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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 99,467 players on 11,887 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

A Shockbyte Rust Server

209.192.255.110:26877 checked 11m ago

Release date
Next release
In five minutes (17:10 UTC)
Source
Live server queries
Server address
209.192.255.110:26877
First recorded
15 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 16

0% full

7-day average

0

peak 1

Rank

#14,659

top 66%

Last wipe

27d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • There were 0 players on it, 0% of its 16 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #14,659 of all ranked servers, the top 66%, on player hours over the last seven days.
  • Its current map went up 27d ago.

2. Players

Figure 1: Players on A Shockbyte Rust Server

Players now and over time, UTC

AveragePeak
0123418:0003:0012:0021:0006:0015:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

010020030040018:0003:0012:0021:0006:0015:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k15 Oct18 Oct21 Oct23 Oct26 Oct29 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of A Shockbyte Rust Server

4000 · seed 50000

Map of A Shockbyte Rust Server

Table 2: The world

As the server publishes it

MapProcedural Map
Size4000
Seed50000
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of A Shockbyte Rust Server

What the server publishes and what was recorded

Address209.192.255.110:26877
Region–
Max players16
Group limit8, the default
Wipe schedule–
Last wipe2 Oct 2026, 06:28 UTC
Hostname–
First seen15 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average366 / 425
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average459 / 500
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average981 / 1000
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average59 / 100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average989 / 1000
Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average27 / 250

10. Quick answers

From the figures on this page.

Wipe schedule

When does A Shockbyte Rust Server wipe, and how often?

The rhythm of A Shockbyte Rust Server's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 27 days 10 hours have passed since this world was made.

Server record

Is A Shockbyte Rust Server up, and how well has it held up?

This release records A Shockbyte Rust Server as online. By its own reported uptime, it restarted about 4 hours ago. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. First recorded by Rust Census on 15 October 2026.

Does A Shockbyte Rust Server hold a steady frame rate and connection?

Average server fps over the last 48 hours was 154, with a low of 16. Buildings, deployables and everything else in the world took the entity count to 95,611. Up to 3,616 MB of memory was used. Lag, as players feel it, comes from low fps and a climbing entity count.

What location has been recorded for A Shockbyte Rust Server?

No region is given by A Shockbyte Rust Server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 209.192.255.110:26877 it is addressed.

On which Rust version does A Shockbyte Rust Server operate?

The version in use on A Shockbyte Rust Server is Rust network protocol 2635 and build 168909 on Linux. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

What are the current player figures for A Shockbyte Rust Server?

At counting time A Shockbyte Rust Server recorded 0 players across 16 slots. This release records a seven-day average of 0 players and a peak of 1.

What position does A Shockbyte Rust Server hold in the server rankings?

The rank for A Shockbyte Rust Server is #14,659 on seven-day player hours, in the top 66% of ranked servers.

Tag details

On Rust Census, which lists and filters carry A Shockbyte Rust Server?

Included in these Rust Census lists is A Shockbyte Rust Server: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The tags on A Shockbyte Rust Server: what do they indicate?

These are the tags A Shockbyte Rust Server publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp16 (Max players): Slots: 16; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Rules, map

Which map is in use on A Shockbyte Rust Server?

A Shockbyte Rust Server runs a procedural map of size 4,000 with seed 50000, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.

On A Shockbyte Rust Server, what rules and settings are in force?

The name of A Shockbyte Rust Server carries no gather rate. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

Join details

What steps are needed to join A Shockbyte Rust Server?

You can open the console in Rust with F1 and enter client.connect 209.192.255.110:26877; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp16,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp16Max players Slots: 16.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build The server runs game build 168909.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.