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Actual real True One Grid 1 Grid | 10/25
NA 209.205.225.2:28020 checked 12h ago
Connect to this server
1. Main points
Players now
0/ 50
0% full
7-day average
0
peak 3
Rank
#6,379
top 29% · #1019 in NA
Last wipe
3d ago
no schedule published
Next wipe
2d 19h
Sat 31 Oct, 18:04 UTC
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
- Over the last seven days it averaged 0 players, with a peak of 3.
- It ranks #6,379 of all ranked servers, the top 29%, and #1019 in NA, on player hours over the last seven days.
- Its current map went up 3d ago; the next wipe is expected Saturday 31 October, 18:04 UTC, every 3 days.
2. Players
Figure 1: Players on Actual real True One Grid 1 Grid | 10/25
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 29% of all ranked servers, top 55% in NA. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterna steady gap
Next wipe Saturday 31 October, 18:04 UTC, in 2d 19h. Every 3 days · medium confidence
Usual gap
3 days
between real wipes
On rhythm
100%
of its recent wipes
Wipe-day peak
2
players, last three wipes
Crowd held
60%
else halves by day 1.5
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 2d 19h | Sat 31 Oct, 18:04 UTC | Own schedule |
| 5d 19h | Tue 3 Nov, 18:07 UTC | Own schedule |
| 7d 20h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 8d 20h | Fri 6 Nov, 18:10 UTC | Own schedule |
| 11d 20h | Mon 9 Nov, 18:13 UTC | Own schedule |
| 14d 20h | Thu 12 Nov, 18:16 UTC | Own schedule |
| 17d 20h | Sun 15 Nov, 18:19 UTC | Own schedule |
| 20d 20h | Wed 18 Nov, 18:22 UTC | Own schedule |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 17:58 UTC3d ago | 3 | – | running | 0 |
| Thu 22 Oct, 17:55 UTC6d ago | 1 | held half | 3 days | 0 |
| Mon 19 Oct, 18:01 UTC9d ago | 2 | held half | 3 days | 0 |
| Fri 16 Oct, 17:55 UTC12d ago | 1 | held half | 3 days | 0 |
| Tue 13 Oct, 17:56 UTC15d ago | 3 | halved by day 1 | 3 days | 0 |
| Sat 10 Oct, 17:55 UTC18d ago | 3 | halved by day 2 | 3 days | 1 |
| Wed 7 Oct, 17:56 UTC21d ago | 1 | halved by day 1 | 3 days | 0 |
| Sun 4 Oct, 17:55 UTC24d ago | 1 | held half | 3 days | 0 |
| Thu 1 Oct, 18:05 UTC FW27d ago | 2 | held half | 3 days | 0 |
| Mon 28 Sep, 17:55 UTC30d ago | 3 | halved by day 2 | 3 days | 1 |
| Fri 25 Sep, 17:55 UTC33d ago | 1 | held half | 3 days | 0 |
| Tue 22 Sep, 17:55 UTC36d ago | 1 | held half | 3 days | 1 |
| Sat 19 Sep, 05:26 UTC39d ago | 9 | halved by day 2 | 3.5 days | 0 |
| Fri 18 Sep, 11:33 UTC40d ago | 9 | – | 0.7 days | 1 |
| Thu 17 Sep, 17:50 UTC41d ago | 4 | – | 0.7 days | 0 |
| Wed 16 Sep, 04:00 UTC42d ago | 4 | – | 1.6 days | 0 |
| Tue 15 Sep, 11:52 UTC43d ago | 2 | – | 0.7 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 4: Characteristics of Actual real True One Grid 1 Grid | 10/25
What the server publishes and what was recorded
| Address | 209.205.225.2:28020 |
|---|---|
| Region | NA |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 25 Oct 2026, 17:58 UTC |
| Hostname | 149.56.78.147:28015 |
| First seen | 13 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
Team limit: 3 Map Wipe: Every 3 days Blueprint Wipe: Monthly Balanced Gameplay: > 1 Hit barrels with auto loot > Balanced Loot table > 1 TC per team > Small Bases > No turrets > Inventory Recycler > Craft without workbench (still need one for research) > 10x Smelt furnace speeds > 1 bag/bed per player > Underground Bradley > 3 Min hackable crates > Always day
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Friendly Seattle: No KOS | Chill | Noob Friendly | NA · groups of 8+ · biweekly · 40 on average | 41 / 100 |
| [US] Enardo - Random Farming - Small One Grid | OneGrid | NA · groups of 8+ · 28 on average | 35 / 50 |
| [NA] Willjum's Solo Only | Thursday Wipes | NA · groups of 8+ · weekly · 26 on average | 8 / 100 |
| [NA] Willjum's Casual Solo/Duo Monthly | NA · groups of 8+ · monthly · 15 on average | 15 / 175 |
| Rust Degens - US Vanilla | Fridays | NA · groups of 8+ · weekly · 15 on average | 16 / 150 |
| Hempville 420 No Kos Low Decay / Limited PvP | NA · groups of 8+ · monthly · 7 on average | 9 / 90 |
11. Quick answers
From the figures on this page.
