Statistical profileOnline
Cross-Eyed Squiggy's x100
208.52.152.43:28115 checked 2h ago
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1. Main points
Players now
0/ 100
0% full
7-day average
1
peak 5
Rank
#3,730
top 17%
Last wipe
6d ago
weekly schedule
Next wipe
4h
Thu 29 Oct, 00:25 UTC
Main points
- There were 0 players on it, 0% of its 100 slots.
- Over the last seven days it averaged 1 players, with a peak of 5.
- It ranks #3,730 of all ranked servers, the top 17%, on player hours over the last seven days.
- Its current map went up 6d ago; the next wipe is expected Thursday 29 October, 00:25 UTC, its weekly schedule tag.
2. Players
Figure 1: Players on Cross-Eyed Squiggy's x100
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 17% of all ranked servers, and #242 of the quad servers (top 29%). Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternfrom its schedule tag
Next wipe Thursday 29 October, 00:25 UTC, in 4h. Its weekly schedule tag · low confidence
Usual gap
4.8 days
between real wipes
On rhythm
40%
of its recent wipes
Wipe-day peak
2
players, last three wipes
Crowd held
33%
else halves by day 3
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 4h | Thu 29 Oct, 00:25 UTC | Own schedule |
| 7d 23h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 14d 4h | Thu 12 Nov, 00:25 UTC | Own schedule |
| 21d 4h | Thu 19 Nov, 00:25 UTC | Own schedule |
| 28d 4h | Thu 26 Nov, 00:25 UTC | Own schedule |
| 35d 23h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
| 42d 4h | Thu 10 Dec, 00:25 UTC | Own schedule |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 00:25 UTC6d ago | 2 | – | running | 0 |
| Sat 17 Oct, 05:43 UTC11d ago | 1 | halved by day 2 | 4.8 days | 0 |
| Wed 7 Oct, 14:28 UTC21d ago | 2 | held half | 9.6 days | 1 |
| Fri 2 Oct, 04:34 UTC26d ago | 4 | halved by day 4 | 5.4 days | 0 |
| Thu 1 Oct, 18:00 UTC FW27d ago | 4 | – | 0.4 days | 0 |
| Thu 1 Oct, 01:06 UTC27d ago | 4 | – | 0.7 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 4: Characteristics of Cross-Eyed Squiggy's x100
What the server publishes and what was recorded
| Address | 208.52.152.43:28115 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | quad |
| Wipe schedule | weekly |
| Last wipe | 22 Oct 2026, 00:25 UTC |
| Hostname | – |
| First seen | 30 Sep 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Old Fckers..... 5x PVE Server Kits || Shop | Skill Tree | Eve | NA · quad · 5x · weekly · 2 on average | 1 / 50 |
| RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] | groups of 8+ · 100x · weekly · 2 on average | 1 / 101 |
| RGN 100x PvE [Events|Purge|Zombies|SkillTree] | EU · groups of 8+ · 100x · weekly · 2 on average | 2 / 100 |
| Rust your Soul|PvE|x2|Z's|R.Bases|TP|Plugins+++|NoVIP|Much more | EU · quad · 2x · monthly · 2 on average | 1 / 666 |
| Bates Legend -True PVE-Map Wipe 10/15-Relaxed Vanilla. | NA · quad · monthly · 2 on average | 3 / 50 |
| AUSSIE MAFIA PVE NOOB CHILL | NO DECAY | NO RAIDING | NO KILLIN | OC · quad · monthly · 2 on average | 3 / 50 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for Cross-Eyed Squiggy's x100: what is it?
As its schedule cannot be confirmed from the few wipes of Cross-Eyed Squiggy's x100 on record, the prediction follows its tag. Thursday 29 October at 00:25 UTC is the date of its next wipe. The present world dates from 6 days 19 hours. A weekly wipe schedule is published in its tags.
What should you expect on wipe day at Cross-Eyed Squiggy's x100?
