Skip to main content

Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 89,289 players on 11,829 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

RustServer

210.131.210.125:28015 checked 1h ago

Release date
Next release
In five minutes (17:05 UTC)
Source
Live server queries
Server address
210.131.210.125:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak –

Rank

#15,373

top 69%

Last wipe

22d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • There were 0 players on it, 0% of its 50 slots.
  • It ranks #15,373 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 22d ago.

2. Players

Figure 1: Players on RustServer

Players now and over time, UTC

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

010020030040019:0004:0013:0023:0008:0017:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap

18.5 days

between real wipes

Wipe-day peak

0

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Tue 6 OctFri 18 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 12:26 UTC22d ago 0 – running 0
Fri 18 Sep, 01:33 UTC40d ago 0 – 18.5 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of RustServer

3000 · seed 19686

Map of RustServer

Table 2: The world

As the server publishes it

MapProcedural Map
Size3000
Seed19686
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of RustServer

What the server publishes and what was recorded

Address210.131.210.125:28015
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe6 Oct 2026, 12:26 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 552 on average636 / 675
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average485 / 525
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 299 on average59 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average36 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 270 on average138 / 200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 256 on average255 / 300

10. Quick answers

From the figures on this page.

Wipe details

When does RustServer wipe, and how often?

Too few wipes of RustServer are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 22 days 6 hours ago.

How is wipe day run on RustServer?

An average of 0 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 0 hours after it began.

Server details

How reliable is RustServer, and is it online now?

At the latest check, RustServer was online. By its own reported uptime, it restarted about 10 days 18 hours ago. 168 of 168 hours on across the last 7 full days gives an uptime of 100%. It was first seen by Rust Census on 13 September 2026.

How well does RustServer perform?

The figures for the last 48 hours give an average of 177 server fps and a minimum of 96. The world carried up to 49,604 entities, including buildings, deployables and all else. The peak memory use recorded was 2,840 MB. Players feel low fps and a rising entity count as lag.

Which location does RustServer run from?

A region is not published by RustServer. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 210.131.210.125:28015 it is addressed.

On which Rust version does RustServer operate?

This release lists RustServer on Rust network protocol 2634 and build 167781, running on Linux. Steam updates your game for you, but it has to be on the same protocol to join.

Player counts

How many players does RustServer carry?

At counting time RustServer recorded 0 players across 50 slots. This release gives a seven-day average of 0 players.

What position does RustServer hold in the server rankings?

The rank for RustServer is #15,373 on seven-day player hours, in the top 69% of ranked servers.

Lists and tags

Where does RustServer appear among the Rust Census lists and filters?

The Rust Census lists that RustServer fits are: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on RustServer carry?

Read by the game's server browser, RustServer publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): Build 167781 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

Which map is in use on RustServer?

RustServer runs a procedural map of size 3,000 with seed 19686, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.

What settings and rules have been listed for RustServer?

No gather rate is given in the name of RustServer. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

Join details

How can you connect to RustServer?

Enter client.connect 210.131.210.125:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp50Max players The server holds 50 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol Your game must run protocol 2634 to join.
cs167781Build Build 167781 is installed.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.