Statistical profileOnline
Tizen's Test Server
204.111.39.122:28015 checked 10m ago
Connect to this server
1. Main points
Players now
0/ 1000
0% full
7-day average
0
peak –
Rank
#15,270
top 69%
Last wipe
28d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- There were 0 players on it, 0% of its 1,000 slots.
- It ranks #15,270 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 28d ago.
2. Players
Figure 1: Players on Tizen's Test Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
1
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 20 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 00:04 UTC28d ago | 1 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of Tizen's Test Server
What the server publishes and what was recorded
| Address | 204.111.39.122:28015 |
|---|---|
| Region | – |
| Max players | 1000 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 2 Oct 2026, 00:04 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 477 on average | 46 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 321 on average | 82 / 200 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 284 on average | 208 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 279 on average | 5 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 267 / 300 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 258 on average | 281 / 300 |
10. Quick answers
From the figures on this page.
Wipe schedule
When does Tizen's Test Server wipe, and how often?
The rhythm of Tizen's Test Server's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 28 days 4 hours ago.
How is wipe day run on Tizen's Test Server?
The average busiest point of its recent wipes drew 1 players. The peak of the latest wipe's crowd came 20 hours after it began.
About the server
How reliable is Tizen's Test Server, and is it online now?
Tizen's Test Server is online at the time of this release. The uptime it reports puts the last restart at about 7 days 4 hours ago. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. It was first seen by Rust Census on 13 September 2026.
What does the performance record of Tizen's Test Server show?
Over the last 48 hours, server fps averaged 57; the lowest reading was 37. Buildings, deployables and everything else in the world took the entity count to 203,739. Memory use reached 5,053 MB at its peak. What players experience as lag is low fps combined with a climbing entity count.
In which location is Tizen's Test Server based?
No region is published by Tizen's Test Server. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 204.111.39.122:28015 is its address.
On which Rust version does Tizen's Test Server operate?
This release lists Tizen's Test Server on Rust network protocol 2635 and build 168909, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
How many players does Tizen's Test Server carry?
At counting time Tizen's Test Server recorded 0 players across 1,000 slots. The seven-day average for this server is 0 players.
In the rankings of Rust servers, where is Tizen's Test Server placed?
The rank for Tizen's Test Server is #15,270 on seven-day player hours, in the top 69% of ranked servers.
Lists and tags
Where does Tizen's Test Server appear among the Rust Census lists and filters?
The Rust Census lists that Tizen's Test Server fits are: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on Tizen's Test Server carry?
These are the tags Tizen's Test Server publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp1000 (Max players): The server holds 1,000 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; sc1 (Custom tag): The tag is custom: it was set by the owner or by a plugin. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
Which map has been recorded for Tizen's Test Server?
Size 6,000 and seed 1234: that is the procedural map on Tizen's Test Server, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.
What settings and rules have been listed for Tizen's Test Server?
The name of Tizen's Test Server carries no gather rate. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
Connecting
What is the way to join Tizen's Test Server?
Enter client.connect 204.111.39.122:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp1000,ptrak,$r?,v2635,gmrust,cs168909,sc1,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp1000 | Max players The server holds 1,000 slots. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Other
sc1 | Custom tag The tag is custom: it was set by the owner or by a plugin. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.