Statistical profileOffline
LinuxGSM
212.105.155.217:28015 checked 10d ago
Connect to this server
1. Main points
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,274
top 69%
Last wipe
21d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
- It ranks #15,274 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 21d ago.
2. Players
Figure 1: Players on LinuxGSM
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of LinuxGSM
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of LinuxGSM
What the server publishes and what was recorded
| Address | 212.105.155.217:28015 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 7 Oct 2026, 18:46 UTC |
| Hostname | – |
| First seen | 17 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 435 / 500 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 463 / 475 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 281 on average | 982 / 1000 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 276 on average | 58 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 982 / 1000 |
| Rustoria.co - US Main | NA · groups of 16+ · weekly · 236 on average | 29 / 250 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for LinuxGSM: what is it?
With too few wipes of LinuxGSM on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 21 days 21 hours have passed since this world was made.
Server details
Is LinuxGSM up, and how well has it held up?
LinuxGSM is offline at the time of this release; it was last seen 10 days 14 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 17 October 2026.
In which location is LinuxGSM based?
No region is given by LinuxGSM. Rust Census does not look up where the machine stands; it shows where a server says it is. 212.105.155.217:28015 is its address.
On which Rust version does LinuxGSM operate?
The version in use on LinuxGSM is Rust network protocol 2634 and build 167231 on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
What population has been recorded on LinuxGSM?
LinuxGSM is offline at present; its last recording was 10 days 14 hours ago.
What position does LinuxGSM hold in the server rankings?
The rank for LinuxGSM is #15,274 on seven-day player hours, in the top 69% of ranked servers.
Lists and tags
Where does LinuxGSM appear among the Rust Census lists and filters?
These Rust Census lists include LinuxGSM: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on LinuxGSM: what do they indicate?
These are the tags LinuxGSM publishes for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Your game must run protocol 2634 to join; cs167231 (Build): Game build: 167231; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
Which map has been recorded for LinuxGSM?
A procedural map runs on LinuxGSM, generated by the game.
On LinuxGSM, what rules and settings are in force?
The name of LinuxGSM carries no gather rate. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. It appears under Community in the server browser. VAC, Valve's anti-cheat, is enabled.
Connecting
What is the way to join LinuxGSM?
You can open the console in Rust with F1 and enter client.connect 212.105.155.217:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2634,gmvanilla,cs167231,ts8
Game
gmvanilla | Game mode This is vanilla survival. |
|---|---|
mp50 | Max players 50 slots are available. |
ts8 | Group limit This is the game default: 8 to a team. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs167231 | Build Game build: 167231. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.