Statistical profileOffline
[US] My mickandboys
206.204.214.228:28015 checked 20d ago
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1. Main points
Players now
1/ 10
10% full
7-day average
0
peak –
Rank
#13,629
top 62%
Last wipe
21d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
- It ranks #13,629 of all ranked servers, the top 62%, on player hours over the last seven days.
- Its current map went up 21d ago.
2. Players
Figure 1: Players on [US] My mickandboys
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of [US] My mickandboys
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of [US] My mickandboys
What the server publishes and what was recorded
| Address | 206.204.214.228:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 8 Oct 2026, 02:18 UTC |
| Hostname | – |
| First seen | 8 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Friendly Seattle: No KOS | Chill | Noob Friendly | NA · groups of 8+ · biweekly · 42 on average | 42 / 100 |
| [US] Enardo - Random Farming - Small One Grid | OneGrid | NA · groups of 8+ · 30 on average | 33 / 50 |
| [NA] Willjum's Solo Only | Thursday Wipes | NA · groups of 8+ · weekly · 26 on average | 85 / 100 |
| Rust Degens - US Vanilla | Fridays | NA · groups of 8+ · weekly · 15 on average | 6 / 150 |
| [NA] Willjum's Casual Solo/Duo Monthly | NA · groups of 8+ · monthly · 14 on average | 16 / 175 |
| Hempville 420 No Kos Low Decay / Limited PvP | NA · groups of 8+ · monthly · 7 on average | 6 / 90 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on [US] My mickandboys?
The rhythm of [US] My mickandboys's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 21 days 20 hours have passed since this world was made.
About the server
What does the record show for the uptime and current status of [US] My mickandboys?
Last seen 20 days 23 hours ago, [US] My mickandboys is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. First recorded by Rust Census on 8 October 2026.
In which location is [US] My mickandboys based?
No region tag is published by [US] My mickandboys, but its name points to North America. Rust Census does not look up where the machine stands; it shows where a server says it is. 206.204.214.228:28015 is its address.
What version of Rust has been recorded on [US] My mickandboys?
Rust network protocol 2634 and build 167058 on Windows is the version [US] My mickandboys runs. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
How many players does [US] My mickandboys carry?
The last count for [US] My mickandboys was 20 days 23 hours ago; it is offline at present.
In the rankings of Rust servers, where is [US] My mickandboys placed?
For seven-day player hours, [US] My mickandboys is ranked #13,629, placing it in the top 62% of all ranked servers.
Lists and tags
Where does [US] My mickandboys appear among the Rust Census lists and filters?
These Rust Census lists include [US] My mickandboys: Modded Rust servers, counted and North America: servers listed. Under these filters it comes up on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
The tags on [US] My mickandboys: what do they indicate?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167058 (Build): The server runs game build 167058; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server are the tags [US] My mickandboys publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
Which map is in use on [US] My mickandboys?
[US] My mickandboys runs a procedural map, which the game generates.
On [US] My mickandboys, what rules and settings are in force?
No gather rate is recorded for [US] My mickandboys in its name. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Plugins or settings change the game, and the browser lists it under Modded. Oxide plugins are recorded on it. The server runs VAC, Valve's anti-cheat.
Connecting
What is the way to join [US] My mickandboys?
Enter client.connect 206.204.214.228:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2634,gmrust,cs167058,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp10 | Max players Slots: 10. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs167058 | Build The server runs game build 167058. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.