Statistical profileOnline
Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base
208.115.217.131:28080 checked 12m ago
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1. Main points
Players now
0/ 50
0% full
7-day average
0
peak 2
Rank
#6,419
top 29%
Last wipe
13d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- There were 0 players on it, 0% of its 50 slots.
- Over the last seven days it averaged 0 players, with a peak of 2.
- It ranks #6,419 of all ranked servers, the top 29%, on player hours over the last seven days.
- Its current map went up 13d ago.
2. Players
Figure 1: Players on Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 29% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
14.3 days
between real wipes
On rhythm
100%
of its recent wipes
Wipe-day peak
2
players, last three wipes
Crowd held
50%
else halves by day 5
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 2, 13 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 10:08 UTC13d ago | 2 | – | running | 0 |
| Thu 1 Oct, 22:51 UTC FW27d ago | 2 | halved by day 5 | 14.5 days | 0 |
| Thu 17 Sep, 21:23 UTC41d ago | 2 | held half | 14.1 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base
4500 · seed 1969639430
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4500 |
| Seed | 1969639430 |
8. Server characteristics
Table 3: Characteristics of Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base
What the server publishes and what was recorded
| Address | 208.115.217.131:28080 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 16 Oct 2026, 10:08 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable bases. New monuments. Players start with all tier 1 BP's. Active Admin. Intended to be a fun server for new players or chill players alike. New Skinbox. Mini commands. Wallpaper plugin. No toxic bullshit. Hit up our Discord by clicking the webpage button or follow the URL https://discord.gg/Vkpn3UJsaW
10. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes | EU · groups of 16+ · 2x · monthly · 841 on average | 803 / 800 |
| Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes | EU · groups of 16+ · 2x · monthly · 617 on average | 458 / 475 |
| Atlas - US 2X Monthly | Vanilla+ | No BP Wipes | NA · groups of 16+ · 2x · monthly · 377 on average | 142 / 200 |
| EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr | EU · groups of 50+ · 2x · monthly · 350 on average | 688 / 685 |
| Magic Rust #18 — Vanilla 2x | Baйп 28.10 | EU · groups of 150+ · 2x · weekly · 333 on average | 899 / 960 |
| MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 | EU · groups of 300+ · 2x · weekly · 317 on average | 160 / 1000 |
11. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base?
Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base wipes without a fixed interval, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 13 days 6 hours ago.
How is wipe day run on Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base?
An average of 2 players attended at peak across recent wipes. On the latest wipe, 13 hours passed before the crowd peaked. Half that peak was held until the next wipe in 50% of its recent wipes. The fall below half came by day 5 in those cases where it did not hold.
Server details
What does the record show for the uptime and current status of Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base?
At the latest check, Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base was online. The uptime it reports puts the last restart at about 2 days 2 hours ago. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. The first sighting of it by Rust Census was on 13 September 2026.
How well does Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base perform?
Over the last 48 hours, server fps averaged 89; the lowest reading was 75. Buildings, deployables and everything else in the world took the entity count to 128,707. The peak memory use recorded was 3,393 MB. What players experience as lag is low fps combined with a climbing entity count.
Which location does Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base run from?
No region is published by Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base. Rust Census does not look up where the machine stands; it shows where a server says it is. At 208.115.217.131:28080 it is addressed.
Which Rust version is Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base running?
This release lists Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base on Rust network protocol 2635 and build 168909, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
What population has been recorded on Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base?
The present count is 0 players on Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base, out of 50 slots. Averaged over seven days: 0 players, with a peak of 2. Over the past 48 hours the highest average fell at 01:00 UTC: 1 players.
In the rankings of Rust servers, where is Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base placed?
The rank for Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base is #6,419 on seven-day player hours, in the top 29% of ranked servers.
Tag details
Where does Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base appear among the Rust Census lists and filters?
These Rust Census lists include Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base: Rust 2x servers, counted, Modded Rust servers, counted and Rust servers with zombie in the name. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.
What is meant by each tag shown on Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base?
gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server are the tags Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
Which map is in use on Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base?
The procedural map on Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base is generated by the game, measures 4,500 and carries seed 1969639430. The same size and seed produce the same map; RustMaps shows it from this page.
How is Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base configured, and what rules does it keep?
The name of Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base records a gather rate of 2x. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Oxide. The server does not run VAC, Valve's anti-cheat.
Join details
What is the way to join Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base?
Enter client.connect 208.115.217.131:28080 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you. This release lists its website as https://discord.com/invite/Vkpn3UJsaW.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp50 | Max players The server holds 50 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Game build: 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.