Statistical profileOffline
RustyJay | 3x | Mymini | Buildable Deep Sea
209.147.107.30:28015 checked 2d ago
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1. Main points
Players now
0/ 150
0% full
7-day average
0
peak 1
Rank
#14,676
top 66%
Last wipe
27d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 150 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #14,676 of all ranked servers, the top 66%, on player hours over the last seven days.
- Its current map went up 27d ago.
2. Players
Figure 1: Players on RustyJay | 3x | Mymini | Buildable Deep Sea
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
6.3 days
between real wipes
On rhythm
0%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Crowd held
100%
of its cycles kept half the crowd
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 20 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:36 UTC FW27d ago | 1 | – | running | 0 |
| Tue 22 Sep, 23:08 UTC35d ago | 2 | held half | 8.8 days | 1 |
| Sat 19 Sep, 01:37 UTC39d ago | 1 | held half | 3.9 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of RustyJay | 3x | Mymini | Buildable Deep Sea
4050 · seed 6452317
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4050 |
| Seed | 6452317 |
8. Server characteristics
Table 3: Characteristics of RustyJay | 3x | Mymini | Buildable Deep Sea
What the server publishes and what was recorded
| Address | 209.147.107.30:28015 |
|---|---|
| Region | – |
| Max players | 150 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 1 Oct 2026, 17:36 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
Welcome to RustyJay's server! Deep Sea is always open, and you can build on the islands. Enter deep sea in any vehicle including minis which you can spawn with mymini command.
10. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| AlexRust X2 WIPE 23.10 | EU · groups of 30+ · 2x · weekly · 5 on average | 11 / 100 |
| SEED RUST X5 | NOLIMIT | BOOST FPS | BUILD DEEP SEA | WIPE 27.1 | EU · groups of 48+ · 5x · weekly · 2 on average | 0 / 100 |
| [PVE]AMIGOS X5 | EU · groups of 10+ · 5x · biweekly · 1 on average | 1 / 100 |
| [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | EU · groups of 8+ · 113 on average | 205 / 999 |
| [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | NA · groups of 8+ · 90 on average | 169 / 999 |
| [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes | OC · groups of 8+ · 52 on average | 35 / 150 |
11. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for RustyJay | 3x | Mymini | Buildable Deep Sea: what is it?
Wipes on RustyJay | 3x | Mymini | Buildable Deep Sea fall at irregular times, leaving no next date to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 27 days 4 hours ago.
On RustyJay | 3x | Mymini | Buildable Deep Sea, what happens on wipe day?
Recent wipes drew an average peak of 1 players. The peak of the latest wipe's crowd came 20 hours after it began. Half that peak was held until the next wipe in 100% of its recent wipes.
Server details
How reliable is RustyJay | 3x | Mymini | Buildable Deep Sea, and is it online now?
The latest count records RustyJay | 3x | Mymini | Buildable Deep Sea as offline, last seen 2 days 1 hours ago. Of the 168 hours in the last 7 full days, it was up 5 of them, or 3%. First recorded by Rust Census on 13 September 2026.
Which location does RustyJay | 3x | Mymini | Buildable Deep Sea run from?
A region is not published by RustyJay | 3x | Mymini | Buildable Deep Sea. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 209.147.107.30:28015 is its address.
Which Rust version is RustyJay | 3x | Mymini | Buildable Deep Sea running?
The version in use on RustyJay | 3x | Mymini | Buildable Deep Sea is Rust network protocol 2635 and build 168909 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
What are the current player figures for RustyJay | 3x | Mymini | Buildable Deep Sea?
At this release RustyJay | 3x | Mymini | Buildable Deep Sea is offline, having last been seen 2 days 1 hours ago. This release records a seven-day average of 0 players and a peak of 1.
What position does RustyJay | 3x | Mymini | Buildable Deep Sea hold in the server rankings?
The rank for RustyJay | 3x | Mymini | Buildable Deep Sea is #14,676 on seven-day player hours, in the top 66% of ranked servers.
Tag details
On Rust Census, which lists and filters carry RustyJay | 3x | Mymini | Buildable Deep Sea?
Included in these Rust Census lists is RustyJay | 3x | Mymini | Buildable Deep Sea: 3x Rust servers, counted, Modded Rust servers, counted and Rust build servers: listed. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: 3x.
What is meant by each tag shown on RustyJay | 3x | Mymini | Buildable Deep Sea?
Read by the game's server browser, RustyJay | 3x | Mymini | Buildable Deep Sea publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp150 (Max players): The server holds 150 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game on this modded server; ^y (Carbon): Carbon, a plugin framework, is installed. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
Which map has been recorded for RustyJay | 3x | Mymini | Buildable Deep Sea?
Size 4,050 and seed 6452317: that is the procedural map on RustyJay | 3x | Mymini | Buildable Deep Sea, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.
How is RustyJay | 3x | Mymini | Buildable Deep Sea configured, and what rules does it keep?
The name of RustyJay | 3x | Mymini | Buildable Deep Sea records a gather rate of 3x. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Carbon. The server runs VAC, Valve's anti-cheat.
Connecting
What is the way to join RustyJay | 3x | Mymini | Buildable Deep Sea?
Enter client.connect 209.147.107.30:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp150,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp150 | Max players The server holds 150 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Mods and access
^z | Modded Plugins or settings alter the game on this modded server. |
|---|---|
^y | Carbon Carbon, a plugin framework, is installed. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.