Skip to main content

Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 69,381 players on 11,801 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Thee Big DIHHHH

209.192.255.72:29394 checked 9m ago

Release date
Next release
In five minutes (12:55 UTC)
Source
Live server queries
Server address
209.192.255.72:29394
First recorded
15 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 2

0% full

7-day average

0

peak –

Rank

#15,326

top 69%

Last wipe

13d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • There were 0 players on it, 0% of its 2 slots.
  • It ranks #15,326 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 13d ago.

2. Players

Figure 1: Players on Thee Big DIHHHH

Players now and over time, UTC

AveragePeak
0123413:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

010020030040013:0022:0007:0016:0002:0011:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k15 Oct18 Oct21 Oct23 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Thee Big DIHHHH

2300 · seed 50000

Map of Thee Big DIHHHH

Table 2: The world

As the server publishes it

MapProcedural Map
Size2300
Seed50000
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of Thee Big DIHHHH

What the server publishes and what was recorded

Address209.192.255.72:29394
Region–
Max players2
Group limit8, the default
Wipe schedule–
Last wipe15 Oct 2026, 20:56 UTC
Hostname–
First seen15 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 513 on average527 / 550
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average426 / 450
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average57 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average59 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average58 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 238 on average161 / 200

10. Quick answers

From the figures on this page.

Wipe records

On what schedule are wipes carried out on Thee Big DIHHHH?

With too few wipes of Thee Big DIHHHH on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 13 days 16 hours ago.

Server details

Is Thee Big DIHHHH up, and how well has it held up?

At the latest check, Thee Big DIHHHH was online. The uptime it reports puts the last restart at about 7 days ago. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. The first sighting of it by Rust Census was on 15 October 2026.

How well does Thee Big DIHHHH perform?

The figures for the last 48 hours give an average of 237 server fps and a minimum of 227. Buildings, deployables and everything else in the world took the entity count to 25,149. The peak memory use recorded was 3,418 MB. Lag, as players feel it, comes from low fps and a climbing entity count.

What location has been recorded for Thee Big DIHHHH?

No region is given by Thee Big DIHHHH. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 209.192.255.72:29394 it is addressed.

On which Rust version does Thee Big DIHHHH operate?

Rust network protocol 2635 and build 168909 on Linux is the version Thee Big DIHHHH runs. Steam updates your game for you, but it has to be on the same protocol to join.

Population

How many players does Thee Big DIHHHH carry?

Thee Big DIHHHH stands at 0 players from 2 slots in this release. Averaged across seven days, the count is 0 players.

What position does Thee Big DIHHHH hold in the server rankings?

The rank for Thee Big DIHHHH is #15,326 on seven-day player hours, in the top 69% of ranked servers.

Tag details

Which Rust Census filters and lists cover Thee Big DIHHHH?

These Rust Census lists include Thee Big DIHHHH: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on Thee Big DIHHHH carry?

These are the tags Thee Big DIHHHH publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp2 (Max players): Slots: 2; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

Which map is in use on Thee Big DIHHHH?

The procedural map on Thee Big DIHHHH is generated by the game, measures 2,300 and carries seed 50000. Size and seed together fix the map, so you can view it on RustMaps from this page.

How is Thee Big DIHHHH configured, and what rules does it keep?

No gather rate is given in the name of Thee Big DIHHHH. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. It appears under Community in the server browser. Anti-cheat is active: VAC, Valve's system, is on.

Join details

How can you connect to Thee Big DIHHHH?

Enter client.connect 209.192.255.72:29394 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp2,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp2Max players Slots: 2.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build Build 168909 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.