Statistical profileOffline
osmium dev p1 (local)
208.88.69.27:28600 checked 19d ago
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1. Main points
Players now
0/ 4
0% full
7-day average
0
peak –
Rank
#15,869
top 72%
Last wipe
19d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 4 slots.
- It ranks #15,869 of all ranked servers, the top 72%, on player hours over the last seven days.
- Its current map went up 19d ago.
2. Players
Figure 1: Players on osmium dev p1 (local)
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of osmium dev p1 (local)
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of osmium dev p1 (local)
What the server publishes and what was recorded
| Address | 208.88.69.27:28600 |
|---|---|
| Region | – |
| Max players | 4 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 9 Oct 2026, 14:59 UTC |
| Hostname | – |
| First seen | 9 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 552 on average | 605 / 675 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 377 / 525 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 299 on average | 47 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 298 on average | 35 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 271 on average | 137 / 200 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 254 on average | 160 / 300 |
10. Quick answers
From the figures on this page.
Wipe schedule
When does osmium dev p1 (local) wipe, and how often?
Too few wipes of osmium dev p1 (local) are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 19 days 5 hours have passed since this world was made.
Server details
Is osmium dev p1 (local) up, and how well has it held up?
osmium dev p1 (local) is offline at the time of this release; it was last seen 19 days 5 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. First recorded by Rust Census on 9 October 2026.
In which location is osmium dev p1 (local) based?
No region is published by osmium dev p1 (local). Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 208.88.69.27:28600 is its address.
Which Rust version is osmium dev p1 (local) running?
The version in use on osmium dev p1 (local) is Rust network protocol 2634 and build 167231 on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
What are the current player figures for osmium dev p1 (local)?
The last count for osmium dev p1 (local) was 19 days 5 hours ago; it is offline at present.
In the rankings of Rust servers, where is osmium dev p1 (local) placed?
For seven-day player hours, osmium dev p1 (local) is ranked #15,869, placing it in the top 72% of all ranked servers.
Tag details
Where does osmium dev p1 (local) appear among the Rust Census lists and filters?
Included in these Rust Census lists is osmium dev p1 (local): Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by each tag shown on osmium dev p1 (local)?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp4 (Max players): Slots: 4; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Your game must run protocol 2634 to join; cs167231 (Build): Build 167231 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set are the tags osmium dev p1 (local) publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
Which map is in use on osmium dev p1 (local)?
The game generates the procedural map on osmium dev p1 (local).
On osmium dev p1 (local), what rules and settings are in force?
No gather rate is recorded for osmium dev p1 (local) in its name. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears under Community in the server browser. Anti-cheat is active: VAC, Valve's system, is on.
Join details
What steps are needed to join osmium dev p1 (local)?
Enter client.connect 208.88.69.27:28600 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp4,ptrak,$r?,v2634,gmrust,cs167231,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp4 | Max players Slots: 4. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs167231 | Build Build 167231 is installed. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.