Statistical profileOnline
Dook's Dungeon
207.216.54.49:28025 checked 8m ago
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1. Main points
Players now
0/ 500
0% full
7-day average
0
peak 1
Rank
#12,263
top 55%
Last wipe
49d ago
monthly schedule
Next wipe
7d 7h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 0 players on it, 0% of its 500 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #12,263 of all ranked servers, the top 55%, on player hours over the last seven days.
- Its current map went up 49d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on Dook's Dungeon
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 55% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Dook's Dungeon
4500 · seed 1337420
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4500 |
| Seed | 1337420 |
8. Server characteristics
Table 3: Characteristics of Dook's Dungeon
What the server publishes and what was recorded
| Address | 207.216.54.49:28025 |
|---|---|
| Region | – |
| Max players | 500 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 10 Sep 2026, 02:34 UTC |
| Hostname | router.keithscomputers.ca:28025 |
| First seen | 13 Sep 2026 |
9. Operator
Hostnamekeithscomputers.ca
Table 4: Other servers of this operator
The busiest servers publishing a keithscomputers.ca hostname
| Server | Status | Players |
|---|---|---|
| Goopserver | Offline | 0 / 500 |
2 servers publish a keithscomputers.ca hostname.
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 68 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 18 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 82 on average | 239 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 | EU · groups of 16+ · monthly · 72 on average | 113 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 | EU · groups of 16+ · monthly · 66 on average | 8 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 | EU · groups of 16+ · monthly · 65 on average | 361 / 1000 |
11. Quick answers
From the figures on this page.
Wipe schedule
When does Dook's Dungeon wipe, and how often?
From the force wipe, the next wipe of Dook's Dungeon is estimated. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. 49 days 9 hours have passed since this world was made. The tags list a wipe schedule of one month.
Server record
What does the record show for the uptime and current status of Dook's Dungeon?
At the latest check, Dook's Dungeon was online. By its own reported uptime, it restarted about 21 hours ago. 166 of 168 hours on across the last 7 full days gives an uptime of 99%. First recorded by Rust Census on 13 September 2026.
What does the performance record of Dook's Dungeon show?
Average server fps over the last 48 hours was 119, with a low of 49. Buildings, deployables and everything else in the world took the entity count to 124,038. The peak memory use recorded was 3,686 MB. Lag, as players feel it, comes from low fps and a climbing entity count.
Which location does Dook's Dungeon run from?
A region is not published by Dook's Dungeon. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 207.216.54.49:28025 is its address.
What version of Rust has been recorded on Dook's Dungeon?
This release lists Dook's Dungeon on Rust network protocol 2635 and build 168909, running on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Population
What are the current player figures for Dook's Dungeon?
The present count is 0 players on Dook's Dungeon, out of 500 slots. Averaged over seven days: 0 players, with a peak of 1.
How does Dook's Dungeon compare with other servers in the rankings?
For seven-day player hours, Dook's Dungeon is ranked #12,263, placing it in the top 55% of all ranked servers.
Tags, lists
Where does Dook's Dungeon appear among the Rust Census lists and filters?
Included in these Rust Census lists is Dook's Dungeon: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which operator runs Dook's Dungeon?
Dook's Dungeon and 1 other server we track publish a keithscomputers.ca hostname, so one operator most likely runs them.
The tags on Dook's Dungeon: what do they indicate?
Read by the game's server browser, Dook's Dungeon publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp500 (Max players): Slots: 500; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
Which map is in use on Dook's Dungeon?
Size 4,500 and seed 1337420: that is the procedural map on Dook's Dungeon, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.
What settings and rules have been listed for Dook's Dungeon?
The name of Dook's Dungeon carries no gather rate. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.
How to join
What is the way to join Dook's Dungeon?
Enter client.connect 207.216.54.49:28025 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you. https://discord.com/invite/bG9qzKBW is the website listed for it.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp500,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp500 | Max players Slots: 500. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Wipe schedule
^m | Monthly Wipes follow Facepunch's force wipe, once a month. |
|---|
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.