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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 48,663 players on 11,668 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

2x Rust in Hell

208.52.153.221:28115 checked 8m ago

2x moddedoxide
Release date
Next release
In five minutes (09:15 UTC)
Source
Live server queries
Server address
208.52.153.221:28115
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 250

0% full

7-day average

0

peak –

Rank

#15,335

top 69%

Last wipe

17d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • There were 0 players on it, 0% of its 250 slots.
  • It ranks #15,335 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 17d ago.

2. Players

Figure 1: Players on 2x Rust in Hell

Players now and over time, UTC

AveragePeak
0123410:0019:0004:0012:0022:0007:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

02040608010:0019:0004:0012:0022:0007:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

0

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 12:38 UTC17d ago 0 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of 2x Rust in Hell

3000 · seed 5

Map of 2x Rust in Hell

Table 2: The world

As the server publishes it

MapCustom Map
Size3000
Seed5

8. Server characteristics

Table 3: Characteristics of 2x Rust in Hell

What the server publishes and what was recorded

Address208.52.153.221:28115
Region–
Max players250
Group limit8, the default
Wipe schedule–
Last wipe11 Oct 2026, 12:38 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 814 on average572 / 550
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 603 on average311 / 300
Atlas - US 2X Monthly | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · monthly · 373 on average101 / 150
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob FrEU · groups of 50+ · 2x · monthly · 351 on average116 / 150
Magic Rust #18 — Vanilla 2x | Baйп 28.10EU · groups of 150+ · 2x · weekly · 332 on average924 / 970
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10EU · groups of 300+ · 2x · weekly · 314 on average134 / 1000

10. Quick answers

From the figures on this page.

Wipe records

This release records the wipe timetable for 2x Rust in Hell: what is it?

Too few wipes of 2x Rust in Hell are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 17 days 20 hours have passed since this world was made.

What should you expect on wipe day at 2x Rust in Hell?

The average busiest point of its recent wipes drew 0 players. The peak of the latest wipe's crowd came 0 hours after it began.

About the server

How reliable is 2x Rust in Hell, and is it online now?

2x Rust in Hell is online at the time of this release. By its own reported uptime, it restarted about 17 days 18 hours ago. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. The first sighting of it by Rust Census was on 13 September 2026.

How well does 2x Rust in Hell perform?

The figures for the last 48 hours give an average of 55 server fps and a minimum of 51. Buildings, deployables and everything else in the world took the entity count to 61,879. Memory use reached 3,681 MB at its peak. Players feel low fps and a rising entity count as lag.

What location has been recorded for 2x Rust in Hell?

A region is not published by 2x Rust in Hell. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 208.52.153.221:28115 it is addressed.

On which Rust version does 2x Rust in Hell operate?

Rust network protocol 2634 and build 167398 on Linux is the version 2x Rust in Hell runs. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

How many players does 2x Rust in Hell carry?

At counting time 2x Rust in Hell recorded 0 players across 250 slots. This release gives a seven-day average of 0 players.

In the rankings of Rust servers, where is 2x Rust in Hell placed?

The rank for 2x Rust in Hell is #15,335 on seven-day player hours, in the top 69% of ranked servers.

Tag details

Which Rust Census filters and lists cover 2x Rust in Hell?

The Rust Census lists that 2x Rust in Hell fits are: Rust 2x servers, counted and Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

What is meant by each tag shown on 2x Rust in Hell?

Read by the game's server browser, 2x Rust in Hell publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp250 (Max players): Slots: 250; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167398 (Build): Game build: 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

What map is listed for 2x Rust in Hell?

Size 3,000 and seed 5: that is the procedural map on 2x Rust in Hell, generated by the game. Because one size and seed give one map, RustMaps can display it from this page. The map carries the name: Custom Map.

What settings and rules have been listed for 2x Rust in Hell?

A gather rate of 2x is recorded for 2x Rust in Hell in its name. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Plugins or settings change the game, and the browser lists it under Modded. Oxide plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.

Connecting

What is the way to join 2x Rust in Hell?

You can open the console in Rust with F1 and enter client.connect 208.52.153.221:28115; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp250,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp250Max players Slots: 250.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2634Protocol Protocol 2634 is required; a different version cannot join.
cs167398Build Game build: 167398.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code This server carries no region code.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Plugins or settings alter the game on this modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.