Statistical profileOnline
Fallout | Staging | low Upkeep Cost
206.172.48.75:28024 checked 12m ago
Connect to this server
1. Main points
Players now
0/ 300
0% full
7-day average
0
peak 3
Rank
#5,089
top 23%
Last wipe
34d ago
monthly schedule
Next wipe
7d 19h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 0 players on it, 0% of its 300 slots.
- Over the last seven days it averaged 0 players, with a peak of 3.
- It ranks #5,089 of all ranked servers, the top 23%, on player hours over the last seven days.
- Its current map went up 34d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on Fallout | Staging | low Upkeep Cost
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 23% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence
Wipe-day peak
3
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 7d 19h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 35d 19h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 3, 20 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 24 Sep, 15:27 UTC34d ago | 3 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 4: Characteristics of Fallout | Staging | low Upkeep Cost
What the server publishes and what was recorded
| Address | 206.172.48.75:28024 |
|---|---|
| Region | – |
| Max players | 300 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 24 Sep 2026, 15:27 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
Welcome to the Fallout Staging. Montly Wipes. Vanilla n\https://discord.gg/qfFfuHSmMx Admin Monitored
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 215 / 250 |
| Rusty Moose |EU Monthly| | EU · groups of 12+ · monthly · 215 on average | 160 / 200 |
| [EU East] Facepunch 4 | EU · groups of 8+ · monthly · 175 on average | 82 / 350 |
| [EU] Facepunch 1 | EU · groups of 8+ · monthly · 160 on average | 137 / 400 |
| Rustopia.gg - US Large | NA · groups of 16+ · monthly · 134 on average | 142 / 200 |
| Rustafied.com - EU Long - Large | EU · groups of 16+ · monthly · 128 on average | 110 / 150 |
11. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for Fallout | Staging | low Upkeep Cost: what is it?
A monthly force wipe is the sole occasion on which Fallout | Staging | low Upkeep Cost wipes. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. This world was generated 34 days 7 hours ago. The tags list a wipe schedule of one month.
What should you expect on wipe day at Fallout | Staging | low Upkeep Cost?
Recent wipes drew an average peak of 3 players. The peak of the latest wipe's crowd came 20 hours after it began.
About the server
Is Fallout | Staging | low Upkeep Cost up, and how well has it held up?
At the latest check, Fallout | Staging | low Upkeep Cost was online. By its own reported uptime, it restarted about 21 hours ago. 168 of 168 hours on across the last 7 full days gives an uptime of 100%. The first sighting of it by Rust Census was on 13 September 2026.
Does Fallout | Staging | low Upkeep Cost hold a steady frame rate and connection?
Over the last 48 hours, server fps averaged 93; the lowest reading was 54. The world carried up to 185,000 entities, including buildings, deployables and all else. The peak memory use recorded was 2,621 MB. Players feel low fps and a rising entity count as lag.
What location has been recorded for Fallout | Staging | low Upkeep Cost?
No region is published by Fallout | Staging | low Upkeep Cost. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 206.172.48.75:28024 is its address.
On which Rust version does Fallout | Staging | low Upkeep Cost operate?
This release lists Fallout | Staging | low Upkeep Cost on Rust network protocol 2635 and build 169438, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
What population has been recorded on Fallout | Staging | low Upkeep Cost?
The present count is 0 players on Fallout | Staging | low Upkeep Cost, out of 300 slots. This release records a seven-day average of 0 players and a peak of 3. An average of 1 players was recorded at 14:00 UTC, the busiest hour of the last 48.
How does Fallout | Staging | low Upkeep Cost compare with other servers in the rankings?
The rank for Fallout | Staging | low Upkeep Cost is #5,089 on seven-day player hours, in the top 23% of ranked servers.
Lists and tags
Where does Fallout | Staging | low Upkeep Cost appear among the Rust Census lists and filters?
These Rust Census lists include Fallout | Staging | low Upkeep Cost: Community servers and Vanilla Rust servers. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.
What is meant by each tag shown on Fallout | Staging | low Upkeep Cost?
These are the tags Fallout | Staging | low Upkeep Cost publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp300 (Max players): Slots: 300; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To connect, your game version must match protocol 2635; cs169438 (Build): The server runs game build 169438; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^v (Vanilla): No rates, kits or rules are changed; this is the game as Facepunch ships it. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
Which map has been recorded for Fallout | Staging | low Upkeep Cost?
Fallout | Staging | low Upkeep Cost runs a procedural map of size 5,500 with seed 1337, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.
On Fallout | Staging | low Upkeep Cost, what rules and settings are in force?
No gather rate is given in the name of Fallout | Staging | low Upkeep Cost. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. Its own label is vanilla: no rates, kits or rules are changed; this is the game as Facepunch ships it. Anti-cheat is active: VAC, Valve's system, is on.
How to join
What is the way to join Fallout | Staging | low Upkeep Cost?
Enter client.connect 206.172.48.75:28024 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp300,ptrak,$r?,v2635,^m,^v,gmrust,cs169438,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp300 | Max players Slots: 300. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs169438 | Build The server runs game build 169438. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Wipe schedule
^m | Monthly This server wipes monthly, on Facepunch's force wipe. |
|---|
Difficulty
^v | Vanilla No rates, kits or rules are changed; this is the game as Facepunch ships it. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.