Wipe schedule
When does Actual real True One Grid 1 Grid | 10/25 wipe, and how often?
A wipe on Actual real True One Grid 1 Grid | 10/25 has come about every 3 days in recent times. Saturday 31 October at 18:04 UTC is the date of its next wipe. 3 days 4 hours have passed since this world was made.
On Actual real True One Grid 1 Grid | 10/25, what happens on wipe day?
An average of 2 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 1 hours after it began. Half that peak was held until the next wipe in 60% of its recent wipes. In the other cases, half the peak was lost by day 1.5.
About the server
What does the record show for the uptime and current status of Actual real True One Grid 1 Grid | 10/25?
Actual real True One Grid 1 Grid | 10/25 is offline at the time of this release; it was last seen 12 hours ago. The uptime it reports puts the last restart at about 23 hours ago. Of the 168 hours in the last 7 full days, it was up 168 of them, or 100%. The first sighting of it by Rust Census was on 13 September 2026.
Does Actual real True One Grid 1 Grid | 10/25 hold a steady frame rate and connection?
Average server fps over the last 48 hours was 30, with a low of 30. Buildings, deployables and everything else in the world took the entity count to 3,564. The peak memory use recorded was 1,286 MB. Lag, as players feel it, comes from low fps and a climbing entity count.
In which location is Actual real True One Grid 1 Grid | 10/25 based?
In North America Actual real True One Grid 1 Grid | 10/25 lists itself, with its NA tag. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 209.205.225.2:28020 is its address.
Which Rust version is Actual real True One Grid 1 Grid | 10/25 running?
Rust network protocol 2635 and build 168909 on Linux is the version Actual real True One Grid 1 Grid | 10/25 runs. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
What are the current player figures for Actual real True One Grid 1 Grid | 10/25?
At this release Actual real True One Grid 1 Grid | 10/25 is offline, having last been seen 12 hours ago. This release records a seven-day average of 0 players and a peak of 3. The busiest hour in the last 48 hours was 15:00 UTC, with an average of 1 players.
How does Actual real True One Grid 1 Grid | 10/25 compare with other servers in the rankings?
This release ranks Actual real True One Grid 1 Grid | 10/25 at #6,379 for seven-day player hours, #1,019 in North America, inside the top 29% of ranked servers.
Tags, lists
On Rust Census, which lists and filters carry Actual real True One Grid 1 Grid | 10/25?
Included in these Rust Census lists is Actual real True One Grid 1 Grid | 10/25: Modded Rust servers, counted and North America: servers listed. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Which meanings do the tags on Actual real True One Grid 1 Grid | 10/25 carry?
Read by the game's server browser, Actual real True One Grid 1 Grid | 10/25 publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Build 168909 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server; NA (North America): In the server browser it appears under North America; oxidation (Custom tag): The tag is custom: it was set by the owner or by a plugin. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
Which map is in use on Actual real True One Grid 1 Grid | 10/25?
Size 1,000 and seed 79905603: that is the procedural map on Actual real True One Grid 1 Grid | 10/25, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page. The name of the map is listed as: Custom Map.
How is Actual real True One Grid 1 Grid | 10/25 configured, and what rules does it keep?
No gather rate is given in the name of Actual real True One Grid 1 Grid | 10/25. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
Connecting
What is the way to join Actual real True One Grid 1 Grid | 10/25?
Enter client.connect 209.205.225.2:28020 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2635,NA,gmrust,cs168909,ts8,^o^z,oxidation
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp50 | Max players The server holds 50 slots. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Region
NA | North America In the server browser it appears under North America. |
|---|
Other
oxidation | Custom tag The tag is custom: it was set by the owner or by a plugin. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
