Statistical profileOnline
SOLAR SYSTEM EU | 2X | No Bps Wipe |
EU 212.117.171.172:3203 checked 8m ago
Connect to this server
1. Main points
Players now
0/ 150
0% full
7-day average
0
peak 1
Rank
#10,774
top 48% · #2291 in EU
Last wipe
18d ago
monthly schedule
Next wipe
6d 19h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 0 players on it, 0% of its 150 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #10,774 of all ranked servers, the top 48%, and #2291 in EU, on player hours over the last seven days.
- Its current map went up 18d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on SOLAR SYSTEM EU | 2X | No Bps Wipe |
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 48% of all ranked servers, top 78% in EU. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe · high confidence
Usual gap
2.2 days
between real wipes
On rhythm
0%
of its recent wipes
Wipe-day peak
3
players, last three wipes
Crowd held
25%
else halves by day 2
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 6d 19h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 34d 19h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 3, 4 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 13:31 UTC18d ago | 3 | – | running | 0 |
| Thu 8 Oct, 17:43 UTC21d ago | 2 | held half | 2.8 days | 2 |
| Wed 7 Oct, 02:57 UTC22d ago | 3 | – | 1.6 days | 0 |
| Thu 1 Oct, 19:42 UTC FW28d ago | 3 | halved by day 2 | 5.3 days | 0 |
| Mon 28 Sep, 00:26 UTC31d ago | 3 | halved by day 1 | 3.8 days | 0 |
| Tue 22 Sep, 21:03 UTC37d ago | 3 | halved by day 3 | 5.1 days | 0 |
| Mon 21 Sep, 18:50 UTC38d ago | 3 | – | 1.1 days | 1 |
| Mon 21 Sep, 00:40 UTC38d ago | 3 | – | 0.8 days | 1 |
| Sun 20 Sep, 15:16 UTC39d ago | 3 | – | 0.4 days | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 4: Characteristics of SOLAR SYSTEM EU | 2X | No Bps Wipe |
What the server publishes and what was recorded
| Address | 212.117.171.172:3203 |
|---|---|
| Region | EU |
| Max players | 150 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 11 Oct 2026, 15:06 UTC |
| Hostname | – |
| First seen | 19 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
SOLAR SYSTEM Rust Server Made for the players Map Wipe 1St Thursday of every Month 7PM Force Wipe Blueprints N /A (NO WIPE) 24 Hour Discord Staff Support LINKS DISCORD : STORE:
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes | EU · groups of 16+ · 2x · monthly · 808 on average | 382 / 450 |
| Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes | EU · groups of 16+ · 2x · monthly · 621 on average | 902 / 925 |
| EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr | EU · groups of 50+ · 2x · monthly · 353 on average | 446 / 470 |
| Vitality - EU Monthly | 2x | Vanilla+ | No BP Wipes | EU · groups of 16+ · 2x · monthly · 302 on average | 544 / 600 |
| EU Limitless 2x Monthly Main | No BP Wipes | x2 | EU · groups of 12+ · 2x · monthly · 276 on average | 158 / 200 |
| MIRAGE RUST | MONTHLY 2x | VANILLA+ | Wipe 01.10 | EU · groups of 300+ · 2x · monthly · 140 on average | 34 / 500 |
11. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for SOLAR SYSTEM EU | 2X | No Bps Wipe |: what is it?
Once a month, and only with the force wipe, does SOLAR SYSTEM EU | 2X | No Bps Wipe | wipe. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The present world dates from 18 days 8 hours. The tags list a wipe schedule of one month.
On SOLAR SYSTEM EU | 2X | No Bps Wipe |, what happens on wipe day?
Recent wipes drew an average peak of 3 players. The peak of the latest wipe's crowd came 4 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe in 25% of cases. The fall below half came by day 2 in those cases where it did not hold.
Server details
What does the record show for the uptime and current status of SOLAR SYSTEM EU | 2X | No Bps Wipe |?
This release records SOLAR SYSTEM EU | 2X | No Bps Wipe | as online. By its own reported uptime, it restarted about 4 days 19 hours ago. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. It was first seen by Rust Census on 19 September 2026.
