Statistical profileOnline
Rust Server
210.131.215.10:28015 checked 11m ago
Connect to this server
1. Main points
Players now
0/ 1
0% full
7-day average
0
peak –
Rank
#15,326
top 69%
Last wipe
27d ago
no schedule published
Next wipe
7d 5h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 0 players on it, 0% of its 1 slots.
- It ranks #15,326 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 27d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on Rust Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence
Wipe-day peak
0
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 7d 5h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 35d 5h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 23:09 UTC FW27d ago | 0 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Rust Server
2500 · seed 231229914
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 2500 |
| Seed | 231229914 |
8. Server characteristics
Table 4: Characteristics of Rust Server
What the server publishes and what was recorded
| Address | 210.131.215.10:28015 |
|---|---|
| Region | – |
| Max players | 1 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 1 Oct 2026, 23:09 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 513 on average | 575 / 625 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 411 / 450 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 93 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 87 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 56 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 238 on average | 208 / 225 |
10. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on Rust Server?
A monthly force wipe is the sole occasion on which Rust Server wipes. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. This world was generated 27 days 14 hours ago.
What should you expect on wipe day at Rust Server?
Recent wipes drew an average peak of 0 players. On the latest wipe, 0 hours passed before the crowd peaked.
Server details
Is Rust Server up, and how well has it held up?
Rust Server is online at the time of this release. The uptime it reports puts the last restart at about 4 hours ago. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. First recorded by Rust Census on 13 September 2026.
How well does Rust Server perform?
Average server fps over the last 48 hours was 221, with a low of 68. The world carried up to 28,405 entities, including buildings, deployables and all else. The peak memory use recorded was 1,256 MB. Players feel low fps and a rising entity count as lag.
Which location does Rust Server run from?
No region is published by Rust Server. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 210.131.215.10:28015 is its address.
What version of Rust has been recorded on Rust Server?
This release lists Rust Server on Rust network protocol 2635 and build 168909, running on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
How many players does Rust Server carry?
At counting time Rust Server recorded 0 players across 1 slots. The seven-day average for this server is 0 players. The busiest hour in the last 48 hours was 12:00 UTC, with an average of 0 players.
How does Rust Server compare with other servers in the rankings?
For seven-day player hours, Rust Server is ranked #15,326, placing it in the top 69% of all ranked servers.
Tag details
On Rust Census, which lists and filters carry Rust Server?
The Rust Census lists that Rust Server fits are: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on Rust Server carry?
These are the tags Rust Server publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp1 (Max players): Slots: 1; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
Which map has been recorded for Rust Server?
Size 2,500 and seed 231229914: that is the procedural map on Rust Server, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.
How is Rust Server configured, and what rules does it keep?
No gather rate is recorded for Rust Server in its name. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. It appears under Community in the server browser. VAC, Valve's anti-cheat, is enabled.
Connecting
What steps are needed to join Rust Server?
Enter client.connect 210.131.215.10:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp1,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp1 | Max players Slots: 1. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Game build: 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.