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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 55,754 players on 11,716 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

echo mapgen private test

204.93.237.12:28215 checked 9d ago

Release date
Next release
In five minutes (02:00 UTC)
Source
Live server queries
Server address
204.93.237.12:28215
First recorded
20 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 1

0% full

7-day average

0

peak –

Rank

#15,338

top 69%

Last wipe

9d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 1 slots.
  • It ranks #15,338 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 9d ago.

2. Players

Figure 1: Players on echo mapgen private test

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Oct21 Oct23 Oct24 Oct26 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of echo mapgen private test

Custom map, no picture published

Table 2: The world

As the server publishes it

MapCustom Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of echo mapgen private test

What the server publishes and what was recorded

Address204.93.237.12:28215
Region–
Max players1
Group limit8, the default
Wipe schedule–
Last wipe20 Oct 2026, 01:53 UTC
Hostname–
First seen20 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 519 on average401 / 400
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average338 / 350
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average36 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average35 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average46 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 244 on average150 / 200

10. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for echo mapgen private test: what is it?

The rhythm of echo mapgen private test's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 9 days 8 hours ago.

Server details

Is echo mapgen private test up, and how well has it held up?

echo mapgen private test is offline at the time of this release; it was last seen 9 days 8 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 20 October 2026.

In which location is echo mapgen private test based?

No region is published by echo mapgen private test. Rust Census does not look up where the machine stands; it shows where a server says it is. At 204.93.237.12:28215 it is addressed.

On which Rust version does echo mapgen private test operate?

This release lists echo mapgen private test on Rust network protocol 2634 and build 167781, running on Linux. Steam updates your game for you, but it has to be on the same protocol to join.

Player counts

What are the current player figures for echo mapgen private test?

At this release echo mapgen private test is offline, having last been seen 9 days 8 hours ago.

What position does echo mapgen private test hold in the server rankings?

For seven-day player hours, echo mapgen private test is ranked #15,338, placing it in the top 69% of all ranked servers.

Lists and tags

Which Rust Census filters and lists cover echo mapgen private test?

The Rust Census lists that echo mapgen private test fits are: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on echo mapgen private test carry?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp1 (Max players): Slots: 1; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167781 (Build): The server runs game build 167781; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set are the tags echo mapgen private test publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

On echo mapgen private test, what rules and settings are in force?

No gather rate is recorded for echo mapgen private test in its name. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears under Community in the server browser. Anti-cheat is inactive: VAC, Valve's system, is off.

Connecting

What is the way to join echo mapgen private test?

Enter client.connect 204.93.237.12:28215 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp1,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp1Max players Slots: 1.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2634Protocol Protocol 2634 is required; a different version cannot join.
cs167781Build The server runs game build 167781.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.