The average busiest point of its recent wipes drew 2 players. 5 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 33% of cases. In the other cases, half the peak was lost by day 3.
Server details
Is Cross-Eyed Squiggy's x100 up, and how well has it held up?
At the latest check, Cross-Eyed Squiggy's x100 was online. The uptime it reports puts the last restart at about 8 hours ago. 168 of 168 hours on across the last 7 full days gives an uptime of 100%. First recorded by Rust Census on 30 September 2026.
Does Cross-Eyed Squiggy's x100 hold a steady frame rate and connection?
The figures for the last 48 hours give an average of 18 server fps and a minimum of 5. The world carried up to 87,763 entities, including buildings, deployables and all else. Memory use reached 3,012 MB at its peak. Players feel low fps and a rising entity count as lag.
In which location is Cross-Eyed Squiggy's x100 based?
No region is published by Cross-Eyed Squiggy's x100. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 208.52.152.43:28115 is its address.
Which Rust version is Cross-Eyed Squiggy's x100 running?
The version in use on Cross-Eyed Squiggy's x100 is Rust network protocol 2635 and build 168909 on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
How many players does Cross-Eyed Squiggy's x100 carry?
The present count is 0 players on Cross-Eyed Squiggy's x100, out of 100 slots. Averaged over seven days: 1 players, with a peak of 5. An average of 2 players was recorded at 15:00 UTC, the busiest hour of the last 48.
How does Cross-Eyed Squiggy's x100 compare with other servers in the rankings?
For seven-day player hours, Cross-Eyed Squiggy's x100 is ranked #3,730, placing it in the top 17% of all ranked servers. The server stands at #242 among quad servers.
Lists and tags
On Rust Census, which lists and filters carry Cross-Eyed Squiggy's x100?
The Rust Census lists that Cross-Eyed Squiggy's x100 fits are: Rust servers with a rate above 10x, Modded Rust servers, counted and Rust PvE servers, listed. These filters bring it up on the server list: Type: Modded; Game mode: PvE and Softcore; Server tag: Weekly ^w, Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.
The tags on Cross-Eyed Squiggy's x100: what do they indicate?
gmsoftcore (Game mode): Softcore is the mode, with its easier ruleset; mp100 (Max players): The server holds 100 slots; ts4 (Group limit): Team size is capped at 4; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Build 168909 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^w (Weekly): Wipes are run every week; ^s (Softcore): Softcore: the easier Facepunch ruleset, where death costs you only part of your inventory; ^p (PvE): Player-versus-player fighting is off; the world provides the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game are the tags Cross-Eyed Squiggy's x100 publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
What map is listed for Cross-Eyed Squiggy's x100?
The procedural map on Cross-Eyed Squiggy's x100 is generated by the game, measures 3,500 and carries seed 8888. Because one size and seed give one map, RustMaps can display it from this page.
What settings and rules have been listed for Cross-Eyed Squiggy's x100?
Cross-Eyed Squiggy's x100 carries a 100x gather rate, as stated in its name. A limit of 4 players applies to groups (quad). softcore is the game mode recorded, Facepunch's easier mode: you keep part of your loot. Combat between players and raiding are both permitted. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.
Join details
What steps are needed to join Cross-Eyed Squiggy's x100?
Enter client.connect 208.52.152.43:28115 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2635,^w,^s,^p,gmsoftcore,cs168909,ts4,^o^z
Game
gmsoftcore | Game mode Softcore is the mode, with its easier ruleset. |
|---|---|
mp100 | Max players The server holds 100 slots. |
ts4 | Group limit Team size is capped at 4. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Wipe schedule
^w | Weekly Wipes are run every week. |
|---|
Difficulty
^s | Softcore Softcore: the easier Facepunch ruleset, where death costs you only part of your inventory. |
|---|
Gameplay
^p | PvE Player-versus-player fighting is off; the world provides the danger. |
|---|
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
