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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 32,059 players on 11,620 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

DEV

204.48.94.66:28015 checked 35d ago

monthly wipes moddedoxide
Release date
Next release
In five minutes (18:51 UTC)
Source
Live server queries
Server address
204.48.94.66:28015
First recorded
23 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 99

0% full

7-day average

0

peak –

Rank

#14,957

top 69%

Last wipe

35d ago

monthly schedule

Next wipe

7d 13h

Thu 5 Nov, 19:00 UTC FW

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 99 slots.
  • It ranks #14,957 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 35d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on DEV

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of DEV

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of DEV

What the server publishes and what was recorded

Address204.48.94.66:28015
Region–
Max players99
Group limit8, the default
Wipe schedulemonthly
Last wipe23 Sep 2026, 16:52 UTC
Hostname–
First seen23 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average18 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average4 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 79 on average68 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 70 on average43 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 66 on average4 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 64 on average55 / 1000

10. Quick answers

From the figures on this page.

Wipe records

This release records the wipe timetable for DEV: what is it?

From the force wipe, the next wipe of DEV is estimated. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The present world dates from 35 days 12 hours. Its tags carry a monthly wipe schedule.

About the server

How reliable is DEV, and is it online now?

Last seen 35 days 10 hours ago, DEV is offline in this release. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. The first sighting of it by Rust Census was on 23 September 2026.

What location has been recorded for DEV?

No region is given by DEV. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 204.48.94.66:28015 it is addressed.

What version of Rust has been recorded on DEV?

The version in use on DEV is Rust network protocol 2633 and build 165217 on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

What population has been recorded on DEV?

The last count for DEV was 35 days 10 hours ago; it is offline at present.

How does DEV compare with other servers in the rankings?

The rank for DEV is #14,957 on seven-day player hours, in the top 69% of ranked servers.

Lists and tags

On Rust Census, which lists and filters carry DEV?

The Rust Census lists that DEV fits are: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

The tags on DEV: what do they indicate?

These are the tags DEV publishes for the game's server browser to read: gmvanilla (Game mode): Survival play in the vanilla format; mp99 (Max players): 99 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): Your game must run protocol 2633 to join; cs165217 (Build): Build 165217 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

What map is listed for DEV?

A procedural map runs on DEV, generated by the game.

How is DEV configured, and what rules does it keep?

No gather rate is given in the name of DEV. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Plugins or settings change the game, and the browser lists it under Modded. Oxide plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

What is the way to join DEV?

Enter client.connect 204.48.94.66:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp99,ptrak,$r?,v2633,^m,gmvanilla,cs165217,ts8,^o^z

Game

gmvanillaGame mode Survival play in the vanilla format.
mp99Max players 99 slots are available.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2633Protocol Your game must run protocol 2633 to join.
cs165217Build Build 165217 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Wipe schedule

^mMonthly Wipes follow Facepunch's force wipe, once a month.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.