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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 39,834 players on 11,696 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

A Rust Server

208.52.152.43:28215 checked 11m ago

Release date
Next release
In five minutes (02:00 UTC)
Source
Live server queries
Server address
208.52.152.43:28215
First recorded
9 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 40

0% full

7-day average

0

peak –

Rank

#15,353

top 69%

Last wipe

19d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • There were 0 players on it, 0% of its 40 slots.
  • It ranks #15,353 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 19d ago.

2. Players

Figure 1: Players on A Rust Server

Players now and over time, UTC

AveragePeak
0123403:0012:0021:0005:0014:0000:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

0246803:0012:0021:0005:0014:0000:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k9 Oct13 Oct17 Oct21 Oct25 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of A Rust Server

3000 · seed 1337

Map of A Rust Server

Table 2: The world

As the server publishes it

MapProcedural Map
Size3000
Seed1337
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of A Rust Server

What the server publishes and what was recorded

Address208.52.152.43:28215
Region–
Max players40
Group limit8, the default
Wipe schedule–
Last wipe9 Oct 2026, 16:13 UTC
Hostname–
First seen9 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average173 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average119 / 200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average18 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 288 on average13 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average19 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average23 / 225

10. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on A Rust Server?

Too few wipes of A Rust Server are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 19 days 9 hours ago.

Server record

How reliable is A Rust Server, and is it online now?

This release records A Rust Server as online. About 19 days 7 hours ago is when it last restarted, according to the uptime it reports. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. It was first seen by Rust Census on 9 October 2026.

Does A Rust Server hold a steady frame rate and connection?

The figures for the last 48 hours give an average of 5 server fps and a minimum of 5. The world carried up to 48,038 entities, including buildings, deployables and all else. Up to 2,987 MB of memory was used. Lag, as players feel it, comes from low fps and a climbing entity count.

Which location does A Rust Server run from?

No region is published by A Rust Server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 208.52.152.43:28215 is its address.

What version of Rust has been recorded on A Rust Server?

This release lists A Rust Server on Rust network protocol 2634 and build 167398, running on Linux. Steam updates your game for you, but it has to be on the same protocol to join.

Population

What population has been recorded on A Rust Server?

The present count is 0 players on A Rust Server, out of 40 slots. The seven-day average for this server is 0 players.

In the rankings of Rust servers, where is A Rust Server placed?

The rank for A Rust Server is #15,353 on seven-day player hours, in the top 69% of ranked servers.

Tags, lists

Where does A Rust Server appear among the Rust Census lists and filters?

Included in these Rust Census lists is A Rust Server: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The tags on A Rust Server: what do they indicate?

Read by the game's server browser, A Rust Server publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167398 (Build): The server runs game build 167398; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

Which map is in use on A Rust Server?

The procedural map on A Rust Server is generated by the game, measures 3,000 and carries seed 1337. The same size and seed produce the same map; RustMaps shows it from this page.

How is A Rust Server configured, and what rules does it keep?

The name of A Rust Server carries no gather rate. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Community. The server runs VAC, Valve's anti-cheat.

Connecting

What steps are needed to join A Rust Server?

Enter client.connect 208.52.152.43:28215 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp40,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp40Max players The server holds 40 slots.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2634Protocol Protocol 2634 is required; a different version cannot join.
cs167398Build The server runs game build 167398.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.