Statistical profileOnline
A Rust Server
208.52.152.43:28215 checked 11m ago
Connect to this server
1. Main points
Players now
0/ 40
0% full
7-day average
0
peak –
Rank
#15,353
top 69%
Last wipe
19d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- There were 0 players on it, 0% of its 40 slots.
- It ranks #15,353 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 19d ago.
2. Players
Figure 1: Players on A Rust Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of A Rust Server
What the server publishes and what was recorded
| Address | 208.52.152.43:28215 |
|---|---|
| Region | – |
| Max players | 40 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 9 Oct 2026, 16:13 UTC |
| Hostname | – |
| First seen | 9 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 560 on average | 173 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 119 / 200 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 18 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 288 on average | 13 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 19 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 250 on average | 23 / 225 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on A Rust Server?
Too few wipes of A Rust Server are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 19 days 9 hours ago.
Server record
How reliable is A Rust Server, and is it online now?
This release records A Rust Server as online. About 19 days 7 hours ago is when it last restarted, according to the uptime it reports. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. It was first seen by Rust Census on 9 October 2026.
Does A Rust Server hold a steady frame rate and connection?
The figures for the last 48 hours give an average of 5 server fps and a minimum of 5. The world carried up to 48,038 entities, including buildings, deployables and all else. Up to 2,987 MB of memory was used. Lag, as players feel it, comes from low fps and a climbing entity count.
Which location does A Rust Server run from?
No region is published by A Rust Server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 208.52.152.43:28215 is its address.
What version of Rust has been recorded on A Rust Server?
This release lists A Rust Server on Rust network protocol 2634 and build 167398, running on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Population
What population has been recorded on A Rust Server?
The present count is 0 players on A Rust Server, out of 40 slots. The seven-day average for this server is 0 players.
In the rankings of Rust servers, where is A Rust Server placed?
The rank for A Rust Server is #15,353 on seven-day player hours, in the top 69% of ranked servers.
Tags, lists
Where does A Rust Server appear among the Rust Census lists and filters?
Included in these Rust Census lists is A Rust Server: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on A Rust Server: what do they indicate?
Read by the game's server browser, A Rust Server publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167398 (Build): The server runs game build 167398; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
Which map is in use on A Rust Server?
The procedural map on A Rust Server is generated by the game, measures 3,000 and carries seed 1337. The same size and seed produce the same map; RustMaps shows it from this page.
How is A Rust Server configured, and what rules does it keep?
The name of A Rust Server carries no gather rate. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Community. The server runs VAC, Valve's anti-cheat.
Connecting
What steps are needed to join A Rust Server?
Enter client.connect 208.52.152.43:28215 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp40,ptrak,$r?,v2634,gmrust,cs167398,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp40 | Max players The server holds 40 slots. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs167398 | Build The server runs game build 167398. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.