Statistical profileOnline
WEREWOLF GAMING.CO Test
EU 205.178.168.74:28010 checked 11m ago
Connect to this server
1. Main points
Players now
0/ 200
0% full
7-day average
0
peak 3
Rank
#5,929
top 27% · #1847 in EU
No wipes
resets
6 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Main points
- There were 0 players on it, 0% of its 200 slots.
- Over the last seven days it averaged 0 players, with a peak of 3.
- It ranks #5,929 of all ranked servers, the top 27%, and #1847 in EU, on player hours over the last seven days.
- It makes a new world every few hours (6 this week): those are resets, not wipes.
2. Players
Figure 1: Players on WEREWOLF GAMING.CO Test
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 27% of all ranked servers, top 63% in EU, and #377 of the trio servers (top 60%). Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. World resets
Table 1: World resets, newest first
A new world every few hours; none of these counts as a wipe
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 21:59 UTC1d ago | – | – | – | 0 |
| Tue 27 Oct, 18:32 UTC1d ago | – | – | – | 0 |
| Mon 26 Oct, 19:34 UTC2d ago | – | – | – | 0 |
| Sun 25 Oct, 20:12 UTC3d ago | – | – | – | 1 |
| Sun 25 Oct, 19:00 UTC3d ago | – | – | – | 1 |
| Sat 24 Oct, 20:50 UTC4d ago | 3 | – | 0.9 days | 0 |
| Mon 19 Oct, 19:03 UTC9d ago | 1 | halved by day 2 | 5.1 days | 1 |
| Mon 28 Sep, 17:48 UTC30d ago | 2 | halved by day 5 | 21.1 days | 0 |
Source: Live server queries, Rust Census
6. Map
7. Server characteristics
Table 3: Characteristics of WEREWOLF GAMING.CO Test
What the server publishes and what was recorded
| Address | 205.178.168.74:28010 |
|---|---|
| Region | EU |
| Max players | 200 |
| Group limit | trio |
| Wipe schedule | biweekly |
| Last wipe | resets constantly |
| Hostname | – |
| First seen | 13 Sep 2026 |
8. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 28.10 | EU · groups of 8+ · weekly · 126 on average | 70 / 300 |
| EU Hub 01 | EU · groups of 1000+ · 24 on average | 16 / 3300 |
| 404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 29.10 | EU · groups of 8+ · monthly · 2 on average | 2 / 300 |
| 404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 29.10 | EU · groups of 8+ · monthly · 2 on average | 1 / 300 |
| Rabbit Hole | trio · 1 on average | 1 / 40 |
| Rustoria.co - EU East Medium | JUST WIPED 28.10 | EU · no group limit · 64 on average | 75 / 100 |
9. Quick answers
From the figures on this page.
Wipe records
When does WEREWOLF GAMING.CO Test wipe, and how often?
No reset on WEREWOLF GAMING.CO Test counts as a wipe, as a fresh world is generated every few hours and no schedule is kept.
Server details
Is WEREWOLF GAMING.CO Test up, and how well has it held up?
This release records WEREWOLF GAMING.CO Test as online. By its own reported uptime, it restarted about 24 hours ago. 112 of 168 hours on across the last 7 full days gives an uptime of 67%. It was first seen by Rust Census on 13 September 2026.
How well does WEREWOLF GAMING.CO Test perform?
Average server fps over the last 48 hours was 29, with a low of 2. Buildings, deployables and everything else in the world took the entity count to 83,498. The peak memory use recorded was 3,489 MB. Players feel low fps and a rising entity count as lag.
In which location is WEREWOLF GAMING.CO Test based?
With its EU tag, WEREWOLF GAMING.CO Test lists itself in Europe. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 205.178.168.74:28010 is its address.
On which Rust version does WEREWOLF GAMING.CO Test operate?
This release lists WEREWOLF GAMING.CO Test on Rust network protocol 2635 and build 168909, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Population
What population has been recorded on WEREWOLF GAMING.CO Test?
WEREWOLF GAMING.CO Test stands at 0 players from 200 slots in this release. Averaged over seven days: 0 players, with a peak of 3. Over the past 48 hours the highest average fell at 17:00 UTC: 2 players.
How does WEREWOLF GAMING.CO Test compare with other servers in the rankings?
On player hours over the last seven days WEREWOLF GAMING.CO Test stands at #5,929, #1,847 in Europe, in the top 27% of ranked servers. The server stands at #377 among trio servers.
Lists and tags
Where does WEREWOLF GAMING.CO Test appear among the Rust Census lists and filters?
Included in these Rust Census lists is WEREWOLF GAMING.CO Test: EU Rust servers: the regional count, Modded Rust servers, counted and Trio servers, group limit three. Under these filters it comes up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.
Which meanings do the tags on WEREWOLF GAMING.CO Test carry?
Read by the game's server browser, WEREWOLF GAMING.CO Test publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp200 (Max players): Slots: 200; ts3 (Group limit): Team size is capped at 3; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^b (Biweekly): A wipe is run once a fortnight; ^v (Vanilla): Rates, kits and rules are unchanged from the Facepunch release; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server; EU (Europe): Europe is the region under which the browser lists it. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
Which map is in use on WEREWOLF GAMING.CO Test?
The procedural map on WEREWOLF GAMING.CO Test is generated by the game, measures 3,700 and carries seed 24680. Because one size and seed give one map, RustMaps can display it from this page. The map carries the name: Server WIPED 25 HOURS AGO.
On WEREWOLF GAMING.CO Test, what rules and settings are in force?
No gather rate is recorded for WEREWOLF GAMING.CO Test in its name. A limit of 3 players applies to groups (trio). It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. Vanilla is its own description: rates, kits and rules are unchanged from the Facepunch release. Anti-cheat is active: VAC, Valve's system, is on.
Connecting
How can you connect to WEREWOLF GAMING.CO Test?
You can open the console in Rust with F1 and enter client.connect 205.178.168.74:28010; or press Launch Rust and join on this page, and you are connected through Steam. This release lists its website as https://www.werewolfgaming.co/.
10. Server tags
What each tag this server publishes means: a glossary.
Published asmp200,ptrak,$r?,v2635,^b,^v,EU,gmrust,cs168909,ts3,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp200 | Max players Slots: 200. |
ts3 | Group limit Team size is capped at 3. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Wipe schedule
^b | Biweekly A wipe is run once a fortnight. |
|---|
Difficulty
^v | Vanilla Rates, kits and rules are unchanged from the Facepunch release. |
|---|
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Region
EU | Europe Europe is the region under which the browser lists it. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
