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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 60,014 players on 11,706 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

A Slice of Rust

203.220.108.50:28015 checked 30d ago

Release date
Next release
In five minutes (14:44 UTC)
Source
Live server queries
Server address
203.220.108.50:28015
First recorded
28 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ ?

7-day average

0

peak –

Rank

#16,866

top 71%

Last wipe

34d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it.
  • It ranks #16,866 of all ranked servers, the top 71%, on player hours over the last seven days.
  • Its current map went up 34d ago.

2. Players

Figure 1: Players on A Slice of Rust

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k28 Sep30 Sep1 Oct3 Oct4 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of A Slice of Rust

1500 · seed 12345

Map of A Slice of Rust

Table 2: The world

As the server publishes it

MapProcedural Map
Size1500
Seed12345
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of A Slice of Rust

What the server publishes and what was recorded

Address203.220.108.50:28015
Region–
Max players–
Group limit8, the default
Wipe schedule–
Last wipe25 Sep 2026, 01:23 UTC
Hostname–
First seen28 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 495 on average84 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average115 / 200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average397 / 450
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average21 / 100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average476 / 525
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average362 / 425

10. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for A Slice of Rust: what is it?

Too few wipes of A Slice of Rust are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 34 days 23 hours have passed since this world was made.

About the server

What does the record show for the uptime and current status of A Slice of Rust?

Last seen 30 days 10 hours ago, A Slice of Rust is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 28 September 2026.

What location has been recorded for A Slice of Rust?

A region is not published by A Slice of Rust. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 203.220.108.50:28015 it is addressed.

Which Rust version is A Slice of Rust running?

Rust network protocol 2633 and build 165217 on Linux is the version A Slice of Rust runs. Steam updates your game for you, but it has to be on the same protocol to join.

Population

How many players does A Slice of Rust carry?

A Slice of Rust is offline at present; its last recording was 30 days 10 hours ago.

In the rankings of Rust servers, where is A Slice of Rust placed?

For seven-day player hours, A Slice of Rust is ranked #16,866, placing it in the top 71% of all ranked servers.

Tag details

Which Rust Census filters and lists cover A Slice of Rust?

Included in these Rust Census lists is A Slice of Rust: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on A Slice of Rust carry?

Read by the game's server browser, A Slice of Rust publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp0 (Max players): 0 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs165217 (Build): Build 165217 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

Which map has been recorded for A Slice of Rust?

The procedural map on A Slice of Rust is generated by the game, measures 1,500 and carries seed 12345. Size and seed together fix the map, so you can view it on RustMaps from this page.

How is A Slice of Rust configured, and what rules does it keep?

The name of A Slice of Rust carries no gather rate. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Community is its section in the server browser. Anti-cheat is active: VAC, Valve's system, is on.

How to join

How can you connect to A Slice of Rust?

Enter client.connect 203.220.108.50:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp0,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp0Max players 0 slots are available.
ts8Group limit This is the game default: 8 to a team.
v2633Protocol Protocol 2633 is required; a different version cannot join.
cs165217Build Build 165217 is installed.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.