Statistical profileOffline
PristineZone
204.19.190.163:28015 checked 20d ago
Connect to this server
1. Main points
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,842
top 72%
Last wipe
22d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
- It ranks #15,842 of all ranked servers, the top 72%, on player hours over the last seven days.
- Its current map went up 22d ago.
2. Players
Figure 1: Players on PristineZone
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of PristineZone
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of PristineZone
What the server publishes and what was recorded
| Address | 204.19.190.163:28015 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 7 Oct 2026, 06:10 UTC |
| Hostname | – |
| First seen | 7 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 508 on average | 239 / 275 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 321 / 350 |
| eulongtest (private perf box) | EU · groups of 14+ · monthly · 290 on average | 480 / 8 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 282 on average | 797 / 1000 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 49 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 889 / 950 |
10. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for PristineZone: what is it?
Too few wipes of PristineZone are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 22 days 14 hours have passed since this world was made.
About the server
What does the record show for the uptime and current status of PristineZone?
Last seen 20 days 21 hours ago, PristineZone is offline in this release. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. The first sighting of it by Rust Census was on 7 October 2026.
In which location is PristineZone based?
No region is published by PristineZone. Rust Census does not look up where the machine stands; it shows where a server says it is. 204.19.190.163:28015 is its address.
What version of Rust has been recorded on PristineZone?
This release lists PristineZone on Rust network protocol 2634 and build 166652, running on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
What population has been recorded on PristineZone?
PristineZone is offline at present; its last recording was 20 days 21 hours ago.
How does PristineZone compare with other servers in the rankings?
For seven-day player hours, PristineZone is ranked #15,842, placing it in the top 72% of all ranked servers.
Lists and tags
Where does PristineZone appear among the Rust Census lists and filters?
Included in these Rust Census lists is PristineZone: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on PristineZone: what do they indicate?
These are the tags PristineZone publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Your game must run protocol 2634 to join; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
What map is listed for PristineZone?
The game generates the procedural map on PristineZone.
On PristineZone, what rules and settings are in force?
No gather rate is given in the name of PristineZone. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Community. Anti-cheat is active: VAC, Valve's system, is on.
Connecting
How can you connect to PristineZone?
Enter client.connect 204.19.190.163:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp100 | Max players Slots: 100. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs166652 | Build Game build: 166652. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.