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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 72,948 players on 11,836 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Trust Issues

EU 208.115.206.26:28215 checked 11m ago

monthly wipes vanilla
Release date
Next release
In five minutes (13:30 UTC)
Source
Live server queries
Server address
208.115.206.26:28215
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak 1

Rank

#15,167

top 68% · #2536 in EU

Last wipe

27d ago

monthly schedule

Next wipe

7d 5h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 0 players on it, 0% of its 50 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #15,167 of all ranked servers, the top 68%, and #2536 in EU, on player hours over the last seven days.
  • Its current map went up 27d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on Trust Issues

Players now and over time, UTC

AveragePeak
0123414:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

05010015020014:0023:0008:0017:0003:0012:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 68% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence

Wipe-day peak

1

players, last three wipes

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
7d 5hThu 5 Nov, 19:00 UTCForce wipe FW
35d 5hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 04:04 UTC27d ago 1 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Trust Issues

4250 · seed 1332784174

Map of Trust Issues

Table 3: The world

As the server publishes it

MapProcedural Map
Size4250
Seed1332784174
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of Trust Issues

What the server publishes and what was recorded

Address208.115.206.26:28215
RegionEU
Max players50
Group limit8, the default
Wipe schedulemonthly
Last wipe2 Oct 2026, 04:04 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average419 / 450
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 215 on average263 / 300
[EU East] Facepunch 4EU · groups of 8+ · monthly · 169 on average93 / 350
[EU] Facepunch 1EU · groups of 8+ · monthly · 161 on average147 / 400
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 127 on average85 / 100
Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 122 on average137 / 300

10. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for Trust Issues: what is it?

Once a month, and only with the force wipe, does Trust Issues wipe. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. The present world dates from 27 days 9 hours. The tags list a wipe schedule of one month.

On Trust Issues, what happens on wipe day?

An average of 1 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 0 hours after it began.

Server details

How reliable is Trust Issues, and is it online now?

At the latest check, Trust Issues was online. About 7 hours ago is when it last restarted, according to the uptime it reports. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. First recorded by Rust Census on 13 September 2026.

Does Trust Issues hold a steady frame rate and connection?

Over the last 48 hours, server fps averaged 111; the lowest reading was 78. The world carried up to 99,596 entities, including buildings, deployables and all else. Memory use reached 3,031 MB at its peak. Players feel low fps and a rising entity count as lag.

What location has been recorded for Trust Issues?

Its EU tag is how Trust Issues lists itself in Europe. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 208.115.206.26:28215 is its address.

On which Rust version does Trust Issues operate?

The version in use on Trust Issues is Rust network protocol 2634 and build 167584 on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Population

What population has been recorded on Trust Issues?

At counting time Trust Issues recorded 0 players across 50 slots. This release records a seven-day average of 0 players and a peak of 1.

In the rankings of Rust servers, where is Trust Issues placed?

For seven-day player hours Trust Issues is ranked #15,167 and #2,536 in Europe, placing it in the top 68% of all ranked servers.

Lists and tags

On Rust Census, which lists and filters carry Trust Issues?

These Rust Census lists include Trust Issues: EU Rust servers: the regional count, Community servers and Vanilla Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.

Which meanings do the tags on Trust Issues carry?

These are the tags Trust Issues publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167584 (Build): The server runs game build 167584; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^v (Vanilla): This is the unmodified game: rates, kits and rules as Facepunch ships them; EU (Europe): Europe is the region under which the browser lists it. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

What map is listed for Trust Issues?

Size 4,250 and seed 1332784174: that is the procedural map on Trust Issues, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.

On Trust Issues, what rules and settings are in force?

No gather rate is given in the name of Trust Issues. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. Vanilla is its own description: this is the unmodified game: rates, kits and rules as Facepunch ships them. The server runs VAC, Valve's anti-cheat.

Connecting

How can you connect to Trust Issues?

Enter client.connect 208.115.206.26:28215 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2634,^m,^v,EU,gmrust,cs167584,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp50Max players 50 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol To connect, your game version must match protocol 2634.
cs167584Build The server runs game build 167584.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code This server carries no region code.

Wipe schedule

^mMonthly Wipes follow Facepunch's force wipe, once a month.

Difficulty

^vVanilla This is the unmodified game: rates, kits and rules as Facepunch ships them.

Region

EUEurope Europe is the region under which the browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.