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Atlas Benchmark 14900KS (temp)
208.52.153.63:28020 checked 6d ago
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1. Main points
Players now
0/ ?
7-day average
0
peak –
Rank
#15,452
top 69%
Last wipe
13d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it.
- It ranks #15,452 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 13d ago.
2. Players
Figure 1: Players on Atlas Benchmark 14900KS (temp)
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Atlas Benchmark 14900KS (temp)
Table 2: The world
As the server publishes it
| Map | Custom Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Atlas Benchmark 14900KS (temp)
What the server publishes and what was recorded
| Address | 208.52.153.63:28020 |
|---|---|
| Region | – |
| Max players | – |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 15 Oct 2026, 15:58 UTC |
| Hostname | – |
| First seen | 22 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 547 on average | 629 / 725 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 478 / 525 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 303 on average | 62 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 303 on average | 43 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 268 on average | 143 / 225 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 261 on average | 260 / 250 |
10. Quick answers
From the figures on this page.
Wipe details
When does Atlas Benchmark 14900KS (temp) wipe, and how often?
With too few wipes of Atlas Benchmark 14900KS (temp) on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 13 days ago.
Server details
What does the record show for the uptime and current status of Atlas Benchmark 14900KS (temp)?
Atlas Benchmark 14900KS (temp) is offline at the time of this release; it was last seen 6 days 6 hours ago. Of the 120 hours in the last 5 full days, it was up 0 of them, or 0%. First recorded by Rust Census on 22 October 2026.
Which location does Atlas Benchmark 14900KS (temp) run from?
A region is not published by Atlas Benchmark 14900KS (temp). Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 208.52.153.63:28020 it is addressed.
What version of Rust has been recorded on Atlas Benchmark 14900KS (temp)?
The version in use on Atlas Benchmark 14900KS (temp) is Rust network protocol 2634 and build 167781 on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
How many players does Atlas Benchmark 14900KS (temp) carry?
At this release Atlas Benchmark 14900KS (temp) is offline, having last been seen 6 days 6 hours ago. This release gives a seven-day average of 0 players.
How does Atlas Benchmark 14900KS (temp) compare with other servers in the rankings?
For seven-day player hours, Atlas Benchmark 14900KS (temp) is ranked #15,452, placing it in the top 69% of all ranked servers.
Tag details
On Rust Census, which lists and filters carry Atlas Benchmark 14900KS (temp)?
The Rust Census lists that Atlas Benchmark 14900KS (temp) fits are: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
The tags on Atlas Benchmark 14900KS (temp): what do they indicate?
gmvanilla (Game mode): This is vanilla survival; mp0 (Max players): The server holds 0 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167781 (Build): The server runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set are the tags Atlas Benchmark 14900KS (temp) publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
What settings and rules have been listed for Atlas Benchmark 14900KS (temp)?
No gather rate is given in the name of Atlas Benchmark 14900KS (temp). The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Community is its section in the server browser. Anti-cheat is active: VAC, Valve's system, is on.
How to join
What is the way to join Atlas Benchmark 14900KS (temp)?
Enter client.connect 208.52.153.63:28020 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp0,ptrak,$r?,v2634,gmvanilla,cs167781,ts8
Game
gmvanilla | Game mode This is vanilla survival. |
|---|---|
mp0 | Max players The server holds 0 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs167781 | Build The server runs game build 167781. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.