Skip to main content

Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 45,630 players on 11,623 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

dill.moe

207.231.82.103:28015 checked 34d ago

Release date
Next release
In five minutes (12:16 UTC)
Source
Live server queries
Server address
207.231.82.103:28015
First recorded
21 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 200

0% full

7-day average

0

peak –

Rank

#15,490

top 70%

Last wipe

36d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 200 slots.
  • It ranks #15,490 of all ranked servers, the top 70%, on player hours over the last seven days.
  • Its current map went up 36d ago.

2. Players

Figure 1: Players on dill.moe

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k21 Sep23 Sep25 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of dill.moe

4500 · seed 1337

Map of dill.moe

Table 2: The world

As the server publishes it

MapProcedural Map
Size4500
Seed1337
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of dill.moe

What the server publishes and what was recorded

Address207.231.82.103:28015
Region–
Max players200
Group limit8, the default
Wipe schedule–
Last wipe21 Sep 2026, 17:01 UTC
Hostname–
First seen21 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 536 on average441 / 475
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average210 / 225
Rustoria.co - EU MainEU · groups of 16+ · weekly · 318 on average25 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 317 on average29 / 250
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 276 on average143 / 200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average45 / 100

10. Quick answers

From the figures on this page.

Wipe schedule

When does dill.moe wipe, and how often?

The rhythm of dill.moe's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 36 days 15 hours have passed since this world was made.

Server details

How reliable is dill.moe, and is it online now?

dill.moe is offline at the time of this release; it was last seen 34 days 20 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. First recorded by Rust Census on 21 September 2026.

What location has been recorded for dill.moe?

No region is given by dill.moe. Rust Census does not look up where the machine stands; it shows where a server says it is. At 207.231.82.103:28015 it is addressed.

Which Rust version is dill.moe running?

This release lists dill.moe on Rust network protocol 2633 and build 165217, running on Linux. Steam updates your game for you, but it has to be on the same protocol to join.

Player figures

What are the current player figures for dill.moe?

dill.moe is offline at present; its last recording was 34 days 20 hours ago.

What position does dill.moe hold in the server rankings?

For seven-day player hours, dill.moe is ranked #15,490, placing it in the top 70% of all ranked servers.

Lists and tags

Which Rust Census filters and lists cover dill.moe?

These Rust Census lists include dill.moe: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by each tag shown on dill.moe?

These are the tags dill.moe publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp200 (Max players): Slots: 200; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): Your game must run protocol 2633 to join; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

Which map has been recorded for dill.moe?

dill.moe runs a procedural map of size 4,500 with seed 1337, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.

How is dill.moe configured, and what rules does it keep?

The name of dill.moe carries no gather rate. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Community. Anti-cheat is active: VAC, Valve's system, is on.

How to join

What steps are needed to join dill.moe?

You can open the console in Rust with F1 and enter client.connect 207.231.82.103:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp200,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp200Max players Slots: 200.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2633Protocol Your game must run protocol 2633 to join.
cs165217Build Game build: 165217.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.