What does the performance record of SOLAR SYSTEM EU | 2X | No Bps Wipe | show?
The figures for the last 48 hours give an average of 114 server fps and a minimum of 75. Buildings, deployables and everything else in the world took the entity count to 127,600. Up to 4,941 MB of memory was used. Players feel low fps and a rising entity count as lag.
In which location is SOLAR SYSTEM EU | 2X | No Bps Wipe | based?
Its EU tag is how SOLAR SYSTEM EU | 2X | No Bps Wipe | lists itself in Europe. Rust Census does not look up where the machine stands; it shows where a server says it is. 212.117.171.172:3203 is its address.
On which Rust version does SOLAR SYSTEM EU | 2X | No Bps Wipe | operate?
The version in use on SOLAR SYSTEM EU | 2X | No Bps Wipe | is Rust network protocol 2635 and build 168909 on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
What are the current player figures for SOLAR SYSTEM EU | 2X | No Bps Wipe |?
The present count is 0 players on SOLAR SYSTEM EU | 2X | No Bps Wipe |, out of 150 slots. Averaged over seven days: 0 players, with a peak of 1. Over the past 48 hours the highest average fell at 14:00 UTC: 0 players.
In the rankings of Rust servers, where is SOLAR SYSTEM EU | 2X | No Bps Wipe | placed?
On player hours over the last seven days SOLAR SYSTEM EU | 2X | No Bps Wipe | stands at #10,774, #2,291 in Europe, in the top 48% of ranked servers.
Lists and tags
Which Rust Census filters and lists cover SOLAR SYSTEM EU | 2X | No Bps Wipe |?
Included in these Rust Census lists is SOLAR SYSTEM EU | 2X | No Bps Wipe |: Rust 2x servers, counted, EU Rust servers: the regional count and Modded Rust servers, counted. Under these filters it comes up on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
The tags on SOLAR SYSTEM EU | 2X | No Bps Wipe |: what do they indicate?
Read by the game's server browser, SOLAR SYSTEM EU | 2X | No Bps Wipe | publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp150 (Max players): The server holds 150 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^v (Vanilla): This is the unmodified game: rates, kits and rules as Facepunch ships them; ^q (Premium): Joining requires premium status on Rust; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings; EU (Europe): Europe is the region under which the browser lists it. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
What map is listed for SOLAR SYSTEM EU | 2X | No Bps Wipe |?
SOLAR SYSTEM EU | 2X | No Bps Wipe | runs a procedural map of size 4,500 with seed 1337, generated by the game. Because one size and seed give one map, RustMaps can display it from this page. Recorded under map name: competitive server.
What settings and rules have been listed for SOLAR SYSTEM EU | 2X | No Bps Wipe |?
SOLAR SYSTEM EU | 2X | No Bps Wipe | carries a 2x gather rate, as stated in its name. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are recorded on it. Its own label is vanilla: this is the unmodified game: rates, kits and rules as Facepunch ships them. Joining requires premium status on Rust. The server runs VAC, Valve's anti-cheat.
Connecting
What steps are needed to join SOLAR SYSTEM EU | 2X | No Bps Wipe |?
You can open the console in Rust with F1 and enter client.connect 212.117.171.172:3203; or press Launch Rust and join on this page, and you are connected through Steam. Joining requires premium status on Rust.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp150,ptrak,$r?,v2635,^m,^v,EU,^q,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp150 | Max players The server holds 150 slots. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Game build: 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Wipe schedule
^m | Monthly This server wipes monthly, on Facepunch's force wipe. |
|---|
Difficulty
^v | Vanilla This is the unmodified game: rates, kits and rules as Facepunch ships them. |
|---|
Mods and access
^q | Premium Joining requires premium status on Rust. |
|---|---|
^o | Oxide The plugin framework in use is Oxide (uMod). |
^z | Modded Modded: the game is changed by plugins or settings. |
Region
EU | Europe Europe is the region under which the browser lists it. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
