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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 103,453 players on 11,891 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

LOCAL LAB [no EAC]

212.14.31.16:28015 checked 1h ago

Release date
Next release
In five minutes (17:45 UTC)
Source
Live server queries
Server address
212.14.31.16:28015
First recorded
25 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 10

10% full

7-day average

1

peak 1

Rank

#6,146

top 28%

Last wipe

7d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
  • Over the last seven days it averaged 1 players, with a peak of 1.
  • It ranks #6,146 of all ranked servers, the top 28%, on player hours over the last seven days.
  • Its current map went up 7d ago.

2. Players

Figure 1: Players on LOCAL LAB [no EAC]

Players now and over time, UTC

AveragePeak
00.250.50.75120:0015:0017:0021:0023:0017:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k25 Sep28 Sep1 Oct23 Oct26 Oct29 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 15:29 UTC7d ago 1 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of LOCAL LAB [no EAC]

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of LOCAL LAB [no EAC]

What the server publishes and what was recorded

Address212.14.31.16:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe22 Oct 2026, 15:29 UTC
Hostname–
First seen25 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 510 on average316 / 375
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average433 / 475
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average959 / 1000
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average48 / 100
eulongtest (private perf box)EU · groups of 14+ · monthly · 267 on average0 / 8
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average984 / 1000

10. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for LOCAL LAB [no EAC]: what is it?

With too few wipes of LOCAL LAB [no EAC] on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 7 days 3 hours ago.

On LOCAL LAB [no EAC], what happens on wipe day?

An average of 1 players attended at peak across recent wipes. On the latest wipe, 0 hours passed before the crowd peaked.

Server details

What does the record show for the uptime and current status of LOCAL LAB [no EAC]?

The latest count records LOCAL LAB [no EAC] as offline, last seen 1 hours ago. Of the 168 hours in the last 7 full days, it was up 42 of them, or 25%. First recorded by Rust Census on 25 September 2026.

What location has been recorded for LOCAL LAB [no EAC]?

A region is not published by LOCAL LAB [no EAC]. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 212.14.31.16:28015 is its address.

On which Rust version does LOCAL LAB [no EAC] operate?

The version in use on LOCAL LAB [no EAC] is Rust network protocol 2635 and build 168909 on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

How many players does LOCAL LAB [no EAC] carry?

LOCAL LAB [no EAC] is offline at present; its last recording was 1 hours ago. This release records a seven-day average of 1 players and a peak of 1. The busiest hour in the last 48 hours was 15:00 UTC, with an average of 1 players.

What position does LOCAL LAB [no EAC] hold in the server rankings?

For seven-day player hours, LOCAL LAB [no EAC] is ranked #6,146, placing it in the top 28% of all ranked servers.

Tag details

Which Rust Census filters and lists cover LOCAL LAB [no EAC]?

The Rust Census lists that LOCAL LAB [no EAC] fits are: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is meant by each tag shown on LOCAL LAB [no EAC]?

These are the tags LOCAL LAB [no EAC] publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

Which map has been recorded for LOCAL LAB [no EAC]?

The game generates the procedural map on LOCAL LAB [no EAC].

How is LOCAL LAB [no EAC] configured, and what rules does it keep?

No gather rate is recorded for LOCAL LAB [no EAC] in its name. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Community is its section in the server browser. The server does not run VAC, Valve's anti-cheat.

How to join

How can you connect to LOCAL LAB [no EAC]?

Enter client.connect 212.14.31.16:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp10Max players Slots: 10.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build Build 168909 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.