Statistical profileOffline
kokichi
209.131.70.45:28015 checked 24d ago
Connect to this server
1. Main points
Players now
0/ 4
0% full
7-day average
0
peak –
Rank
#15,971
top 70%
Last wipe
24d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 4 slots.
- It ranks #15,971 of all ranked servers, the top 70%, on player hours over the last seven days.
- Its current map went up 24d ago.
2. Players
Figure 1: Players on kokichi
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of kokichi
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of kokichi
What the server publishes and what was recorded
| Address | 209.131.70.45:28015 |
|---|---|
| Region | – |
| Max players | 4 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 3 Oct 2026, 06:53 UTC |
| Hostname | – |
| First seen | 3 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 524 on average | 317 / 350 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 334 on average | 20 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 331 on average | 38 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 141 / 200 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 279 on average | 53 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 263 on average | 47 / 100 |
10. Quick answers
From the figures on this page.
Wipe details
When does kokichi wipe, and how often?
With too few wipes of kokichi on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 24 days 18 hours ago.
Server record
How reliable is kokichi, and is it online now?
Last seen 24 days 18 hours ago, kokichi is offline in this release. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. First recorded by Rust Census on 3 October 2026.
What location has been recorded for kokichi?
No region is published by kokichi. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 209.131.70.45:28015 it is addressed.
What version of Rust has been recorded on kokichi?
Rust network protocol 2634 and build 166652 on Windows is the version kokichi runs. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
How many players does kokichi carry?
kokichi is offline at present; its last recording was 24 days 18 hours ago.
How does kokichi compare with other servers in the rankings?
The rank for kokichi is #15,971 on seven-day player hours, in the top 70% of ranked servers.
Tags, lists
On Rust Census, which lists and filters carry kokichi?
These Rust Census lists include kokichi: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on kokichi: what do they indicate?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp4 (Max players): Slots: 4; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs166652 (Build): Game build: 166652; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set are the tags kokichi publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
What map is listed for kokichi?
kokichi runs a procedural map, which the game generates.
What settings and rules have been listed for kokichi?
No gather rate is recorded for kokichi in its name. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. The server runs VAC, Valve's anti-cheat.
How to join
How can you connect to kokichi?
Enter client.connect 209.131.70.45:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp4,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp4 | Max players Slots: 4. |
ts8 | Group limit This is the game default: 8 to a team. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs166652 | Build Game build: 166652. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.