Skip to main content

Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 84,816 players on 11,846 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Mad world

212.105.145.7:28015 checked 1d ago

Release date
Next release
In five minutes (01:00 UTC)
Source
Live server queries
Server address
212.105.145.7:28015
First recorded
25 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 1

0% full

7-day average

0

peak –

Rank

#15,335

top 69%

Last wipe

1d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 1 slots.
  • It ranks #15,335 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 1d ago.

2. Players

Figure 1: Players on Mad world

Players now and over time, UTC

AveragePeakWipe
0123415:0017:0019:0020:0022:0000:00Wiped Tue 27 Oct, 21:24 UTCWIPE

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

1 days

between real wipes

On rhythm

100%

of its recent wipes

Wipe-day peak

0

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Mon 26 OctSun 25 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 21:24 UTC1d ago – – running 0
Mon 26 Oct, 20:31 UTC2d ago 0 – 1 days 0
Sun 25 Oct, 22:05 UTC3d ago 0 – 0.9 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Mad world

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Mad world

What the server publishes and what was recorded

Address212.105.145.7:28015
Region–
Max players1
Group limit8, the default
Wipe schedule–
Last wipe27 Oct 2026, 21:24 UTC
Hostname–
First seen25 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average531 / 575
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average430 / 475
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 290 on average274 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average58 / 100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 275 on average359 / 250
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 236 on average393 / 350

10. Quick answers

From the figures on this page.

Wipe records

On what schedule are wipes carried out on Mad world?

Mad world wipes without a fixed interval, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 41 hours.

What should you expect on wipe day at Mad world?

Recent wipes drew an average peak of 0 players. The peak of the latest wipe's crowd came 0 hours after it began.

Server record

Is Mad world up, and how well has it held up?

Last seen 38 hours ago, Mad world is offline in this release. Of the 72 hours in the last 3 full days, it was up 49 of them, or 68%. The first sighting of it by Rust Census was on 25 October 2026.

What location has been recorded for Mad world?

No region is published by Mad world. Rust Census does not look up where the machine stands; it shows where a server says it is. At 212.105.145.7:28015 it is addressed.

What version of Rust has been recorded on Mad world?

Rust network protocol 2635 and build 168909 on Windows is the version Mad world runs. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

What population has been recorded on Mad world?

The last count for Mad world was 38 hours ago; it is offline at present. The seven-day average for this server is 0 players.

In the rankings of Rust servers, where is Mad world placed?

The rank for Mad world is #15,335 on seven-day player hours, in the top 69% of ranked servers.

Tags, lists

Which Rust Census filters and lists cover Mad world?

The Rust Census lists that Mad world fits are: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Which meanings do the tags on Mad world carry?

Read by the game's server browser, Mad world publishes these tags: gmvanilla (Game mode): This is vanilla survival; mp1 (Max players): Slots: 1; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

Which map is in use on Mad world?

The game generates the procedural map on Mad world.

On Mad world, what rules and settings are in force?

The name of Mad world carries no gather rate. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. It appears under Community in the server browser. VAC, Valve's anti-cheat, is enabled.

Join details

How can you connect to Mad world?

You can open the console in Rust with F1 and enter client.connect 212.105.145.7:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp1,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanillaGame mode This is vanilla survival.
mp1Max players Slots: 1.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build Build 168909 is installed.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.