Skip to main content

Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 42,725 players on 11,646 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Teamfrown Vanilla

206.176.223.92:28015 checked 9m ago

Release date
Next release
In five minutes (08:05 UTC)
Source
Live server queries
Server address
206.176.223.92:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 10

0% full

7-day average

0

peak –

Rank

#15,338

top 69%

Last wipe

13d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • There were 0 players on it, 0% of its 10 slots.
  • It ranks #15,338 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 13d ago.

2. Players

Figure 1: Players on Teamfrown Vanilla

Players now and over time, UTC

AveragePeak
0123409:0018:0003:0011:0021:0006:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct22 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

2

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 01:00 UTC13d ago 2 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Teamfrown Vanilla

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Teamfrown Vanilla

What the server publishes and what was recorded

Address206.176.223.92:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe16 Oct 2026, 01:00 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 526 on average287 / 300
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average228 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average21 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 278 on average23 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average27 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 247 on average110 / 200

10. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on Teamfrown Vanilla?

Too few wipes of Teamfrown Vanilla are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 13 days 7 hours.

On Teamfrown Vanilla, what happens on wipe day?

An average of 2 players attended at peak across recent wipes. On the latest wipe, 0 hours passed before the crowd peaked.

Server record

How reliable is Teamfrown Vanilla, and is it online now?

Teamfrown Vanilla is online at the time of this release. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. It was first seen by Rust Census on 13 September 2026.

What location has been recorded for Teamfrown Vanilla?

No region is given by Teamfrown Vanilla. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 206.176.223.92:28015 it is addressed.

Which Rust version is Teamfrown Vanilla running?

Rust network protocol 2634 and build 167781 on Windows is the version Teamfrown Vanilla runs. The same protocol is required for your game to join, and Steam updates it for you.

Player figures

How many players does Teamfrown Vanilla carry?

At counting time Teamfrown Vanilla recorded 0 players across 10 slots. The seven-day average for this server is 0 players.

What position does Teamfrown Vanilla hold in the server rankings?

The rank for Teamfrown Vanilla is #15,338 on seven-day player hours, in the top 69% of ranked servers.

Tags, lists

Where does Teamfrown Vanilla appear among the Rust Census lists and filters?

These Rust Census lists include Teamfrown Vanilla: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

The tags on Teamfrown Vanilla: what do they indicate?

gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167781 (Build): The server runs game build 167781; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set are the tags Teamfrown Vanilla publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Map and rules

Which map is in use on Teamfrown Vanilla?

Teamfrown Vanilla runs a procedural map, which the game generates.

What settings and rules have been listed for Teamfrown Vanilla?

The name of Teamfrown Vanilla carries no gather rate. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its section in the server browser. VAC, Valve's anti-cheat, is enabled.

Join details

What is the way to join Teamfrown Vanilla?

You can open the console in Rust with F1 and enter client.connect 206.176.223.92:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp10Max players The server holds 10 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol Protocol 2634 is required; a different version cannot join.
cs167781Build The server runs game build 167781.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.