Statistical profileOffline
osmium dev p6c-osmium (local)
208.88.69.27:28730 checked 20d ago
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1. Main points
Players now
0/ 4
0% full
7-day average
0
peak –
Rank
#15,825
top 72%
Last wipe
20d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 4 slots.
- It ranks #15,825 of all ranked servers, the top 72%, on player hours over the last seven days.
- Its current map went up 20d ago.
2. Players
Figure 1: Players on osmium dev p6c-osmium (local)
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Usual gap
1.7 days
between real wipes
Wipe-day peak
0
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 16:34 UTC20d ago | 0 | – | running | 0 |
| Thu 8 Oct, 00:47 UTC21d ago | 0 | – | 1.7 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of osmium dev p6c-osmium (local)
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of osmium dev p6c-osmium (local)
What the server publishes and what was recorded
| Address | 208.88.69.27:28730 |
|---|---|
| Region | – |
| Max players | 4 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 9 Oct 2026, 16:34 UTC |
| Hostname | – |
| First seen | 8 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 385 / 425 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 455 / 500 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 280 on average | 978 / 1000 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 276 on average | 55 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 265 on average | 991 / 1000 |
| Rustoria.co - US Main | NA · groups of 16+ · weekly · 235 on average | 27 / 250 |
10. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for osmium dev p6c-osmium (local): what is it?
With too few wipes of osmium dev p6c-osmium (local) on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 20 days.
On osmium dev p6c-osmium (local), what happens on wipe day?
An average of 0 players attended at peak across recent wipes. On the latest wipe, 0 hours passed before the crowd peaked.
Server record
How reliable is osmium dev p6c-osmium (local), and is it online now?
The latest count records osmium dev p6c-osmium (local) as offline, last seen 20 days ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 8 October 2026.
Which location does osmium dev p6c-osmium (local) run from?
A region is not published by osmium dev p6c-osmium (local). No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 208.88.69.27:28730 is its address.
On which Rust version does osmium dev p6c-osmium (local) operate?
Rust network protocol 2634 and build 167231 on Linux is the version osmium dev p6c-osmium (local) runs. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
How many players does osmium dev p6c-osmium (local) carry?
The last count for osmium dev p6c-osmium (local) was 20 days ago; it is offline at present.
In the rankings of Rust servers, where is osmium dev p6c-osmium (local) placed?
The rank for osmium dev p6c-osmium (local) is #15,825 on seven-day player hours, in the top 72% of ranked servers.
Lists and tags
Which Rust Census filters and lists cover osmium dev p6c-osmium (local)?
These Rust Census lists include osmium dev p6c-osmium (local): Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by each tag shown on osmium dev p6c-osmium (local)?
Read by the game's server browser, osmium dev p6c-osmium (local) publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp4 (Max players): The server holds 4 slots; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167231 (Build): Build 167231 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
What map is listed for osmium dev p6c-osmium (local)?
osmium dev p6c-osmium (local) runs a procedural map, which the game generates.
How is osmium dev p6c-osmium (local) configured, and what rules does it keep?
No gather rate is recorded for osmium dev p6c-osmium (local) in its name. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. VAC, Valve's anti-cheat, is enabled.
Join details
What is the way to join osmium dev p6c-osmium (local)?
Enter client.connect 208.88.69.27:28730 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp4,ptrak,$r?,v2634,gmrust,cs167231,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp4 | Max players The server holds 4 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs167231 | Build Build 167231 is installed. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.