustMaps can display it from this page.
How is Rust START Server configured, and what rules does it keep?
The name of Rust START Server carries no gather rate. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its section in the server browser. VAC, Valve's anti-cheat, is enabled.
How to join
How can you connect to Rust START Server?
Enter client.connect 212.22.93.105:28034 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp1,ptrak,$r?,v2634,^m,gmrust,cs167231,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp1 | Max players Slots: 1. |
ts8 | Group limit This is the game default: 8 to a team. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs167231 | Build Game build: 167231. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Wipe schedule
^m | Monthly Wipes follow Facepunch's force wipe, once a month. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.