Statistical profileOnline
Rust Server
208.52.152.91:28031 checked 9m ago
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1. Main points
Players now
0/ 40
0% full
7-day average
0
peak 1
Rank
#6,708
top 30%
Last wipe
1d ago
monthly schedule
Next wipe
5d 10h
Mon 2 Nov, 18:52 UTC
Main points
- There were 0 players on it, 0% of its 40 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #6,708 of all ranked servers, the top 30%, on player hours over the last seven days.
- Its current map went up 1d ago; the next wipe is expected Monday 2 November, 18:52 UTC, every Monday at 18:52 UTC.
2. Players
Figure 1: Players on Rust Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 30% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternfixed weekdays
Next wipe Monday 2 November, 18:52 UTC, in 5d 10h. Every Monday at 18:52 UTC · high confidence
Usual gap
7 days
between real wipes
On rhythm
86%
of its recent wipes
Wipe-day peak
0
players, last three wipes
Crowd held
50%
else halves by day 2
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 5d 10h | Mon 2 Nov, 18:52 UTC | Own schedule |
| 8d 10h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 12d 10h | Mon 9 Nov, 18:52 UTC | Own schedule |
| 19d 10h | Mon 16 Nov, 18:52 UTC | Own schedule |
| 26d 10h | Mon 23 Nov, 18:52 UTC | Own schedule |
| 33d 10h | Mon 30 Nov, 18:52 UTC | Own schedule |
| 36d 10h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
| 40d 10h | Mon 7 Dec, 18:52 UTC | Own schedule |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 18:52 UTC1d ago | – | – | running | 0 |
| Mon 19 Oct, 18:52 UTC8d ago | 0 | – | 7 days | 0 |
| Mon 12 Oct, 18:52 UTC15d ago | 0 | – | 7 days | 0 |
| Mon 5 Oct, 18:52 UTC22d ago | 0 | – | 7 days | 0 |
| Fri 2 Oct, 05:15 UTC26d ago | 1 | halved by day 2 | 3.6 days | 0 |
| Mon 28 Sep, 18:52 UTC29d ago | 2 | held half | 3.4 days | 0 |
| Mon 21 Sep, 18:52 UTC36d ago | 1 | halved by day 2 | 7 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Rust Server
2000 · seed 495173437
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 2000 |
| Seed | 495173437 |
8. Server characteristics
Table 4: Characteristics of Rust Server
What the server publishes and what was recorded
| Address | 208.52.152.91:28031 |
|---|---|
| Region | – |
| Max players | 40 |
| Group limit | 10 max |
| Wipe schedule | monthly |
| Last wipe | 26 Oct 2026, 18:52 UTC |
| Hostname | – |
| First seen | 15 Sep 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ABYSS | PvE | US | Vanilla | Noob Friendly | NA · groups of 8+ · monthly · 53 on average | 15 / 200 |
| [EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | EU · groups of 8+ · monthly · 35 on average | 9 / 200 |
| [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | NA · groups of 8+ · monthly · 32 on average | 11 / 200 |
| 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 | EA · groups of 30+ · monthly · 22 on average | 21 / 200 |
| [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly | groups of 8+ · monthly · 21 on average | 10 / 150 |
| JP RustPvE kokuu Server No kill No raid beeginner | EA · groups of 8+ · monthly · 17 on average | 10 / 200 |
10. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on Rust Server?
Wipes on Rust Server follow a rhythm of every Monday at 18:52 UTC. Monday 2 November at 18:52 UTC is the date of its next wipe. The present world dates from 37 hours. The tags list a wipe schedule of one month.
On Rust Server, what happens on wipe day?
Recent wipes drew an average peak of 0 players. On the latest wipe, 0 hours passed before the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 50% of cases. The fall below half came by day 2 in those cases where it did not hold.
Server record
What does the record show for the uptime and current status of Rust Server?
Rust Server is online at the time of this release. By its own reported uptime, it restarted about 55 minutes ago. Of the 168 hours in the last 7 full days, it was up 150 of them, or 89%. First recorded by Rust Census on 15 September 2026.
Does Rust Server hold a steady frame rate and connection?
Over the last 48 hours, server fps averaged 60; the lowest reading was 59. The world carried up to 19,380 entities, including buildings, deployables and all else. The peak memory use recorded was 1,054 MB. Lag, as players feel it, comes from low fps and a climbing entity count.
Which location does Rust Server run from?
A region is not published by Rust Server. Rust Census does not look up where the machine stands; it shows where a server says it is. 208.52.152.91:28031 is its address.
On which Rust version does Rust Server operate?
The version in use on Rust Server is Rust network protocol 2635 and build 168909 on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
What are the current player figures for Rust Server?
At counting time Rust Server recorded 0 players across 40 slots. Averaged over seven days: 0 players, with a peak of 1. Over the past 48 hours the highest average fell at 23:00 UTC: 1 players.
What position does Rust Server hold in the server rankings?
The rank for Rust Server is #6,708 on seven-day player hours, in the top 30% of ranked servers.
Tags, lists
Where does Rust Server appear among the Rust Census lists and filters?
These Rust Census lists include Rust Server: Community servers and Rust PvE servers, listed. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Monthly ^m and PvE ^p; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.
Which meanings do the tags on Rust Server carry?
These are the tags Rust Server publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp40 (Max players): 40 slots are available; ts10 (Group limit): The limit is 10 players per team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^p (PvE): There is no player combat here; the danger comes from the world. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
Which map has been recorded for Rust Server?
Size 2,000 and seed 495173437: that is the procedural map on Rust Server, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.
On Rust Server, what rules and settings are in force?
The name of Rust Server carries no gather rate. The group limit is 10 players. pve is the game mode recorded, no fighting other players. It appears under Community in the server browser. The server runs VAC, Valve's anti-cheat.
Connecting
What is the way to join Rust Server?
Enter client.connect 208.52.152.91:28031 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp40,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts10
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp40 | Max players 40 slots are available. |
ts10 | Group limit The limit is 10 players per team. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Game build: 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Wipe schedule
^m | Monthly This server wipes monthly, on Facepunch's force wipe. |
|---|
Gameplay
^p | PvE There is no player combat here; the danger comes from the world. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.