Statistical profileOnline
POOPOOLOOPOO
207.174.104.89:21001 checked 10m ago
Connect to this server
1. Main points
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,335
top 69%
Last wipe
9d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- There were 0 players on it, 0% of its 10 slots.
- It ranks #15,335 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 9d ago.
2. Players
Figure 1: Players on POOPOOLOOPOO
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of POOPOOLOOPOO
What the server publishes and what was recorded
| Address | 207.174.104.89:21001 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 20 Oct 2026, 04:08 UTC |
| Hostname | – |
| First seen | 20 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 538 / 575 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 430 / 475 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 290 on average | 167 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 57 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 275 on average | 221 / 250 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 236 on average | 304 / 350 |
10. Quick answers
From the figures on this page.
Wipe details
When does POOPOOLOOPOO wipe, and how often?
Too few wipes of POOPOOLOOPOO are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 9 days 10 hours have passed since this world was made.
Server record
How reliable is POOPOOLOOPOO, and is it online now?
This release records POOPOOLOOPOO as online. About 8 days 20 hours ago is when it last restarted, according to the uptime it reports. 151 of 168 hours on across the last 7 full days gives an uptime of 90%. The first sighting of it by Rust Census was on 20 October 2026.
What does the performance record of POOPOOLOOPOO show?
Average server fps over the last 48 hours was 145, with a low of 119. The world carried up to 47,419 entities, including buildings, deployables and all else. Memory use reached 2,741 MB at its peak. What players experience as lag is low fps combined with a climbing entity count.
In which location is POOPOOLOOPOO based?
A region is not published by POOPOOLOOPOO. Rust Census does not look up where the machine stands; it shows where a server says it is. 207.174.104.89:21001 is its address.
Which Rust version is POOPOOLOOPOO running?
Rust network protocol 2634 and build 167781 on Linux is the version POOPOOLOOPOO runs. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
What are the current player figures for POOPOOLOOPOO?
The present count is 0 players on POOPOOLOOPOO, out of 10 slots. The seven-day average for this server is 0 players.
How does POOPOOLOOPOO compare with other servers in the rankings?
The rank for POOPOOLOOPOO is #15,335 on seven-day player hours, in the top 69% of ranked servers.
Lists and tags
Which Rust Census filters and lists cover POOPOOLOOPOO?
Included in these Rust Census lists is POOPOOLOOPOO: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on POOPOOLOOPOO carry?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): Slots: 10; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set are the tags POOPOOLOOPOO publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
Which map has been recorded for POOPOOLOOPOO?
POOPOOLOOPOO runs a procedural map of size 3,000 with seed 1, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.
How is POOPOOLOOPOO configured, and what rules does it keep?
No gather rate is recorded for POOPOOLOOPOO in its name. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
Join details
What is the way to join POOPOOLOOPOO?
You can open the console in Rust with F1 and enter client.connect 207.174.104.89:21001; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp10 | Max players Slots: 10. |
ts8 | Group limit This is the game default: 8 to a team. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs167781 | Build Game build: 167781. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.