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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 45,053 players on 11,631 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Rust Server

208.52.152.91:28031 checked 9m ago

monthly wipes pve
Release date
Next release
In five minutes (08:15 UTC)
Source
Live server queries
Server address
208.52.152.91:28031
First recorded
15 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 40

0% full

7-day average

0

peak 1

Rank

#6,708

top 30%

Last wipe

1d ago

monthly schedule

Next wipe

5d 10h

Mon 2 Nov, 18:52 UTC

Main points

  • There were 0 players on it, 0% of its 40 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #6,708 of all ranked servers, the top 30%, on player hours over the last seven days.
  • Its current map went up 1d ago; the next wipe is expected Monday 2 November, 18:52 UTC, every Monday at 18:52 UTC.

2. Players

Figure 1: Players on Rust Server

Players now and over time, UTC

AveragePeakWipe
00.250.50.75109:0018:0003:0012:0021:0006:00Wiped Mon 26 Oct, 18:52 UTCWIPE

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

Server fpsWipe
02040608009:0018:0003:0012:0021:0006:00Wiped Mon 26 Oct, 18:52 UTCWIPE

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternfixed weekdays

Next wipe Monday 2 November, 18:52 UTC, in 5d 10h. Every Monday at 18:52 UTC · high confidence

Usual gap

7 days

between real wipes

On rhythm

86%

of its recent wipes

Wipe-day peak

0

players, last three wipes

Crowd held

50%

else halves by day 2

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
5d 10hMon 2 Nov, 18:52 UTCOwn schedule
8d 10hThu 5 Nov, 19:00 UTCForce wipe FW
12d 10hMon 9 Nov, 18:52 UTCOwn schedule
19d 10hMon 16 Nov, 18:52 UTCOwn schedule
26d 10hMon 23 Nov, 18:52 UTCOwn schedule
33d 10hMon 30 Nov, 18:52 UTCOwn schedule
36d 10hThu 3 Dec, 19:00 UTCForce wipe FW
40d 10hMon 7 Dec, 18:52 UTCOwn schedule

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Mon 19 OctMon 12 OctMon 5 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 18:52 UTC1d ago – – running 0
Mon 19 Oct, 18:52 UTC8d ago 0 – 7 days 0
Mon 12 Oct, 18:52 UTC15d ago 0 – 7 days 0
Mon 5 Oct, 18:52 UTC22d ago 0 – 7 days 0
Fri 2 Oct, 05:15 UTC26d ago 1 halved by day 2 3.6 days 0
Mon 28 Sep, 18:52 UTC29d ago 2 held half 3.4 days 0
Mon 21 Sep, 18:52 UTC36d ago 1 halved by day 2 7 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Rust Server

2000 · seed 495173437

Map of Rust Server

Table 3: The world

As the server publishes it

MapProcedural Map
Size2000
Seed495173437
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of Rust Server

What the server publishes and what was recorded

Address208.52.152.91:28031
Region–
Max players40
Group limit10 max
Wipe schedulemonthly
Last wipe26 Oct 2026, 18:52 UTC
Hostname–
First seen15 Sep 2026

9. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 53 on average15 / 200
[EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 35 on average9 / 200
[US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 32 on average11 / 200
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 22 on average21 / 200
[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendlygroups of 8+ · monthly · 21 on average10 / 150
JP RustPvE kokuu Server No kill No raid beeginnerEA · groups of 8+ · monthly · 17 on average10 / 200

10. Quick answers

From the figures on this page.

Wipe records

On what schedule are wipes carried out on Rust Server?

Wipes on Rust Server follow a rhythm of every Monday at 18:52 UTC. Monday 2 November at 18:52 UTC is the date of its next wipe. The present world dates from 37 hours. The tags list a wipe schedule of one month.

On Rust Server, what happens on wipe day?

Recent wipes drew an average peak of 0 players. On the latest wipe, 0 hours passed before the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 50% of cases. The fall below half came by day 2 in those cases where it did not hold.

Server record

What does the record show for the uptime and current status of Rust Server?

Rust Server is online at the time of this release. By its own reported uptime, it restarted about 55 minutes ago. Of the 168 hours in the last 7 full days, it was up 150 of them, or 89%. First recorded by Rust Census on 15 September 2026.

Does Rust Server hold a steady frame rate and connection?

Over the last 48 hours, server fps averaged 60; the lowest reading was 59. The world carried up to 19,380 entities, including buildings, deployables and all else. The peak memory use recorded was 1,054 MB. Lag, as players feel it, comes from low fps and a climbing entity count.

Which location does Rust Server run from?

A region is not published by Rust Server. Rust Census does not look up where the machine stands; it shows where a server says it is. 208.52.152.91:28031 is its address.

On which Rust version does Rust Server operate?

The version in use on Rust Server is Rust network protocol 2635 and build 168909 on Linux. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

What are the current player figures for Rust Server?

At counting time Rust Server recorded 0 players across 40 slots. Averaged over seven days: 0 players, with a peak of 1. Over the past 48 hours the highest average fell at 23:00 UTC: 1 players.

What position does Rust Server hold in the server rankings?

The rank for Rust Server is #6,708 on seven-day player hours, in the top 30% of ranked servers.

Tags, lists

Where does Rust Server appear among the Rust Census lists and filters?

These Rust Census lists include Rust Server: Community servers and Rust PvE servers, listed. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Monthly ^m and PvE ^p; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

Which meanings do the tags on Rust Server carry?

These are the tags Rust Server publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp40 (Max players): 40 slots are available; ts10 (Group limit): The limit is 10 players per team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^p (PvE): There is no player combat here; the danger comes from the world. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

Which map has been recorded for Rust Server?

Size 2,000 and seed 495173437: that is the procedural map on Rust Server, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.

On Rust Server, what rules and settings are in force?

The name of Rust Server carries no gather rate. The group limit is 10 players. pve is the game mode recorded, no fighting other players. It appears under Community in the server browser. The server runs VAC, Valve's anti-cheat.

Connecting

What is the way to join Rust Server?

Enter client.connect 208.52.152.91:28031 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp40,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts10

Game

gmrustGame mode Survival play, in the standard Rust format.
mp40Max players 40 slots are available.
ts10Group limit The limit is 10 players per team.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build Game build: 168909.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Wipe schedule

^mMonthly This server wipes monthly, on Facepunch's force wipe.

Gameplay

^pPvE There is no player combat here; the danger comes from the world.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.