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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 89,289 players on 11,829 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

№[4] D2S WarZone PvE 1000 Zombies Raidable Bases

208.52.153.33:28079 checked 2h ago

monthly wipes vanillamoddedoxide
Release date
Next release
In five minutes (17:05 UTC)
Source
Live server queries
Server address
208.52.153.33:28079
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

0/ 40

0% full

7-day average

1

peak 6

Rank

#3,220

top 15%

Last wipe

27d ago

monthly schedule

Next wipe

7d 23h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 0 players on it, 0% of its 40 slots.
  • Over the last seven days it averaged 1 players, with a peak of 6.
  • It ranks #3,220 of all ranked servers, the top 15%, on player hours over the last seven days.
  • Its current map went up 27d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on №[4] D2S WarZone PvE 1000 Zombies Raidable Bases

Players now and over time, UTC

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

01020304020:0005:0014:0023:0008:0017:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 15% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence

Wipe-day peak

10

players, last three wipes

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
7d 23hThu 5 Nov, 19:00 UTCForce wipe FW
35d 23hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 26 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:50 UTC FW27d ago 10 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of №[4] D2S WarZone PvE 1000 Zombies Raidable Bases

4250 · seed 1704574028

Map of №[4] D2S WarZone PvE 1000 Zombies Raidable Bases

Table 3: The world

As the server publishes it

MapProcedural Map
Size4250
Seed1704574028
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of №[4] D2S WarZone PvE 1000 Zombies Raidable Bases

What the server publishes and what was recorded

Address208.52.153.33:28079
Region–
Max players40
Group limit8, the default
Wipe schedulemonthly
Last wipe1 Oct 2026, 19:28 UTC
Hostname–
First seen13 Sep 2026

9. About this server

In its own words: the description the server publishes, unedited.

Dare2Survive: WarZone PvE A military dead zone overrun by elite AI and the undead. Extreme PvE combat with monument bosses and Bradley patrols. Earn XP, upgrade skills, and keep your gear on revive. Custom Crafting, Server Shop, and massive war events. Enter the WarZone - survive the dead.

10. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average43 / 100
Art of Rust - Official dedicated art servergroups of 20+ · monthly · 8 on average5 / 100
RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGradeNA · groups of 100+ · monthly · 7 on average7 / 200
[EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|FireEU · groups of 16+ · monthly · 6 on average9 / 50
UTC | BUILDING | CREATIVE | BUILD | ПАЛЯНИЦЯ | EU | UAEU · groups of 8+ · monthly · 3 on average6 / 40
[EU]FreeFields/Creative/Building/SandboxEU · groups of 8+ · monthly · 3 on average7 / 35

11. Quick answers

From the figures on this page.

Wipe schedule

When does №[4] D2S WarZone PvE 1000 Zombies Raidable Bases wipe, and how often?

The force wipe is the only wipe №[4] D2S WarZone PvE 1000 Zombies Raidable Bases takes, once a month. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. 27 days have passed since this world was made. The tags list a wipe schedule of one month.

On №[4] D2S WarZone PvE 1000 Zombies Raidable Bases, what happens on wipe day?

Recent wipes drew an average peak of 10 players. The peak of the latest wipe's crowd came 26 hours after it began.

Server details

How reliable is №[4] D2S WarZone PvE 1000 Zombies Raidable Bases, and is it online now?

This release records №[4] D2S WarZone PvE 1000 Zombies Raidable Bases as online. The uptime it reports puts the last restart at about 4 hours ago. Of the 168 hours in the last 7 full days, it was up 168 of them, or 100%. First recorded by Rust Census on 13 September 2026.

Does №[4] D2S WarZone PvE 1000 Zombies Raidable Bases hold a steady frame rate and connection?

Average server fps over the last 48 hours was 30, with a low of 30. The world carried up to 140,416 entities, including buildings, deployables and all else. Memory use reached 5,124 MB at its peak. Lag, as players feel it, comes from low fps and a climbing entity count.

Which location does №[4] D2S WarZone PvE 1000 Zombies Raidable Bases run from?

No region is given by №[4] D2S WarZone PvE 1000 Zombies Raidable Bases. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 208.52.153.33:28079 is its address.

What version of Rust has been recorded on №[4] D2S WarZone PvE 1000 Zombies Raidable Bases?

Rust network protocol 2635 and build 168909 on Linux is the version №[4] D2S WarZone PvE 1000 Zombies Raidable Bases runs. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

How many players does №[4] D2S WarZone PvE 1000 Zombies Raidable Bases carry?

№[4] D2S WarZone PvE 1000 Zombies Raidable Bases stands at 0 players from 40 slots in this release. Averaged over seven days: 1 players, with a peak of 6. Over the past 48 hours the highest average fell at 10:00 UTC: 2 players.

What position does №[4] D2S WarZone PvE 1000 Zombies Raidable Bases hold in the server rankings?

For seven-day player hours, №[4] D2S WarZone PvE 1000 Zombies Raidable Bases is ranked #3,220, placing it in the top 15% of all ranked servers.

Lists and tags

On Rust Census, which lists and filters carry №[4] D2S WarZone PvE 1000 Zombies Raidable Bases?

Included in these Rust Census lists is №[4] D2S WarZone PvE 1000 Zombies Raidable Bases: Modded Rust servers, counted, Rust build servers: listed, Rust creative servers: live figures, Roleplay servers: the listed count and Rust servers with zombie in the name. Under these filters it comes up on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Roleplay ^r, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What is meant by each tag shown on №[4] D2S WarZone PvE 1000 Zombies Raidable Bases?

gmrust (Game mode): Survival play, in the standard Rust format; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^v (Vanilla): This is the unmodified game: rates, kits and rules as Facepunch ships them; ^r (Roleplay): Roleplay is the format here; ^c (Creative): No gathering is needed; this is sandbox building, and you build what you like; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server are the tags №[4] D2S WarZone PvE 1000 Zombies Raidable Bases publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

Which map is in use on №[4] D2S WarZone PvE 1000 Zombies Raidable Bases?

№[4] D2S WarZone PvE 1000 Zombies Raidable Bases runs a procedural map of size 4,250 with seed 1704574028, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.

How is №[4] D2S WarZone PvE 1000 Zombies Raidable Bases configured, and what rules does it keep?

The name of №[4] D2S WarZone PvE 1000 Zombies Raidable Bases carries no gather rate. 8 players is the group limit, the game's default. build & creative is the game mode recorded, sandbox building, no gathering. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are recorded on it. Its own label is vanilla: this is the unmodified game: rates, kits and rules as Facepunch ships them. VAC, Valve's anti-cheat, is enabled.

Join details

How can you connect to №[4] D2S WarZone PvE 1000 Zombies Raidable Bases?

Enter client.connect 208.52.153.33:28079 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. The website recorded for it is https://d2s.tebex.io/.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp40,ptrak,$r?,v2635,^m,^v,^r,^c,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp40Max players The server holds 40 slots.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build Game build: 168909.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Wipe schedule

^mMonthly This server wipes monthly, on Facepunch's force wipe.

Difficulty

^vVanilla This is the unmodified game: rates, kits and rules as Facepunch ships them.

Gameplay

^rRoleplay Roleplay is the format here.
^cCreative No gathering is needed; this is sandbox building, and you build what you like.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Plugins or settings alter the game on this modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.