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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 56,552 players on 11,688 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Shinigumis Server

209.192.185.65:28045 checked 12m ago

Release date
Next release
In five minutes (10:20 UTC)
Source
Live server queries
Server address
209.192.185.65:28045
First recorded
12 October 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak –

Rank

#15,399

top 69%

Last wipe

16d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • There were 0 players on it, 0% of its 50 slots.
  • It ranks #15,399 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 16d ago.

2. Players

Figure 1: Players on Shinigumis Server

Players now and over time, UTC

AveragePeak
0123411:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

05010015020011:0020:0005:0015:0000:0009:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k12 Oct15 Oct18 Oct22 Oct25 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Shinigumis Server

4750 · seed 820261

Map of Shinigumis Server

Table 2: The world

As the server publishes it

MapProcedural Map
Size4750
Seed820261
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of Shinigumis Server

What the server publishes and what was recorded

Address209.192.185.65:28045
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe12 Oct 2026, 06:27 UTC
Hostname–
First seen12 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 540 on average544 / 575
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average361 / 400
Rustoria.co - EU MainEU · groups of 16+ · weekly · 314 on average36 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 313 on average44 / 250
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 273 on average157 / 200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average77 / 100

10. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for Shinigumis Server: what is it?

Too few wipes of Shinigumis Server are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 16 days 4 hours have passed since this world was made.

Server record

What does the record show for the uptime and current status of Shinigumis Server?

At the latest check, Shinigumis Server was online. The uptime it reports puts the last restart at about 16 days 2 hours ago. Of the 168 hours in the last 7 full days, it was up 168 of them, or 100%. The first sighting of it by Rust Census was on 12 October 2026.

Does Shinigumis Server hold a steady frame rate and connection?

Over the last 48 hours, server fps averaged 97; the lowest reading was 80. The world carried up to 126,659 entities, including buildings, deployables and all else. The peak memory use recorded was 5,762 MB. What players experience as lag is low fps combined with a climbing entity count.

In which location is Shinigumis Server based?

No region is given by Shinigumis Server. Rust Census does not look up where the machine stands; it shows where a server says it is. At 209.192.185.65:28045 it is addressed.

On which Rust version does Shinigumis Server operate?

This release lists Shinigumis Server on Rust network protocol 2634 and build 167398, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

What are the current player figures for Shinigumis Server?

Shinigumis Server stands at 0 players from 50 slots in this release. Averaged across seven days, the count is 0 players.

In the rankings of Rust servers, where is Shinigumis Server placed?

For seven-day player hours, Shinigumis Server is ranked #15,399, placing it in the top 69% of all ranked servers.

Tags, lists

On Rust Census, which lists and filters carry Shinigumis Server?

Included in these Rust Census lists is Shinigumis Server: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The tags on Shinigumis Server: what do they indicate?

Read by the game's server browser, Shinigumis Server publishes these tags: gmvanilla (Game mode): Survival play in the vanilla format; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167398 (Build): Build 167398 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

Which map is in use on Shinigumis Server?

The procedural map on Shinigumis Server is generated by the game, measures 4,750 and carries seed 820261. Size and seed together fix the map, so you can view it on RustMaps from this page.

What settings and rules have been listed for Shinigumis Server?

The name of Shinigumis Server carries no gather rate. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. It appears under Community in the server browser. VAC, Valve's anti-cheat, is enabled.

How to join

What steps are needed to join Shinigumis Server?

Enter client.connect 209.192.185.65:28045 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. https://discord.com/invite/5nYVJy4PTF is the website listed for it.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2634,gmvanilla,cs167398,ts8

Game

gmvanillaGame mode Survival play in the vanilla format.
mp50Max players 50 slots are available.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2634Protocol To connect, your game version must match protocol 2634.
cs167398Build Build 167398 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.